rendered paste body01 25 //293
A9 00
01 00 00 00 1 block
00 unk
03 create self
01 01 packed guid
04 objtypeid for player
79 flags
00 00 00 00 flags2
06 CC A1 08 time
CD D7 0B C6 x
35 7E 04 C3 y
F9 0F A7 42 z
00 00 00 00 o
00 00 00 00 unk
00 00 20 40 walk
00 00 E0 40 run
00 00 90 40 swimback
71 1C 97 40 swim
00 00 A0 3F walkback
00 00 E0 40 fly
00 00 90 40 flyback
DB 0F 49 40 t
01 00 00 00 updateflag.all
00 00 00 00 highguid
2D mask block count
updatemask
03 00 00 00 // bits 0,1
14 00 00 00 //
00 00 00 00
00 00 00 00
00 00 06 00
00 00 00 00
00 00 00 00
80 01 00 00
00 00 00 00
00 00 00 00
00 00 00 00
00 00 00 00
00 00 00 00
00 00 00 00
00 00 00 00
00 00 00 00
00 00 00 00
00 00 00 00
00 00 00 00
00 00 00 00
00 00 00 00
00 00 00 00
00 00 00 00
00 00 00 00
00 00 00 00
00 00 00 00
00 00 00 00
00 00 00 00
00 00 00 00
00 00 00 00
00 00 00 00
00 00 00 00
00 00 00 00
00 00 00 00
00 00 00 00
00 00 00 00
00 00 00 00
00 00 00 00
00 00 00 00
00 00 00 00
00 00 00 00
00 00 00 00
00 00 00 00
00 00 00 00
00 00 00 00
updated values
01 00 00 00 lowguid
00 00 00 00 highguid
01 00 00 00 level
01 01 00 00 unitbytes0
31 00 00 00 displayid
31 00 00 00 nativedisplayid
05 04 04 04 playerbytes
02 00 00 00 playerbytes2