rendered paste bodyseta cg_brasstime 0 // Temps d'apparition des "balles"
seta cg_gibs "1"
seta cg_shadows 0 // ombre
seta cg_marks "1"
seta com_maxfps 200 // fps a 100
seta r_colorbits "16"
seta r_detailtextures "0"
seta r_drawSun "1"
seta r_dynamiclight "0"
seta r_fastsky "1"
seta r_flares "0"
seta r_gamma 5 // Brightness
seta r_lodscale 100 // Haut détail
seta r_lodbias 2 // Niveaux de détail (0 Max)
seta r_lodCurveError 0 // Max detail curves
seta r_mode 3 // Resolution 1024x768
seta r_picmip 24 // Qualité des Modeles (0 Max)
seta r_roundImagesDown 1 // Haute qualité de texture
seta r_subdivisions 999 // Highest world geometry
seta r_texturebits "8"
seta r_vertexLight "1"
seta win_allowAltTab 1 // Autorise l'"alt-TAB" pour certaine version windows