1.
# =================================================================
2.
# NORMAL RATES
3.
# =================================================================
4.
# Rate control, float values
5.
RateXp = 1337.
6.
RateSp = 1337.
7.
RatePartyXp = 1337.
8.
RatePartySp = 1337.
9.
RateDropAdena = 1337.
10.
RateConsumableCost = 1.
11.
RateDropItems = 5.
12.
RateDropSpoil = 5.
13.
#Percent ot boxes spawned from total chests, default 20%
14.
RateBoxSpawn = 20
15.
# NOTE: this need quests to be rewritten in dp in order to work
16.
RateDropQuest = 5.
17.
RateQuestsReward = 30.
18.
RateKarmaExpLost = 1
19.
RateSiegeGuardsPrice = 1
20.
21.
# Player Drop Rate control, values are the percent values
22.
PlayerDropLimit = 0
23.
PlayerRateDrop = 0
24.
PlayerRateDropItem = 0
25.
PlayerRateDropEquip = 0
26.
PlayerRateDropEquipWeapon = 0
27.
28.
# Karma Drop Rate control, values are the percent values
29.
KarmaDropLimit = 10
30.
KarmaRateDrop = 40
31.
KarmaRateDropItem = 50
32.
KarmaRateDropEquip = 40
33.
KarmaRateDropEquipWeapon = 10
34.
35.
# Multiplier for pet rate control (with lower values pet will grow slower)
36.
PetXpRate = 1.
37.
# Pet Food Rate control, 1 food = PetFoodRate
38.
PetFoodRate = 1
39.
40.
# =================================================================
41.
# HERBS RATES
42.
# =================================================================
43.
# Herb of Power, Herb of Magic, Herb of Atk. Spd., Herb of Casting Spd., Herb of Critical Attack, Herb of Speed
44.
RateCommonHerbs = 15.
45.
# Herb of Life, Herb of Mana
46.
RateHpMpHerbs = 10.
47.
# Greater herb of Life, Greater Herb of Mana
48.
RateGreaterHerbs = 4.
49.
# Superior Herb of Life, Superior Herb of Mana
50.
RateSuperiorHerbs = 0.8
51.
# Herb of Warrior, Herb of Mystic, Herb of Recovery
52.
RateSpecialHerbs = 0.2
53.
54.
# =================================================================
55.
# SPOIL RATES
56.
# =================================================================
57.
CanSpoilLowerLevelMobs = False
58.
MaximumPlayerAndMobLevelDifference = 9
59.
BasePercentChanceOfSpoilSuccess = 78
60.
MinimumPercentChanceOfSpoilSuccess = 1
61.
CanDelevelToSpoil = True
62.
# ----
63.
# SpoilLevelDifferenceLimit
64.
# Maximum level difference between player and spoil level to allow before decreasing spoil chance.
65.
SpoilLevelDifferenceLimit = 10
66.
# ----
67.
# LastLevelSpoilIsLearned
68.
# If the player level is above LastLevelSpoilIsLearned, it will be assumed that the player level
69.
# is LastLevelSpoilIsLearned for calculations on success rate
70.
# 72 = spoil lvl 11 (c3)
71.
LastLevelSpoilIsLearned = 72
72.
# ----