rendered paste body!!ARBfp1.0
PARAM c[1] = { { 11.75, 0.35 } };
TEMP R0;
TEMP R1;
TEMP R2;
TEMP R3;
ADD R0.z, R0.x, c[0].x;
TEX R3.xyz, fragment.texcoord[0], texture[0], 2D;
ADD R2.x, R0.z, c[0];
ADD R3.x, R3, -R3.z;
RCP R0.x, R0.z;
ADD R3.z, R2.x, c[0].x;
MUL R0.y, R3, R0.x;
MUL R0.x, R3, R0;
ADD R0.xy, fragment.texcoord[0], R0;
TEX R0, R0, texture[1], 2D;
ADD R1, R1, R0;
RCP R2.y, R2.x;
MUL R0.y, R3, R2;
MUL R0.x, R3, R2.y;
ADD R0.xy, fragment.texcoord[0], R0;
TEX R0, R0, texture[1], 2D;
ADD R2, R1, R0;
RCP R3.w, R3.z;
ADD R0.z, R3, c[0].x;
RCP R0.z, R0.z;
MUL R0.w, R3.y, R0.z;
MUL R0.z, R3.x, R0;
ADD R1.xy, fragment.texcoord[0], R0.zwzw;
MUL R0.x, R3, R3.w;
MUL R0.y, R3, R3.w;
ADD R0.xy, fragment.texcoord[0], R0;
TEX R0, R0, texture[1], 2D;
TEX R1, R1, texture[1], 2D;
ADD R0, R2, R0;
ADD R0, R0, R1;
MUL result.color, R0, c[0].y;
END
# 31 instructions, 4 R-regs