All pastes #472418 Raw Edit

Stuff

public text v1 · immutable
·published 2007-05-05 15:43 UTC
rendered paste body
replace
if (strcmp(cmd, "/as5", true) == 0 && IsPlayerAdmin(playerid))
 {
 		adminspawn[playerid] = 1;
 		as4[playerid] = 1;
 		as5[playerid] = 1;
	    for (new i=1; i<=18; i++) {
			SetVehicleParamsForPlayer(i, playerid, 0, 0);
		}
		if(playerGang[playerid] == 0) {
			SetPlayerColor(playerid,playerColors[playerid]);
		}
 		if(playerGang[playerid] > 0){
			SetPlayerColor(playerid,playerColors[playerid]);
 		}
		SetPlayerInterior(playerid,0);
		SetPlayerPos(playerid, 2170.1453, 1677.9929, 22.3906);
		SetPlayerFacingAngle(playerid, 90);
		SetCameraBehindPlayer(playerid);
		GivePlayerWeapon(playerid, 22, 999999);
		GivePlayerWeapon(playerid, 26, 999999);
		GivePlayerWeapon(playerid, 28, 999999);
		GivePlayerWeapon(playerid, 31, 999999);
		for(new i = 0; i < MAX_WEAPONS; i++) {
			if(playerWeapons[playerid][i] > 0) {
				GivePlayerWeapon(playerid,weaponIDs[i],weaponAmmo[i]*playerWeapons[playerid][i]);
			}
		}
		return 1;
 }

with

if (strcmp(cmd, "/as5", true) == 0 && IsPlayerAdmin(playerid))
 {
 		adminspawn[playerid] = 1;
 		as4[playerid] = 1;
 		as5[playerid] = 1;
	    for (new i=1; i<=18; i++) {
			SetVehicleParamsForPlayer(i, playerid, 0, 0);
		}
		if(playerGang[playerid] == 0) {
			SetPlayerColor(playerid,playerColors[playerid]);
		}
 		if(playerGang[playerid] > 0){
			SetPlayerColor(playerid, gangInfo[playerGang[playerid]][2]);
 		}
		SetPlayerInterior(playerid,0);
		SetPlayerPos(playerid, 2170.1453, 1677.9929, 22.3906);
		SetPlayerFacingAngle(playerid, 90);
		SetCameraBehindPlayer(playerid);
		GivePlayerWeapon(playerid, 22, 999999);
		GivePlayerWeapon(playerid, 26, 999999);
		GivePlayerWeapon(playerid, 28, 999999);
		GivePlayerWeapon(playerid, 31, 999999);
		for(new i = 0; i < MAX_WEAPONS; i++) {
			if(playerWeapons[playerid][i] > 0) {
				GivePlayerWeapon(playerid,weaponIDs[i],weaponAmmo[i]*playerWeapons[playerid][i]);
			}
		}
		return 1;
 }