All pastes #469820 Raw Edit

Stuff

public html v1 · immutable
·published 2007-05-03 22:43 UTC
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<html><body><Center><b><font size="4">Infantry CFG Guide</font><br><font color="black">Made by: Super-Man</b><br><br><b>[Message]</b><br>Reliable=Whether messages are sent reliably or not<br><br><b>[Level]</b><br>LvlFile=The Level file used<br>VehFile=The Vehicle file used<br>ItmFile=The Item file Used<br>AmbientPercent=<br>BriefingFile=A .wav file that is started up when a player types ?briefing<br>Gravity=Gravity used for vehicles in the .VEH (-25 = default) <br>RpgFile=The Skills file used<br>NwsFile=The News file used<br>LioFile=The Lio file used<br>ForceViewNews=Force player to read Zone News when entering. (1=Yes, 0=No)<br>LightColorWhite=0xffffff=Default<br>LightColorRed=0xff0000=Default<br>LightColorGreen=0x00ff00=Default<br>LightColorBlue=0x0000ff=Default<br>TipFile=The TIP file to show player when they enter the zone. Standard.tip=default<br>CeilingHeight=2048=Default<br>SmartDistance=200=Default<br>Isometric=1=Default<br><br><b>[Arena]</b><br>FrequencyMax=Maximum number of teams<br>MaxPerFrequency=Maximum amount of players per team<br>AllowPrivateFrequencies=Allow Private Teams. (1=Yes, 0=No)<br>TeamVisionDistance=Distance of being able to see your own team<br>SpectatorVehicleId=Vehicle ID of spectators (1=Default)<br>SuicidesAllowed=Suicides allowed (1=Yes, 0=No)<br>ItemPickupDistance=Distance of the item to player to be able to be picked up (Pixels)<br>VehicleGetInDistance=Distance of the vehicle to player to be able to be picked up (Pixels)<br>SpectatorStore=Whether spectators are allowed to use item shop (1=Yes,0=No)<br>SpectatorSkills=Whether spectators are allowed to use skills shop (1=Yes,0=No)<br>StartInSpectator=Whether entering the arena starts you in spec or in game. (1=In spec, 0=In game)<br>ExitSpectatorLogic=The requirements of skills (.RPG) needed to enter the game. (Seperate classes with | inbetween each one)<br>ExitSpectatorMessage=Please choose a class (F11) first before entering the game (F12)!<br>PrizeKill=0<br>ForceEvenTeams=Whether players will be randomly switched around teams in game to even them out. (1=yes, 2=no)<br>SpectatorVisualFrequency=The team vision of the spectator team. (-1=default + recomended)<br>TurretCashSharePercent=Amount of cash turrets will share in percentage<br>TurretExperienceSharePercent=Amount of cash turrets will share in percentage<br>TurretPointsSharePercent=Amount of cash turrets will share in percentage<br>InactivityTimeout=Amount of time a player can be in-game and inactive before being specced. (Seconds)<br>PrivateSpawnsKeepScore=Whether private teams keep score. (1=Yes, 2=No)<br>ForceSwitchEvenTeams=Whether players will be randomly switched around teams in game to even them out. (1=yes, 2=no)<br>MinimumKeepScorePublic=0=Default<br>MinimumKeepScorePrivate=0=Default<br>AllowManualTeamSwitch=Whether players are allowed to manually switch teams. (1=Yes, 2=No)<br>MaxPlayers=Maximum number of players<br>PlayingMax=Maximum number of players in-game/playing<br>PlayingDesired=Number of players desired to be playing at once<br>ScrambleTeams=Scramble teams after a game. 1=Yes, 0=No<br>AllowInfo=Allow players to use the INFO command on eachother. 1=Yes, 0=No<br>ShowBounty=Whether players can see the bounty of eachother. 1=Yes, 0=No<br>SpecsSeeEnergy=Whether spectators see players energy levels. 1=Yes, 0=No<br>FriendlySeeEnergy=Whether team-mates see players energy levels. 1=Yes, 0=No<br>EnemySeeEnergy=Whether enemies see players energy levels. 1=Yes, 0=No<br>PointBlankDamageMultiplier=Damage multiplier for point blank hits<br>SpectatorEnergyAmount=Amount of energy spectators have<br>SpectatorResetVehicle=Reset spectators vehicle. 1=Yes, 2=No<br>LowEnergyAmount=Amount of energy considered 'low'<br>NewPrizePickupDelay=Delay between picking up a 'prize'<br>PrivateSpawnsWipeCharacter=Whether creating/joining a private team wipes players character. 1=Yes, 0=No<br>DesiredFrequencies=Number of teams made when normal unspeccing is used. (eg: Collective v Titan) <br><br><b>[PublicProfile]</b><br>DefaultVItemId=No need to mess with these settings<br><br><b>[Timing]</b><br>SendPositionDelay=No need to mess with these settings<br>EnterDelay=No need to mess with these settings<br>ParentSendPositionDelay=No need to mess with these settings<br><br><b>[Soul]</b><br>CombatAwarenessTime=Only used for default character. You should edit this in the .VEH file for characters. <br>EnergyDefaultMax=Only used for default character. You should edit this in the .VEH file for characters. <br>EnergyDefaultRate=Only used for default character. You should edit this in the .VEH file for characters. <br>UtilitySlots=Number of utility slots allowed (Can also be edited in the .ITM)<br>EnergyShieldMode=Energy shields are enabled. Energy takes damage before affecting health. (1=Yes, 0=No)<br>WeightNormalMax=Only used for default character. You should edit this in the .VEH file for characters. <br>WeightStopMax=Only used for default character. You should edit this in the .VEH file for characters. <br>EnergyDefaultStart=Only used for default character. You should edit this in the .VEH file for characters. <br>UtilitySlots1-99=<br>UtilitySlots100-199=<br>UtilitySlots200-299=<br>UtilitySlots300-399=<br>UtilitySlots400-499=<br>WeightPrunePercent=Only used for default character. You should edit this in the .VEH file for characters. <br><br><b>[PublicColors]</b><br>Count=Number of colors used for Public teams, not including private teams. <br>UnownedUniform=Uniform color of private/un-owned teams<br><br><b>[LOS]</b><br>DefaultDistance=Line of Sight distance by blocks. (The blocks you see when editing a map for vision/physics) <br>DefaultAngle=Formula should be this: DefaultAngle*2=Vision in degrees. 180 should be all around vision.<br><br><b>[Vehicle]</b><br>PhysicsDelay=Controls physics of vehicle<br>WarpDamageIgnoreTime=Amount of time after vehicle warps before it can be damaged<br>HitTriggerDelay=<br>WarpGetInDelay=Amount of delay after warpting to get in something<br>ComputerProduceInParallel=<br>ComputerExplosionDamageComputer=<br><br><b>[View]</b><br>AdjustDistance=Zoom in/out distance. (Default = 1000)<br>AdjustSpeed=Speed of zoom in/out. (Default = 4000)<br>AdjustRotateSpeed=Rotation speed of character when zoomed in. (Default = 300)<br><br><b>[WebMenu]</b><br>Link0=Web-links; "Title","url"<br>Link1=Web-links; "Title","url" <br>Link2=Web-links; "Title","url" <br>Link3=Web-links; "Title","url" <br>Link4=Web-links; "Title","url" <br>Link5=Web-links; "Title","url" <br>Link6=Web-links; "Title","url" <br>Link7=Web-links; "Title","url" <br>Link8=Web-links; "Title","url" <br>Link9=Web-links; "Title","url" <br>Link10=Web-links; "Title","url" <br>Link11=Web-links; "Title","url" <br>Link12=Web-links; "Title","url" <br>Link13=Web-links; "Title","url" <br>Link14=Web-links; "Title","url" <br>Link15=Web-links; "Title","url" <br>Link16=Web-links; "Title","url" <br>Link17=Web-links; "Title","url" <br>Link18=Web-links; "Title","url" <br>Link19=Web-links; "Title","url" <br>Link20=Web-links; "Title","url" <br>Link21=Web-links; "Title","url" <br>Link22=Web-links; "Title","url" <br>Link23=Web-links; "Title","url" <br>Link24=Web-links; "Title","url" <br>Link25=Web-links; "Title","url" <br>Link26=Web-links; "Title","url" <br>Link27=Web-links; "Title","url" <br>Link28=Web-links; "Title","url" <br>Link29=Web-links; "Title","url" <br><br><b>[Bounty]</b><br>Start=Bounty that a character begins with (Small number beside alias when in-game) <br>PercentToKillerBounty=% of bounty that the killed gives to the killer's bounty <br>PercentToAssistBounty=% of bounty to player assisting in kill.<br><br><b>[HelpMenu]</b><br>Link0=A .txt file included in this directory that will be uploaded and can be read from the Help... menu in-game. "Help File Name","filename.txt"<br>Link1=A .txt file included in this directory that will be uploaded and can be read from the Help... menu in-game. "Help File Name","filename.txt"<br>Link2=A .txt file included in this directory that will be uploaded and can be read from the Help... menu in-game. "Help File Name","filename.txt"<br>Link3=A .txt file included in this directory that will be uploaded and can be read from the Help... menu in-game. "Help File Name","filename.txt"<br>Link4=A .txt file included in this directory that will be uploaded and can be read from the Help... menu in-game. "Help File Name","filename.txt"<br>Link5=A .txt file included in this directory that will be uploaded and can be read from the Help... menu in-game. "Help File Name","filename.txt"<br>Link6=A .txt file included in this directory that will be uploaded and can be read from the Help... menu in-game. "Help File Name","filename.txt"<br>Link7=A .txt file included in this directory that will be uploaded and can be read from the Help... menu in-game. "Help File Name","filename.txt"<br>Link8=A .txt file included in this directory that will be uploaded and can be read from the Help... menu in-game. "Help File Name","filename.txt"<br>Link9=A .txt file included in this directory that will be uploaded and can be read from the Help... menu in-game. "Help File Name","filename.txt"<br>Link10=A .txt file included in this directory that will be uploaded and can be read from the Help... menu in-game. "Help File Name","filename.txt"<br>Link11=A .txt file included in this directory that will be uploaded and can be read from the Help... menu in-game. "Help File Name","filename.txt"<br>Link12=A .txt file included in this directory that will be uploaded and can be read from the Help... menu in-game. "Help File Name","filename.txt"<br>Link13=A .txt file included in this directory that will be uploaded and can be read from the Help... menu in-game. "Help File Name","filename.txt"<br>Link14=A .txt file included in this directory that will be uploaded and can be read from the Help... menu in-game. "Help File Name","filename.txt"<br>Link15=A .txt file included in this directory that will be uploaded and can be read from the Help... menu in-game. "Help File Name","filename.txt"<br>Link16=A .txt file included in this directory that will be uploaded and can be read from the Help... menu in-game. "Help File Name","filename.txt"<br>Link17=A .txt file included in this directory that will be uploaded and can be read from the Help... menu in-game. "Help File Name","filename.txt"<br>Link18=A .txt file included in this directory that will be uploaded and can be read from the Help... menu in-game. "Help File Name","filename.txt"<br>Link19=A .txt file included in this directory that will be uploaded and can be read from the Help... menu in-game. "Help File Name","filename.txt"<br>Link20=A .txt file included in this directory that will be uploaded and can be read from the Help... menu in-game. "Help File Name","filename.txt"<br>Link21=A .txt file included in this directory that will be uploaded and can be read from the Help... menu in-game. "Help File Name","filename.txt"<br>Link22=A .txt file included in this directory that will be uploaded and can be read from the Help... menu in-game. "Help File Name","filename.txt"<br>Link23=A .txt file included in this directory that will be uploaded and can be read from the Help... menu in-game. "Help File Name","filename.txt"<br>Link24=A .txt file included in this directory that will be uploaded and can be read from the Help... menu in-game. "Help File Name","filename.txt"<br>Link25=A .txt file included in this directory that will be uploaded and can be read from the Help... menu in-game. "Help File Name","filename.txt"<br>Link26=A .txt file included in this directory that will be uploaded and can be read from the Help... menu in-game. "Help File Name","filename.txt"<br>Link27=A .txt file included in this directory that will be uploaded and can be read from the Help... menu in-game. "Help File Name","filename.txt"<br>Link28=A .txt file included in this directory that will be uploaded and can be read from the Help... menu in-game. "Help File Name","filename.txt"<br>Link29=A .txt file included in this directory that will be uploaded and can be read from the Help... menu in-game. "Help File Name","filename.txt"<br><br><b>[Cash]</b><br>ShareRadius=Distance (Pixels) a player (on same team) must be to earn share cash.<br>SharePercent=Percentage (%) of the cash the player (assist) earns. <br>PercentOfKiller=<br>PercentOfTarget=<br>KillReward=Amount of cash earned per kill. Changes with different bounties.<br><br><b>[Experience]</b><br>ShareRadius=Distance (Pixels) a player (on same team) must be to earn share cash.<br>SharePercent=Percentage (%) of the cash the player (assist) earns. <br>PercentOfKiller=<br>PercentOfTarget=<br>KillReward=Amount of experience earned per kill. Changes with different bounties.<br><br><b>[Rpg]</b><br>SkillCostMethod=<br>AttributeCostMethod=<br>SkillBaseCost=<br>SkillCountPower=<br>AttributeBaseCost=<br>AttributeCountPower=<br><br><b>[Door]</b><br>AttemptTime=Re-attempt delay in Miliseconds before door will be able to open again <br>RandomControlDelay=(0%=never, 1000%=always) <br><br><b>[Attribute]</b><br>Health=Toggles Health Attribute<br>HealthRatio=<br>Energy=Toggles Health Attribute<br>EnergyRatio=<br>Weight=Toggles Health Attribute<br>WeightRatio=<br>Thrust=Toggles Health Attribute<br>ThrustRatio=<br>TopSpeed=Toggles Health Attribute<br>TopSpeedRatio=<br><br><b>[Point]</b><br>ShareRadius=Distance (Pixels) a player (on same team) must be to earn share cash.<br>SharePercent=Percentage (%) of the cash the player (assist) earns. <br>PercentOfKiller=<br>PercentOfTarget=<br>KillReward=Amount of cash earned per kill. Changes with different bounties.<br><br><b>[Terrain0]</b><br>Message=Message to show players at the top of the screen when on this terrain<br>StripShadows=Whether this terrain will strip shadows. 1=Yes, 0=No<br>Safety=Whether this terrain is a safe zone.<br>StoreEnabled=Whether you can use the store on this terrain. 1=Yes, 0=No<br>SkillEnabled=Whether you can change skills/classes on this terrain. 1=Yes, 0=No<br>TrickleKill=Whether this terrain can kill you. 1=Yes, 0=No<br>TeamChangeEnabled=Whether you can change teams on this terrain. 1=Yes, 0=No<br>EnergyRate=Energy recharge rate<br>HealthRate=Health Recharge Rate<br>RepairRate=Vehicle Repair rate<br>PrizeEnableMode=<br>RepelVehicle=Whether you can repel vehicles on this terrain. 1=Yes, 0=No<br>RepelWeapons=Whether you can repel weapons on this terrain. 1=Yes, 0=No<br>PrizeExpire=The expire rate added to your Prize when on this terrain<br>PercentOfCashReward=1000=Default<br>PercentOfExperienceReward=1000=Default<br>PercentOfPointsReward=1000=Default<br>MaxTimeAllowed=Maximum time allowed on this terrain (Seconds)<br>BountyAutoMax=Auto amount of bounty added on this terrain<br>BountyAutoRate=Amount of delays between giving auto bounty to people on this terrain<br>GoalFrequency=Frequency of of goal. (0=Team 1, 1=Team 2, etc.)<br>SoccerEnabled=Whether soccer is enabled<br>FontColor=Font Color of the message<br>Starfield=Whether this terrain is a star field. 1=Yes, 0=No<br>GoalPoints=1=Default<br><br><b>[Terrain1]</b><br>Message=Message to show players at the top of the screen when on this terrain<br>StripShadows=Whether this terrain will strip shadows. 1=Yes, 0=No<br>Safety=Whether this terrain is a safe zone.<br>StoreEnabled=Whether you can use the store on this terrain. 1=Yes, 0=No<br>SkillEnabled=Whether you can change skills/classes on this terrain. 1=Yes, 0=No<br>TrickleKill=Whether this terrain can kill you. 1=Yes, 0=No<br>TeamChangeEnabled=Whether you can change teams on this terrain. 1=Yes, 0=No<br>EnergyRate=Energy recharge rate<br>HealthRate=Health Recharge Rate<br>RepairRate=Vehicle Repair rate<br>PrizeEnableMode=<br>RepelVehicle=Whether you can repel vehicles on this terrain. 1=Yes, 0=No<br>RepelWeapons=Whether you can repel weapons on this terrain. 1=Yes, 0=No<br>PrizeExpire=The expire rate added to your Prize when on this terrain<br>PercentOfCashReward=1000=Default<br>PercentOfExperienceReward=1000=Default<br>PercentOfPointsReward=1000=Default<br>MaxTimeAllowed=Maximum time allowed on this terrain (Seconds)<br>BountyAutoMax=Auto amount of bounty added on this terrain<br>BountyAutoRate=Amount of delays between giving auto bounty to people on this terrain<br>GoalFrequency=Frequency of of goal. (0=Team 1, 1=Team 2, etc.)<br>SoccerEnabled=Whether soccer is enabled<br>FontColor=Font Color of the message<br>Starfield=Whether this terrain is a star field. 1=Yes, 0=No<br>GoalPoints=1=Default<br><br><b>[Terrain2]</b><br>Message=Message to show players at the top of the screen when on this terrain<br>StripShadows=Whether this terrain will strip shadows. 1=Yes, 0=No<br>Safety=Whether this terrain is a safe zone.<br>StoreEnabled=Whether you can use the store on this terrain. 1=Yes, 0=No<br>SkillEnabled=Whether you can change skills/classes on this terrain. 1=Yes, 0=No<br>TrickleKill=Whether this terrain can kill you. 1=Yes, 0=No<br>TeamChangeEnabled=Whether you can change teams on this terrain. 1=Yes, 0=No<br>EnergyRate=Energy recharge rate<br>HealthRate=Health Recharge Rate<br>RepairRate=Vehicle Repair rate<br>PrizeEnableMode=<br>RepelVehicle=Whether you can repel vehicles on this terrain. 1=Yes, 0=No<br>RepelWeapons=Whether you can repel weapons on this terrain. 1=Yes, 0=No<br>PrizeExpire=The expire rate added to your Prize when on this terrain<br>PercentOfCashReward=1000=Default<br>PercentOfExperienceReward=1000=Default<br>PercentOfPointsReward=1000=Default<br>MaxTimeAllowed=Maximum time allowed on this terrain (Seconds)<br>BountyAutoMax=Auto amount of bounty added on this terrain<br>BountyAutoRate=Amount of delays between giving auto bounty to people on this terrain<br>GoalFrequency=Frequency of of goal. (0=Team 1, 1=Team 2, etc.)<br>SoccerEnabled=Whether soccer is enabled<br>FontColor=Font Color of the message<br>Starfield=Whether this terrain is a star field. 1=Yes, 0=No<br>GoalPoints=1=Default<br><br><b>[Terrain3]</b><br>Message=Message to show players at the top of the screen when on this terrain<br>StripShadows=Whether this terrain will strip shadows. 1=Yes, 0=No<br>Safety=Whether this terrain is a safe zone.<br>StoreEnabled=Whether you can use the store on this terrain. 1=Yes, 0=No<br>SkillEnabled=Whether you can change skills/classes on this terrain. 1=Yes, 0=No<br>TrickleKill=Whether this terrain can kill you. 1=Yes, 0=No<br>TeamChangeEnabled=Whether you can change teams on this terrain. 1=Yes, 0=No<br>EnergyRate=Energy recharge rate<br>HealthRate=Health Recharge Rate<br>RepairRate=Vehicle Repair rate<br>PrizeEnableMode=<br>RepelVehicle=Whether you can repel vehicles on this terrain. 1=Yes, 0=No<br>RepelWeapons=Whether you can repel weapons on this terrain. 1=Yes, 0=No<br>PrizeExpire=The expire rate added to your Prize when on this terrain<br>PercentOfCashReward=1000=Default<br>PercentOfExperienceReward=1000=Default<br>PercentOfPointsReward=1000=Default<br>MaxTimeAllowed=Maximum time allowed on this terrain (Seconds)<br>BountyAutoMax=Auto amount of bounty added on this terrain<br>BountyAutoRate=Amount of delays between giving auto bounty to people on this terrain<br>GoalFrequency=Frequency of of goal. (0=Team 1, 1=Team 2, etc.)<br>SoccerEnabled=Whether soccer is enabled<br>FontColor=Font Color of the message<br>Starfield=Whether this terrain is a star field. 1=Yes, 0=No<br>GoalPoints=1=Default<br><br><b>[Terrain4]</b><br>Message=Message to show players at the top of the screen when on this terrain<br>StripShadows=Whether this terrain will strip shadows. 1=Yes, 0=No<br>Safety=Whether this terrain is a safe zone.<br>StoreEnabled=Whether you can use the store on this terrain. 1=Yes, 0=No<br>SkillEnabled=Whether you can change skills/classes on this terrain. 1=Yes, 0=No<br>TrickleKill=Whether this terrain can kill you. 1=Yes, 0=No<br>TeamChangeEnabled=Whether you can change teams on this terrain. 1=Yes, 0=No<br>EnergyRate=Energy recharge rate<br>HealthRate=Health Recharge Rate<br>RepairRate=Vehicle Repair rate<br>PrizeEnableMode=<br>RepelVehicle=Whether you can repel vehicles on this terrain. 1=Yes, 0=No<br>RepelWeapons=Whether you can repel weapons on this terrain. 1=Yes, 0=No<br>PrizeExpire=The expire rate added to your Prize when on this terrain<br>PercentOfCashReward=1000=Default<br>PercentOfExperienceReward=1000=Default<br>PercentOfPointsReward=1000=Default<br>MaxTimeAllowed=Maximum time allowed on this terrain (Seconds)<br>BountyAutoMax=Auto amount of bounty added on this terrain<br>BountyAutoRate=Amount of delays between giving auto bounty to people on this terrain<br>GoalFrequency=Frequency of of goal. (0=Team 1, 1=Team 2, etc.)<br>SoccerEnabled=Whether soccer is enabled<br>FontColor=Font Color of the message<br>Starfield=Whether this terrain is a star field. 1=Yes, 0=No<br>GoalPoints=1=Default<br><br><b>[Terrain5]</b><br>Message=Message to show players at the top of the screen when on this terrain<br>StripShadows=Whether this terrain will strip shadows. 1=Yes, 0=No<br>Safety=Whether this terrain is a safe zone.<br>StoreEnabled=Whether you can use the store on this terrain. 1=Yes, 0=No<br>SkillEnabled=Whether you can change skills/classes on this terrain. 1=Yes, 0=No<br>TrickleKill=Whether this terrain can kill you. 1=Yes, 0=No<br>TeamChangeEnabled=Whether you can change teams on this terrain. 1=Yes, 0=No<br>EnergyRate=Energy recharge rate<br>HealthRate=Health Recharge Rate<br>RepairRate=Vehicle Repair rate<br>PrizeEnableMode=<br>RepelVehicle=Whether you can repel vehicles on this terrain. 1=Yes, 0=No<br>RepelWeapons=Whether you can repel weapons on this terrain. 1=Yes, 0=No<br>PrizeExpire=The expire rate added to your Prize when on this terrain<br>PercentOfCashReward=1000=Default<br>PercentOfExperienceReward=1000=Default<br>PercentOfPointsReward=1000=Default<br>MaxTimeAllowed=Maximum time allowed on this terrain (Seconds)<br>BountyAutoMax=Auto amount of bounty added on this terrain<br>BountyAutoRate=Amount of delays between giving auto bounty to people on this terrain<br>GoalFrequency=Frequency of of goal. (0=Team 1, 1=Team 2, etc.)<br>SoccerEnabled=Whether soccer is enabled<br>FontColor=Font Color of the message<br>Starfield=Whether this terrain is a star field. 1=Yes, 0=No<br>GoalPoints=1=Default<br><br><b>[Terrain6]</b><br>Message=Message to show players at the top of the screen when on this terrain<br>StripShadows=Whether this terrain will strip shadows. 1=Yes, 0=No<br>Safety=Whether this terrain is a safe zone.<br>StoreEnabled=Whether you can use the store on this terrain. 1=Yes, 0=No<br>SkillEnabled=Whether you can change skills/classes on this terrain. 1=Yes, 0=No<br>TrickleKill=Whether this terrain can kill you. 1=Yes, 0=No<br>TeamChangeEnabled=Whether you can change teams on this terrain. 1=Yes, 0=No<br>EnergyRate=Energy recharge rate<br>HealthRate=Health Recharge Rate<br>RepairRate=Vehicle Repair rate<br>PrizeEnableMode=<br>RepelVehicle=Whether you can repel vehicles on this terrain. 1=Yes, 0=No<br>RepelWeapons=Whether you can repel weapons on this terrain. 1=Yes, 0=No<br>PrizeExpire=The expire rate added to your Prize when on this terrain<br>PercentOfCashReward=1000=Default<br>PercentOfExperienceReward=1000=Default<br>PercentOfPointsReward=1000=Default<br>MaxTimeAllowed=Maximum time allowed on this terrain (Seconds)<br>BountyAutoMax=Auto amount of bounty added on this terrain<br>BountyAutoRate=Amount of delays between giving auto bounty to people on this terrain<br>GoalFrequency=Frequency of of goal. (0=Team 1, 1=Team 2, etc.)<br>SoccerEnabled=Whether soccer is enabled<br>FontColor=Font Color of the message<br>Starfield=Whether this terrain is a star field. 1=Yes, 0=No<br>GoalPoints=1=Default<br><br><b>[Terrain7]</b><br>Message=Message to show players at the top of the screen when on this terrain<br>StripShadows=Whether this terrain will strip shadows. 1=Yes, 0=No<br>Safety=Whether this terrain is a safe zone.<br>StoreEnabled=Whether you can use the store on this terrain. 1=Yes, 0=No<br>SkillEnabled=Whether you can change skills/classes on this terrain. 1=Yes, 0=No<br>TrickleKill=Whether this terrain can kill you. 1=Yes, 0=No<br>TeamChangeEnabled=Whether you can change teams on this terrain. 1=Yes, 0=No<br>EnergyRate=Energy recharge rate<br>HealthRate=Health Recharge Rate<br>RepairRate=Vehicle Repair rate<br>PrizeEnableMode=<br>RepelVehicle=Whether you can repel vehicles on this terrain. 1=Yes, 0=No<br>RepelWeapons=Whether you can repel weapons on this terrain. 1=Yes, 0=No<br>PrizeExpire=The expire rate added to your Prize when on this terrain<br>PercentOfCashReward=1000=Default<br>PercentOfExperienceReward=1000=Default<br>PercentOfPointsReward=1000=Default<br>MaxTimeAllowed=Maximum time allowed on this terrain (Seconds)<br>BountyAutoMax=Auto amount of bounty added on this terrain<br>BountyAutoRate=Amount of delays between giving auto bounty to people on this terrain<br>GoalFrequency=Frequency of of goal. (0=Team 1, 1=Team 2, etc.)<br>SoccerEnabled=Whether soccer is enabled<br>FontColor=Font Color of the message<br>Starfield=Whether this terrain is a star field. 1=Yes, 0=No<br>GoalPoints=1=Default<br><br><b>[Terrain8]</b><br>Message=Message to show players at the top of the screen when on this terrain<br>StripShadows=Whether this terrain will strip shadows. 1=Yes, 0=No<br>Safety=Whether this terrain is a safe zone.<br>StoreEnabled=Whether you can use the store on this terrain. 1=Yes, 0=No<br>SkillEnabled=Whether you can change skills/classes on this terrain. 1=Yes, 0=No<br>TrickleKill=Whether this terrain can kill you. 1=Yes, 0=No<br>TeamChangeEnabled=Whether you can change teams on this terrain. 1=Yes, 0=No<br>EnergyRate=Energy recharge rate<br>HealthRate=Health Recharge Rate<br>RepairRate=Vehicle Repair rate<br>PrizeEnableMode=<br>RepelVehicle=Whether you can repel vehicles on this terrain. 1=Yes, 0=No<br>RepelWeapons=Whether you can repel weapons on this terrain. 1=Yes, 0=No<br>PrizeExpire=The expire rate added to your Prize when on this terrain<br>PercentOfCashReward=1000=Default<br>PercentOfExperienceReward=1000=Default<br>PercentOfPointsReward=1000=Default<br>MaxTimeAllowed=Maximum time allowed on this terrain (Seconds)<br>BountyAutoMax=Auto amount of bounty added on this terrain<br>BountyAutoRate=Amount of delays between giving auto bounty to people on this terrain<br>GoalFrequency=Frequency of of goal. (0=Team 1, 1=Team 2, etc.)<br>SoccerEnabled=Whether soccer is enabled<br>FontColor=Font Color of the message<br>Starfield=Whether this terrain is a star field. 1=Yes, 0=No<br>GoalPoints=1=Default<br><br><b>[Terrain9]</b><br>Message=Message to show players at the top of the screen when on this terrain<br>StripShadows=Whether this terrain will strip shadows. 1=Yes, 0=No<br>Safety=Whether this terrain is a safe zone.<br>StoreEnabled=Whether you can use the store on this terrain. 1=Yes, 0=No<br>SkillEnabled=Whether you can change skills/classes on this terrain. 1=Yes, 0=No<br>TrickleKill=Whether this terrain can kill you. 1=Yes, 0=No<br>TeamChangeEnabled=Whether you can change teams on this terrain. 1=Yes, 0=No<br>EnergyRate=Energy recharge rate<br>HealthRate=Health Recharge Rate<br>RepairRate=Vehicle Repair rate<br>PrizeEnableMode=<br>RepelVehicle=Whether you can repel vehicles on this terrain. 1=Yes, 0=No<br>RepelWeapons=Whether you can repel weapons on this terrain. 1=Yes, 0=No<br>PrizeExpire=The expire rate added to your Prize when on this terrain<br>PercentOfCashReward=1000=Default<br>PercentOfExperienceReward=1000=Default<br>PercentOfPointsReward=1000=Default<br>MaxTimeAllowed=Maximum time allowed on this terrain (Seconds)<br>BountyAutoMax=Auto amount of bounty added on this terrain<br>BountyAutoRate=Amount of delays between giving auto bounty to people on this terrain<br>GoalFrequency=Frequency of of goal. (0=Team 1, 1=Team 2, etc.)<br>SoccerEnabled=Whether soccer is enabled<br>FontColor=Font Color of the message<br>Starfield=Whether this terrain is a star field. 1=Yes, 0=No<br>GoalPoints=1=Default<br><br><b>[Terrain10]</b><br>Message=Message to show players at the top of the screen when on this terrain<br>StripShadows=Whether this terrain will strip shadows. 1=Yes, 0=No<br>Safety=Whether this terrain is a safe zone.<br>StoreEnabled=Whether you can use the store on this terrain. 1=Yes, 0=No<br>SkillEnabled=Whether you can change skills/classes on this terrain. 1=Yes, 0=No<br>TrickleKill=Whether this terrain can kill you. 1=Yes, 0=No<br>TeamChangeEnabled=Whether you can change teams on this terrain. 1=Yes, 0=No<br>EnergyRate=Energy recharge rate<br>HealthRate=Health Recharge Rate<br>RepairRate=Vehicle Repair rate<br>PrizeEnableMode=<br>RepelVehicle=Whether you can repel vehicles on this terrain. 1=Yes, 0=No<br>RepelWeapons=Whether you can repel weapons on this terrain. 1=Yes, 0=No<br>PrizeExpire=The expire rate added to your Prize when on this terrain<br>PercentOfCashReward=1000=Default<br>PercentOfExperienceReward=1000=Default<br>PercentOfPointsReward=1000=Default<br>MaxTimeAllowed=Maximum time allowed on this terrain (Seconds)<br>BountyAutoMax=Auto amount of bounty added on this terrain<br>BountyAutoRate=Amount of delays between giving auto bounty to people on this terrain<br>GoalFrequency=Frequency of of goal. (0=Team 1, 1=Team 2, etc.)<br>SoccerEnabled=Whether soccer is enabled<br>FontColor=Font Color of the message<br>Starfield=Whether this terrain is a star field. 1=Yes, 0=No<br>GoalPoints=1=Default<br><br><b>[Terrain11]</b><br>Message=Message to show players at the top of the screen when on this terrain<br>StripShadows=Whether this terrain will strip shadows. 1=Yes, 0=No<br>Safety=Whether this terrain is a safe zone.<br>StoreEnabled=Whether you can use the store on this terrain. 1=Yes, 0=No<br>SkillEnabled=Whether you can change skills/classes on this terrain. 1=Yes, 0=No<br>TrickleKill=Whether this terrain can kill you. 1=Yes, 0=No<br>TeamChangeEnabled=Whether you can change teams on this terrain. 1=Yes, 0=No<br>EnergyRate=Energy recharge rate<br>HealthRate=Health Recharge Rate<br>RepairRate=Vehicle Repair rate<br>PrizeEnableMode=<br>RepelVehicle=Whether you can repel vehicles on this terrain. 1=Yes, 0=No<br>RepelWeapons=Whether you can repel weapons on this terrain. 1=Yes, 0=No<br>PrizeExpire=The expire rate added to your Prize when on this terrain<br>PercentOfCashReward=1000=Default<br>PercentOfExperienceReward=1000=Default<br>PercentOfPointsReward=1000=Default<br>MaxTimeAllowed=Maximum time allowed on this terrain (Seconds)<br>BountyAutoMax=Auto amount of bounty added on this terrain<br>BountyAutoRate=Amount of delays between giving auto bounty to people on this terrain<br>GoalFrequency=Frequency of of goal. (0=Team 1, 1=Team 2, etc.)<br>SoccerEnabled=Whether soccer is enabled<br>FontColor=Font Color of the message<br>Starfield=Whether this terrain is a star field. 1=Yes, 0=No<br>GoalPoints=1=Default<br><br><b>[Terrain12]</b><br>Message=Message to show players at the top of the screen when on this terrain<br>StripShadows=Whether this terrain will strip shadows. 1=Yes, 0=No<br>Safety=Whether this terrain is a safe zone.<br>StoreEnabled=Whether you can use the store on this terrain. 1=Yes, 0=No<br>SkillEnabled=Whether you can change skills/classes on this terrain. 1=Yes, 0=No<br>TrickleKill=Whether this terrain can kill you. 1=Yes, 0=No<br>TeamChangeEnabled=Whether you can change teams on this terrain. 1=Yes, 0=No<br>EnergyRate=Energy recharge rate<br>HealthRate=Health Recharge Rate<br>RepairRate=Vehicle Repair rate<br>PrizeEnableMode=<br>RepelVehicle=Whether you can repel vehicles on this terrain. 1=Yes, 0=No<br>RepelWeapons=Whether you can repel weapons on this terrain. 1=Yes, 0=No<br>PrizeExpire=The expire rate added to your Prize when on this terrain<br>PercentOfCashReward=1000=Default<br>PercentOfExperienceReward=1000=Default<br>PercentOfPointsReward=1000=Default<br>MaxTimeAllowed=Maximum time allowed on this terrain (Seconds)<br>BountyAutoMax=Auto amount of bounty added on this terrain<br>BountyAutoRate=Amount of delays between giving auto bounty to people on this terrain<br>GoalFrequency=Frequency of of goal. (0=Team 1, 1=Team 2, etc.)<br>SoccerEnabled=Whether soccer is enabled<br>FontColor=Font Color of the message<br>Starfield=Whether this terrain is a star field. 1=Yes, 0=No<br>GoalPoints=1=Default<br><br><b>[Terrain13]</b><br>Message=Message to show players at the top of the screen when on this terrain<br>StripShadows=Whether this terrain will strip shadows. 1=Yes, 0=No<br>Safety=Whether this terrain is a safe zone.<br>StoreEnabled=Whether you can use the store on this terrain. 1=Yes, 0=No<br>SkillEnabled=Whether you can change skills/classes on this terrain. 1=Yes, 0=No<br>TrickleKill=Whether this terrain can kill you. 1=Yes, 0=No<br>TeamChangeEnabled=Whether you can change teams on this terrain. 1=Yes, 0=No<br>EnergyRate=Energy recharge rate<br>HealthRate=Health Recharge Rate<br>RepairRate=Vehicle Repair rate<br>PrizeEnableMode=<br>RepelVehicle=Whether you can repel vehicles on this terrain. 1=Yes, 0=No<br>RepelWeapons=Whether you can repel weapons on this terrain. 1=Yes, 0=No<br>PrizeExpire=The expire rate added to your Prize when on this terrain<br>PercentOfCashReward=1000=Default<br>PercentOfExperienceReward=1000=Default<br>PercentOfPointsReward=1000=Default<br>MaxTimeAllowed=Maximum time allowed on this terrain (Seconds)<br>BountyAutoMax=Auto amount of bounty added on this terrain<br>BountyAutoRate=Amount of delays between giving auto bounty to people on this terrain<br>GoalFrequency=Frequency of of goal. (0=Team 1, 1=Team 2, etc.)<br>SoccerEnabled=Whether soccer is enabled<br>FontColor=Font Color of the message<br>Starfield=Whether this terrain is a star field. 1=Yes, 0=No<br>GoalPoints=1=Default<br><br><b>[Terrain14]</b><br>Message=Message to show players at the top of the screen when on this terrain<br>StripShadows=Whether this terrain will strip shadows. 1=Yes, 0=No<br>Safety=Whether this terrain is a safe zone.<br>StoreEnabled=Whether you can use the store on this terrain. 1=Yes, 0=No<br>SkillEnabled=Whether you can change skills/classes on this terrain. 1=Yes, 0=No<br>TrickleKill=Whether this terrain can kill you. 1=Yes, 0=No<br>TeamChangeEnabled=Whether you can change teams on this terrain. 1=Yes, 0=No<br>EnergyRate=Energy recharge rate<br>HealthRate=Health Recharge Rate<br>RepairRate=Vehicle Repair rate<br>PrizeEnableMode=<br>RepelVehicle=Whether you can repel vehicles on this terrain. 1=Yes, 0=No<br>RepelWeapons=Whether you can repel weapons on this terrain. 1=Yes, 0=No<br>PrizeExpire=The expire rate added to your Prize when on this terrain<br>PercentOfCashReward=1000=Default<br>PercentOfExperienceReward=1000=Default<br>PercentOfPointsReward=1000=Default<br>MaxTimeAllowed=Maximum time allowed on this terrain (Seconds)<br>BountyAutoMax=Auto amount of bounty added on this terrain<br>BountyAutoRate=Amount of delays between giving auto bounty to people on this terrain<br>GoalFrequency=Frequency of of goal. (0=Team 1, 1=Team 2, etc.)<br>SoccerEnabled=Whether soccer is enabled<br>FontColor=Font Color of the message<br>Starfield=Whether this terrain is a star field. 1=Yes, 0=No<br>GoalPoints=1=Default<br><br><b>[Terrain15]</b><br>Message=Message to show players at the top of the screen when on this terrain<br>StripShadows=Whether this terrain will strip shadows. 1=Yes, 0=No<br>Safety=Whether this terrain is a safe zone.<br>StoreEnabled=Whether you can use the store on this terrain. 1=Yes, 0=No<br>SkillEnabled=Whether you can change skills/classes on this terrain. 1=Yes, 0=No<br>TrickleKill=Whether this terrain can kill you. 1=Yes, 0=No<br>TeamChangeEnabled=Whether you can change teams on this terrain. 1=Yes, 0=No<br>EnergyRate=Energy recharge rate<br>HealthRate=Health Recharge Rate<br>RepairRate=Vehicle Repair rate<br>PrizeEnableMode=<br>RepelVehicle=Whether you can repel vehicles on this terrain. 1=Yes, 0=No<br>RepelWeapons=Whether you can repel weapons on this terrain. 1=Yes, 0=No<br>PrizeExpire=The expire rate added to your Prize when on this terrain<br>PercentOfCashReward=1000=Default<br>PercentOfExperienceReward=1000=Default<br>PercentOfPointsReward=1000=Default<br>MaxTimeAllowed=Maximum time allowed on this terrain (Seconds)<br>BountyAutoMax=Auto amount of bounty added on this terrain<br>BountyAutoRate=Amount of delays between giving auto bounty to people on this terrain<br>GoalFrequency=Frequency of of goal. (0=Team 1, 1=Team 2, etc.)<br>SoccerEnabled=Whether soccer is enabled<br>FontColor=Font Color of the message<br>Starfield=Whether this terrain is a star field. 1=Yes, 0=No<br>GoalPoints=1=Default<br><br><b>[Bong]</b><br>PublicLow=Bong used for this message type. 0=Default and recomended<br>PublicHigh=Bong used for this message type. 0=Default and recomended<br>PrivateLow=Bong used for this message type. 0=Default and recomended<br>PrivateHigh=Bong used for this message type. 0=Default and recomended<br>TeamLow=Bong used for this message type. 0=Default and recomended<br>TeamHigh=Bong used for this message type. 0=Default and recomended<br>ChatLow=Bong used for this message type. 0=Default and recomended<br>ChatHigh=Bong used for this message type. 0=Default and recomended<br>SquadLow=Bong used for this message type. 0=Default and recomended<br>SquadHigh=Bong used for this message type. 0=Default and recomended<br>Bong1=Find a .blo file with a .wav in it. Specifiy the .blo first, then the name of the .wav. Bong1 = %1 in-game<br>Bong2=Find a .blo file with a .wav in it. Specifiy the .blo first, then the name of the .wav. Bong1 = %1 in-game<br>Bong3=Find a .blo file with a .wav in it. Specifiy the .blo first, then the name of the .wav. Bong1 = %1 in-game<br>Bong4=Find a .blo file with a .wav in it. Specifiy the .blo first, then the name of the .wav. Bong1 = %1 in-game<br>Bong5=Find a .blo file with a .wav in it. Specifiy the .blo first, then the name of the .wav. Bong1 = %1 in-game<br>Bong6=Find a .blo file with a .wav in it. Specifiy the .blo first, then the name of the .wav. Bong1 = %1 in-game<br>Bong7=Find a .blo file with a .wav in it. Specifiy the .blo first, then the name of the .wav. Bong1 = %1 in-game<br>Bong8=Find a .blo file with a .wav in it. Specifiy the .blo first, then the name of the .wav. Bong1 = %1 in-game<br>Bong9=Find a .blo file with a .wav in it. Specifiy the .blo first, then the name of the .wav. Bong1 = %1 in-game<br>Bong10=Find a .blo file with a .wav in it. Specifiy the .blo first, then the name of the .wav. Bong1 = %1 in-game<br>Bong11=Find a .blo file with a .wav in it. Specifiy the .blo first, then the name of the .wav. Bong1 = %1 in-game<br>Bong12=Find a .blo file with a .wav in it. Specifiy the .blo first, then the name of the .wav. Bong1 = %1 in-game<br>Bong13=Find a .blo file with a .wav in it. Specifiy the .blo first, then the name of the .wav. Bong1 = %1 in-game<br>Bong14=Find a .blo file with a .wav in it. Specifiy the .blo first, then the name of the .wav. Bong1 = %1 in-game<br>Bong15=Find a .blo file with a .wav in it. Specifiy the .blo first, then the name of the .wav. Bong1 = %1 in-game<br>Bong16=Find a .blo file with a .wav in it. Specifiy the .blo first, then the name of the .wav. Bong1 = %1 in-game<br>Bong17=Find a .blo file with a .wav in it. Specifiy the .blo first, then the name of the .wav. Bong1 = %1 in-game<br>Bong18=Find a .blo file with a .wav in it. Specifiy the .blo first, then the name of the .wav. Bong1 = %1 in-game<br>Bong19=Find a .blo file with a .wav in it. Specifiy the .blo first, then the name of the .wav. Bong1 = %1 in-game<br>Bong20=Find a .blo file with a .wav in it. Specifiy the .blo first, then the name of the .wav. Bong1 = %1 in-game<br>Bong21=Find a .blo file with a .wav in it. Specifiy the .blo first, then the name of the .wav. Bong1 = %1 in-game<br>Bong22=Find a .blo file with a .wav in it. Specifiy the .blo first, then the name of the .wav. Bong1 = %1 in-game<br>Bong23=Find a .blo file with a .wav in it. Specifiy the .blo first, then the name of the .wav. Bong1 = %1 in-game<br>Bong24=Find a .blo file with a .wav in it. Specifiy the .blo first, then the name of the .wav. Bong1 = %1 in-game<br>Bong25=Find a .blo file with a .wav in it. Specifiy the .blo first, then the name of the .wav. Bong1 = %1 in-game<br>Bong26=Find a .blo file with a .wav in it. Specifiy the .blo first, then the name of the .wav. Bong1 = %1 in-game<br>Bong27=Find a .blo file with a .wav in it. Specifiy the .blo first, then the name of the .wav. Bong1 = %1 in-game<br>Bong28=Find a .blo file with a .wav in it. Specifiy the .blo first, then the name of the .wav. Bong1 = %1 in-game<br>Bong29=Find a .blo file with a .wav in it. Specifiy the .blo first, then the name of the .wav. Bong1 = %1 in-game<br>Bong30=Find a .blo file with a .wav in it. Specifiy the .blo first, then the name of the .wav. Bong1 = %1 in-game<br><br><b>[Flag]</b><br>TrickleKill=0=Default<br>PointMultiplier=Whether holding this flag will give you more points when you get a kill.<br>ExperienceMultiplier=Whether holding this flag will give you more experience when you get a kill.<br>CashMultiplier=Whether holding this flag will give you more cash when you get a kill.<br>CarryCount=Edit this in the .LIO<br>EnterGameDelay=Delay upon entering before you can pickup a flag <br>ResetDelay=Game timer. This is in seconds. When it reaches 0, the game will be reset whether or not a team is victorious.<br>PeriodicRewardDelay=Delay (in seconds) between periodic rewards for flags which are in the .LIO. <br>PointReward=Point reward for winning. Dependant on the amount of in-game players.<br>ExperienceReward=Experience reward for winning. Dependant on the amount of in-game players.<br>CashReward=Cash reward for winning. Dependant on the amount of in-game players.<br>VictoryBong=Bong number to play when team has won<br>ResetBong=Bong number to play when game has resest<br>PeriodicBong=Bong number to play when periodic rewards have been given<br>CarrierOnRadar=Whether flag carrier shows up on radar<br>CarrierLineOfSight=Whether flag carrier shows up on screen always<br>DropPointRadius=Distance from player the flag can drop from (pixels)<br>VictoryWarningBong=Bong to play when a team is about to win<br>VictoryHoldTime=Flag hold time before you win<br>PrizeDistance=Distance to give the prize to<br>VictoryAbortedBong=Bong to play when victory has been aborted<br>AllowSafety=0=Default<br>StartDelay=Time (in seconds) before a game starts<br>WarpPickupDelay=Time after you warp before you are able to pickup a flag<br>ShowTimer=Show timer for the game<br>VictoryWhenOneTeam=Whether a team can win if they are the only team playing<br><br><b>[Sound]</b><br>AttemptTime=Amount of time before the same sound plays again. 50 Should be good<br><br><b>[TeamInfo0]</b><br>Name=Team name<br>DefaultVehicle=What is the vehicle ID that this team starts out in. -1 = Default, no vehicle ID.<br>Colors=Team Color-code in RGB<br>RelativeVehicle=-1=Default<br>RadarColor=Radar Color-code in RGB<br>NameFontColor=-1=Default<br>MaxPlayers=Maximum number of players for this team<br>TeamSkillId=Skill ID for this team. 0=Default<br><br><b>[TeamInfo1]</b><br>Name=Team name<br>DefaultVehicle=What is the vehicle ID that this team starts out in. -1 = Default, no vehicle ID.<br>Colors=Team Color-code in RGB<br>RelativeVehicle=-1=Default<br>RadarColor=Radar Color-code in RGB<br>NameFontColor=-1=Default<br>MaxPlayers=Maximum number of players for this team<br>TeamSkillId=Skill ID for this team. 0=Default<br><br><b>[TeamInfo2]</b><br>Name=Team name<br>DefaultVehicle=What is the vehicle ID that this team starts out in. -1 = Default, no vehicle ID.<br>Colors=Team Color-code in RGB<br>RelativeVehicle=-1=Default<br>RadarColor=Radar Color-code in RGB<br>NameFontColor=-1=Default<br>MaxPlayers=Maximum number of players for this team<br>TeamSkillId=Skill ID for this team. 0=Default<br><br><b>[TeamInfo3]</b><br>Name=Team name<br>DefaultVehicle=What is the vehicle ID that this team starts out in. -1 = Default, no vehicle ID.<br>Colors=Team Color-code in RGB<br>RelativeVehicle=-1=Default<br>RadarColor=Radar Color-code in RGB<br>NameFontColor=-1=Default<br>MaxPlayers=Maximum number of players for this team<br>TeamSkillId=Skill ID for this team. 0=Default<br><br><b>[TeamInfo4]</b><br>Name=Team name<br>DefaultVehicle=What is the vehicle ID that this team starts out in. -1 = Default, no vehicle ID.<br>Colors=Team Color-code in RGB<br>RelativeVehicle=-1=Default<br>RadarColor=Radar Color-code in RGB<br>NameFontColor=-1=Default<br>MaxPlayers=Maximum number of players for this team<br>TeamSkillId=Skill ID for this team. 0=Default<br><br><b>[TeamInfo5]</b><br>Name=Team name<br>DefaultVehicle=What is the vehicle ID that this team starts out in. -1 = Default, no vehicle ID.<br>Colors=Team Color-code in RGB<br>RelativeVehicle=-1=Default<br>RadarColor=Radar Color-code in RGB<br>NameFontColor=-1=Default<br>MaxPlayers=Maximum number of players for this team<br>TeamSkillId=Skill ID for this team. 0=Default<br><br><b>[TeamInfo6]</b><br>Name=Team name<br>DefaultVehicle=What is the vehicle ID that this team starts out in. -1 = Default, no vehicle ID.<br>Colors=Team Color-code in RGB<br>RelativeVehicle=-1=Default<br>RadarColor=Radar Color-code in RGB<br>NameFontColor=-1=Default<br>MaxPlayers=Maximum number of players for this team<br>TeamSkillId=Skill ID for this team. 0=Default<br><br><b>[TeamInfo7]</b><br>Name=Team name<br>DefaultVehicle=What is the vehicle ID that this team starts out in. -1 = Default, no vehicle ID.<br>Colors=Team Color-code in RGB<br>RelativeVehicle=-1=Default<br>RadarColor=Radar Color-code in RGB<br>NameFontColor=-1=Default<br>MaxPlayers=Maximum number of players for this team<br>TeamSkillId=Skill ID for this team. 0=Default<br><br><b>[TeamInfo8]</b><br>Name=Team name<br>DefaultVehicle=What is the vehicle ID that this team starts out in. -1 = Default, no vehicle ID.<br>Colors=Team Color-code in RGB<br>RelativeVehicle=-1=Default<br>RadarColor=Radar Color-code in RGB<br>NameFontColor=-1=Default<br>MaxPlayers=Maximum number of players for this team<br>TeamSkillId=Skill ID for this team. 0=Default<br><br><b>[TeamInfo9]</b><br>Name=Team name<br>DefaultVehicle=What is the vehicle ID that this team starts out in. -1 = Default, no vehicle ID.<br>Colors=Team Color-code in RGB<br>RelativeVehicle=-1=Default<br>RadarColor=Radar Color-code in RGB<br>NameFontColor=-1=Default<br>MaxPlayers=Maximum number of players for this team<br>TeamSkillId=Skill ID for this team. 0=Default<br><br><b>[TeamInfo10]</b><br>Name=Team name<br>DefaultVehicle=What is the vehicle ID that this team starts out in. -1 = Default, no vehicle ID.<br>Colors=Team Color-code in RGB<br>RelativeVehicle=-1=Default<br>RadarColor=Radar Color-code in RGB<br>NameFontColor=-1=Default<br>MaxPlayers=Maximum number of players for this team<br>TeamSkillId=Skill ID for this team. 0=Default<br><br><b>[TeamInfo11]</b><br>Name=Team name<br>DefaultVehicle=What is the vehicle ID that this team starts out in. -1 = Default, no vehicle ID.<br>Colors=Team Color-code in RGB<br>RelativeVehicle=-1=Default<br>RadarColor=Radar Color-code in RGB<br>NameFontColor=-1=Default<br>MaxPlayers=Maximum number of players for this team<br>TeamSkillId=Skill ID for this team. 0=Default<br><br><b>[TeamInfo12]</b><br>Name=Team name<br>DefaultVehicle=What is the vehicle ID that this team starts out in. -1 = Default, no vehicle ID.<br>Colors=Team Color-code in RGB<br>RelativeVehicle=-1=Default<br>RadarColor=Radar Color-code in RGB<br>NameFontColor=-1=Default<br>MaxPlayers=Maximum number of players for this team<br>TeamSkillId=Skill ID for this team. 0=Default<br><br><b>[TeamInfo13]</b><br>Name=Team name<br>DefaultVehicle=What is the vehicle ID that this team starts out in. -1 = Default, no vehicle ID.<br>Colors=Team Color-code in RGB<br>RelativeVehicle=-1=Default<br>RadarColor=Radar Color-code in RGB<br>NameFontColor=-1=Default<br>MaxPlayers=Maximum number of players for this team<br>TeamSkillId=Skill ID for this team. 0=Default<br><br><b>[TeamInfo14]</b><br>Name=Team name<br>DefaultVehicle=What is the vehicle ID that this team starts out in. -1 = Default, no vehicle ID.<br>Colors=Team Color-code in RGB<br>RelativeVehicle=-1=Default<br>RadarColor=Radar Color-code in RGB<br>NameFontColor=-1=Default<br>MaxPlayers=Maximum number of players for this team<br>TeamSkillId=Skill ID for this team. 0=Default<br><br><b>[TeamInfo15]</b><br>Name=Team name<br>DefaultVehicle=What is the vehicle ID that this team starts out in. -1 = Default, no vehicle ID.<br>Colors=Team Color-code in RGB<br>RelativeVehicle=-1=Default<br>RadarColor=Radar Color-code in RGB<br>NameFontColor=-1=Default<br>MaxPlayers=Maximum number of players for this team<br>TeamSkillId=Skill ID for this team. 0=Default<br><br><b>[TeamInfo16]</b><br>Name=Team name<br>DefaultVehicle=What is the vehicle ID that this team starts out in. -1 = Default, no vehicle ID.<br>Colors=Team Color-code in RGB<br>RelativeVehicle=-1=Default<br>RadarColor=Radar Color-code in RGB<br>NameFontColor=-1=Default<br>MaxPlayers=Maximum number of players for this team<br>TeamSkillId=Skill ID for this team. 0=Default<br><br><b>[TeamInfo17]</b><br>Name=Team name<br>DefaultVehicle=What is the vehicle ID that this team starts out in. -1 = Default, no vehicle ID.<br>Colors=Team Color-code in RGB<br>RelativeVehicle=-1=Default<br>RadarColor=Radar Color-code in RGB<br>NameFontColor=-1=Default<br>MaxPlayers=Maximum number of players for this team<br>TeamSkillId=Skill ID for this team. 0=Default<br><br><b>[TeamInfo18]</b><br>Name=Team name<br>DefaultVehicle=What is the vehicle ID that this team starts out in. -1 = Default, no vehicle ID.<br>Colors=Team Color-code in RGB<br>RelativeVehicle=-1=Default<br>RadarColor=Radar Color-code in RGB<br>NameFontColor=-1=Default<br>MaxPlayers=Maximum number of players for this team<br>TeamSkillId=Skill ID for this team. 0=Default<br><br><b>[TeamInfo19]</b><br>Name=Team name<br>DefaultVehicle=What is the vehicle ID that this team starts out in. -1 = Default, no vehicle ID.<br>Colors=Team Color-code in RGB<br>RelativeVehicle=-1=Default<br>RadarColor=Radar Color-code in RGB<br>NameFontColor=-1=Default<br>MaxPlayers=Maximum number of players for this team<br>TeamSkillId=Skill ID for this team. 0=Default<br><br><b>[TeamInfo20]</b><br>Name=Team name<br>DefaultVehicle=What is the vehicle ID that this team starts out in. -1 = Default, no vehicle ID.<br>Colors=Team Color-code in RGB<br>RelativeVehicle=-1=Default<br>RadarColor=Radar Color-code in RGB<br>NameFontColor=-1=Default<br>MaxPlayers=Maximum number of players for this team<br>TeamSkillId=Skill ID for this team. 0=Default<br><br><b>[TeamInfo21]</b><br>Name=Team name<br>DefaultVehicle=What is the vehicle ID that this team starts out in. -1 = Default, no vehicle ID.<br>Colors=Team Color-code in RGB<br>RelativeVehicle=-1=Default<br>RadarColor=Radar Color-code in RGB<br>NameFontColor=-1=Default<br>MaxPlayers=Maximum number of players for this team<br>TeamSkillId=Skill ID for this team. 0=Default<br><br><b>[TeamInfo22]</b><br>Name=Team name<br>DefaultVehicle=What is the vehicle ID that this team starts out in. -1 = Default, no vehicle ID.<br>Colors=Team Color-code in RGB<br>RelativeVehicle=-1=Default<br>RadarColor=Radar Color-code in RGB<br>NameFontColor=-1=Default<br>MaxPlayers=Maximum number of players for this team<br>TeamSkillId=Skill ID for this team. 0=Default<br><br><b>[TeamInfo23]</b><br>Name=Team name<br>DefaultVehicle=What is the vehicle ID that this team starts out in. -1 = Default, no vehicle ID.<br>Colors=Team Color-code in RGB<br>RelativeVehicle=-1=Default<br>RadarColor=Radar Color-code in RGB<br>NameFontColor=-1=Default<br>MaxPlayers=Maximum number of players for this team<br>TeamSkillId=Skill ID for this team. 0=Default<br><br><b>[TeamInfo24]</b><br>Name=Team name<br>DefaultVehicle=What is the vehicle ID that this team starts out in. -1 = Default, no vehicle ID.<br>Colors=Team Color-code in RGB<br>RelativeVehicle=-1=Default<br>RadarColor=Radar Color-code in RGB<br>NameFontColor=-1=Default<br>MaxPlayers=Maximum number of players for this team<br>TeamSkillId=Skill ID for this team. 0=Default<br><br><b>[TeamInfo25]</b><br>Name=Team name<br>DefaultVehicle=What is the vehicle ID that this team starts out in. -1 = Default, no vehicle ID.<br>Colors=Team Color-code in RGB<br>RelativeVehicle=-1=Default<br>RadarColor=Radar Color-code in RGB<br>NameFontColor=-1=Default<br>MaxPlayers=Maximum number of players for this team<br>TeamSkillId=Skill ID for this team. 0=Default<br><br><b>[TeamInfo26]</b><br>Name=Team name<br>DefaultVehicle=What is the vehicle ID that this team starts out in. -1 = Default, no vehicle ID.<br>Colors=Team Color-code in RGB<br>RelativeVehicle=-1=Default<br>RadarColor=Radar Color-code in RGB<br>NameFontColor=-1=Default<br>MaxPlayers=Maximum number of players for this team<br>TeamSkillId=Skill ID for this team. 0=Default<br><br><b>[TeamInfo27]</b><br>Name=Team name<br>DefaultVehicle=What is the vehicle ID that this team starts out in. -1 = Default, no vehicle ID.<br>Colors=Team Color-code in RGB<br>RelativeVehicle=-1=Default<br>RadarColor=Radar Color-code in RGB<br>NameFontColor=-1=Default<br>MaxPlayers=Maximum number of players for this team<br>TeamSkillId=Skill ID for this team. 0=Default<br><br><b>[TeamInfo28]</b><br>Name=Team name<br>DefaultVehicle=What is the vehicle ID that this team starts out in. -1 = Default, no vehicle ID.<br>Colors=Team Color-code in RGB<br>RelativeVehicle=-1=Default<br>RadarColor=Radar Color-code in RGB<br>NameFontColor=-1=Default<br>MaxPlayers=Maximum number of players for this team<br>TeamSkillId=Skill ID for this team. 0=Default<br><br><b>[TeamInfo29]</b><br>Name=Team name<br>DefaultVehicle=What is the vehicle ID that this team starts out in. -1 = Default, no vehicle ID.<br>Colors=Team Color-code in RGB<br>RelativeVehicle=-1=Default<br>RadarColor=Radar Color-code in RGB<br>NameFontColor=-1=Default<br>MaxPlayers=Maximum number of players for this team<br>TeamSkillId=Skill ID for this team. 0=Default<br><br><b>[TeamInfo30]</b><br>Name=Team name<br>DefaultVehicle=What is the vehicle ID that this team starts out in. -1 = Default, no vehicle ID.<br>Colors=Team Color-code in RGB<br>RelativeVehicle=-1=Default<br>RadarColor=Radar Color-code in RGB<br>NameFontColor=-1=Default<br>MaxPlayers=Maximum number of players for this team<br>TeamSkillId=Skill ID for this team. 0=Default<br><br><b>[TeamInfo31]</b><br>Name=Team name<br>DefaultVehicle=What is the vehicle ID that this team starts out in. -1 = Default, no vehicle ID.<br>Colors=Team Color-code in RGB<br>RelativeVehicle=-1=Default<br>RadarColor=Radar Color-code in RGB<br>NameFontColor=-1=Default<br>MaxPlayers=Maximum number of players for this team<br>TeamSkillId=Skill ID for this team. 0=Default<br><br><b>[TeamInfo32]</b><br>Name=Team name<br>DefaultVehicle=What is the vehicle ID that this team starts out in. -1 = Default, no vehicle ID.<br>Colors=Team Color-code in RGB<br>RelativeVehicle=-1=Default<br>RadarColor=Radar Color-code in RGB<br>NameFontColor=-1=Default<br>MaxPlayers=Maximum number of players for this team<br>TeamSkillId=Skill ID for this team. 0=Default<br><br><b>[TeamInfo33]</b><br>Name=Team name<br>DefaultVehicle=What is the vehicle ID that this team starts out in. -1 = Default, no vehicle ID.<br>Colors=Team Color-code in RGB<br>RelativeVehicle=-1=Default<br>RadarColor=Radar Color-code in RGB<br>NameFontColor=-1=Default<br>MaxPlayers=Maximum number of players for this team<br>TeamSkillId=Skill ID for this team. 0=Default<br><br><b>[TeamInfo34]</b><br>Name=Team name<br>DefaultVehicle=What is the vehicle ID that this team starts out in. -1 = Default, no vehicle ID.<br>Colors=Team Color-code in RGB<br>RelativeVehicle=-1=Default<br>RadarColor=Radar Color-code in RGB<br>NameFontColor=-1=Default<br>MaxPlayers=Maximum number of players for this team<br>TeamSkillId=Skill ID for this team. 0=Default<br><br><b>[TeamInfo35]</b><br>Name=Team name<br>DefaultVehicle=What is the vehicle ID that this team starts out in. -1 = Default, no vehicle ID.<br>Colors=Team Color-code in RGB<br>RelativeVehicle=-1=Default<br>RadarColor=Radar Color-code in RGB<br>NameFontColor=-1=Default<br>MaxPlayers=Maximum number of players for this team<br>TeamSkillId=Skill ID for this team. 0=Default<br><br><b>[TeamInfo36]</b><br>Name=Team name<br>DefaultVehicle=What is the vehicle ID that this team starts out in. -1 = Default, no vehicle ID.<br>Colors=Team Color-code in RGB<br>RelativeVehicle=-1=Default<br>RadarColor=Radar Color-code in RGB<br>NameFontColor=-1=Default<br>MaxPlayers=Maximum number of players for this team<br>TeamSkillId=Skill ID for this team. 0=Default<br><br><b>[TeamInfo37]</b><br>Name=Team name<br>DefaultVehicle=What is the vehicle ID that this team starts out in. -1 = Default, no vehicle ID.<br>Colors=Team Color-code in RGB<br>RelativeVehicle=-1=Default<br>RadarColor=Radar Color-code in RGB<br>NameFontColor=-1=Default<br>MaxPlayers=Maximum number of players for this team<br>TeamSkillId=Skill ID for this team. 0=Default<br><br><b>[TeamInfo38]</b><br>Name=Team name<br>DefaultVehicle=What is the vehicle ID that this team starts out in. -1 = Default, no vehicle ID.<br>Colors=Team Color-code in RGB<br>RelativeVehicle=-1=Default<br>RadarColor=Radar Color-code in RGB<br>NameFontColor=-1=Default<br>MaxPlayers=Maximum number of players for this team<br>TeamSkillId=Skill ID for this team. 0=Default<br><br><b>[TeamInfo39]</b><br>Name=Team name<br>DefaultVehicle=What is the vehicle ID that this team starts out in. -1 = Default, no vehicle ID.<br>Colors=Team Color-code in RGB<br>RelativeVehicle=-1=Default<br>RadarColor=Radar Color-code in RGB<br>NameFontColor=-1=Default<br>MaxPlayers=Maximum number of players for this team<br>TeamSkillId=Skill ID for this team. 0=Default<br><br><b>[TeamInfo40]</b><br>Name=Team name<br>DefaultVehicle=What is the vehicle ID that this team starts out in. -1 = Default, no vehicle ID.<br>Colors=Team Color-code in RGB<br>RelativeVehicle=-1=Default<br>RadarColor=Radar Color-code in RGB<br>NameFontColor=-1=Default<br>MaxPlayers=Maximum number of players for this team<br>TeamSkillId=Skill ID for this team. 0=Default<br><br><b>[TeamInfo41]</b><br>Name=Team name<br>DefaultVehicle=What is the vehicle ID that this team starts out in. -1 = Default, no vehicle ID.<br>Colors=Team Color-code in RGB<br>RelativeVehicle=-1=Default<br>RadarColor=Radar Color-code in RGB<br>NameFontColor=-1=Default<br>MaxPlayers=Maximum number of players for this team<br>TeamSkillId=Skill ID for this team. 0=Default<br><br><b>[TeamInfo42]</b><br>Name=Team name<br>DefaultVehicle=What is the vehicle ID that this team starts out in. -1 = Default, no vehicle ID.<br>Colors=Team Color-code in RGB<br>RelativeVehicle=-1=Default<br>RadarColor=Radar Color-code in RGB<br>NameFontColor=-1=Default<br>MaxPlayers=Maximum number of players for this team<br>TeamSkillId=Skill ID for this team. 0=Default<br><br><b>[TeamInfo43]</b><br>Name=Team name<br>DefaultVehicle=What is the vehicle ID that this team starts out in. -1 = Default, no vehicle ID.<br>Colors=Team Color-code in RGB<br>RelativeVehicle=-1=Default<br>RadarColor=Radar Color-code in RGB<br>NameFontColor=-1=Default<br>MaxPlayers=Maximum number of players for this team<br>TeamSkillId=Skill ID for this team. 0=Default<br><br><b>[TeamInfo44]</b><br>Name=Team name<br>DefaultVehicle=What is the vehicle ID that this team starts out in. -1 = Default, no vehicle ID.<br>Colors=Team Color-code in RGB<br>RelativeVehicle=-1=Default<br>RadarColor=Radar Color-code in RGB<br>NameFontColor=-1=Default<br>MaxPlayers=Maximum number of players for this team<br>TeamSkillId=Skill ID for this team. 0=Default<br><br><b>[TeamInfo45]</b><br>Name=Team name<br>DefaultVehicle=What is the vehicle ID that this team starts out in. -1 = Default, no vehicle ID.<br>Colors=Team Color-code in RGB<br>RelativeVehicle=-1=Default<br>RadarColor=Radar Color-code in RGB<br>NameFontColor=-1=Default<br>MaxPlayers=Maximum number of players for this team<br>TeamSkillId=Skill ID for this team. 0=Default<br><br><b>[TeamInfo46]</b><br>Name=Team name<br>DefaultVehicle=What is the vehicle ID that this team starts out in. -1 = Default, no vehicle ID.<br>Colors=Team Color-code in RGB<br>RelativeVehicle=-1=Default<br>RadarColor=Radar Color-code in RGB<br>NameFontColor=-1=Default<br>MaxPlayers=Maximum number of players for this team<br>TeamSkillId=Skill ID for this team. 0=Default<br><br><b>[TeamInfo47]</b><br>Name=Team name<br>DefaultVehicle=What is the vehicle ID that this team starts out in. -1 = Default, no vehicle ID.<br>Colors=Team Color-code in RGB<br>RelativeVehicle=-1=Default<br>RadarColor=Radar Color-code in RGB<br>NameFontColor=-1=Default<br>MaxPlayers=Maximum number of players for this team<br>TeamSkillId=Skill ID for this team. 0=Default<br><br><b>[TeamInfo48]</b><br>Name=Team name<br>DefaultVehicle=What is the vehicle ID that this team starts out in. -1 = Default, no vehicle ID.<br>Colors=Team Color-code in RGB<br>RelativeVehicle=-1=Default<br>RadarColor=Radar Color-code in RGB<br>NameFontColor=-1=Default<br>MaxPlayers=Maximum number of players for this team<br>TeamSkillId=Skill ID for this team. 0=Default<br><br><b>[TeamInfo49]</b><br>Name=Team name<br>DefaultVehicle=What is the vehicle ID that this team starts out in. -1 = Default, no vehicle ID.<br>Colors=Team Color-code in RGB<br>RelativeVehicle=-1=Default<br>RadarColor=Radar Color-code in RGB<br>NameFontColor=-1=Default<br>MaxPlayers=Maximum number of players for this team<br>TeamSkillId=Skill ID for this team. 0=Default<br><br><b>[Soccer]</b><br>BallCount=Amount of balls to appear at start of Soccer Game<br>MinimumPlayers=Minimum amount of players for game to start<br>SendTime=<br>VictoryPointReward=Point reward for winning<br>VictoryExperienceReward=Experience reward for winning<br>VictoryCashReward=Cash reward for winning<br>VictoryGoals=Amount of goals needed to win. Positive=Exact amount, Negative=Amount of points ahead of other team.<br>PassDelay=Delay between passes<br>ShowRadar=Show ball on radar<br>DefaultThrowTime=Default time to throw the ball automatically from a player<br>DefaultProximity=Default proximity of player/ball<br>DefaultFriction=Default friction of player/ball<br>DefaultBallSpeed=Default ball speed<br>GravityAcceleration=Gravity Acceleration of player/ball<br>BounceHorzSpeedPercent=Speed kept after bouncing<br>BallGraphic=Graphic name. Ex: BLO file,cfs file<br>TrailGraphic=Graphic name. Ex: BLO file,cfs file<br>ShadowGraphic=Graphic name. Ex: BLO file,cfs file<br>CatchSound=Sound name. Ex: BLO file,wav file<br>ThrowSound=Sound name. Ex: BLO file,wav file<br>BounceSound=Sound name. Ex: BLO file,wav file<br>GoalBong=Bong to play when scored<br>VictoryBong=Bong to play when one team wins<br>StartDelay=Delay (in seconds) before a game starts<br>PlayersPerBall=Ratio between players to ball<br>KillerCatchBall=<br>DeadBallTimer=Time of inactivity of ball before it gets reset back to default position<br>IgnoreWalls=Whether the ball ignores physics/walls<br>InvisibleTime=<br>PickupTime=Amount of time to wait before the same player can pickup ball again<br>LoserPointReward=Point reward to losing team<br>LoserExperienceReward=Experience reward to losing team<br>LoserCashReward=Cash reward to losing team<br>DefaultInheritSpeedPercent=<br>DefaultInheritZSpeedPercent=<br>WarpCatchDelay=Delay of catching the ball after you warp<br>FloorBounceVertSpeedPercent=<br>FloorBounceHorzSpeedPercent=<br>BallAddedBong=Bong to play when a ball has been added<br>ShowTimer=Show timer while game is in play<br>CatchCountDelay=Delay between catches<br>Timer=Timer for games (seconds)<br>TimerOvertime=Timer for overtimes incase of ties<br>ZProximityAdjust=Default proximity of Z<br>BounceForGoal=Whether ball must bounce for goal to count<br>RequestSound=Sound name. Ex: BLO file,wav file<br>ScrambleTeams=Scramble teams after a win<br><br><b>[StartGame]</b><br>PrizeReset=Whether prizes are reset on game start<br>VehicleReset=Whether vehicles are reset on game start<br>InitialHides=Whether initial hides are put in on game start<br>ResetInventory=Whether inventories are reset back to default on game start<br>ResetCharacter=Whether characters are reset back to default on game start<br>ClearProjectiles=Whether projectiles are cleared on game start<br>ResetPlayerVehicle=Whether player vehicles are reset on game start<br>ResetTeamInventory=Whether team inventory (normally resources) are reset on game start<br>WarpPlayer=Whether players are set back to default warps (.LIO file) on game start<br><br><b>[King]</b><br>DeathCount=Deaths needed to lose crown<br>CrownRecoverKills=Number of kills to recover crown<br>ExpireTime=Timer (in seconds) you have with crown<br>MinimumPlayers=Minimum number of players to enable a crown game<br>PointReward=Point reward for winning<br>ExperienceReward=Experience reward for winning<br>CashReward=Cash reward for winning<br>VictoryBong=Bong to play when somebody has won<br>StartDelay=Delay (in secods) before starting the game<br>CrownGraphic=Graphic name. Ex: BLO file,wav file<br>GiveSpecsCrowns=Whether spectators are given crowns<br>TeamRewards=Whether the whole team is rewarded when one player wins<br>LoseCrownExpire=<br>ShowTimer=Whether the timer is shown for games at the top ticker of the screen<br><br><b>[ZoneStat]</b><br>Name0=Flag Wins<br>Name1=Flag Losses<br>Name2=Carry Time<br>Name3=Carry Time+<br>Name4=Captures<br>Name5=Carry Kills<br>Name6=<br>Name7=<br>Name8=<br>Name9=<br>Name10=<br>Name11=<br><br><b>[Render]</b><br>Static=<br>BackgroundColor=<br><br><b>[Owner]</b><br>Kill=Whether the owner of a private arena can use this command. 1=Yes, 0=No<br>Lock=Whether the owner of a private arena can use this command. 1=Yes, 0=No<br>Spec=Whether the owner of a private arena can use this command. 1=Yes, 0=No<br>Info=Whether the owner of a private arena can use this command. 1=Yes, 0=No<br>Arena=Whether the owner of a private arena can use this command. 1=Yes, 0=No<br>Warp=Whether the owner of a private arena can use this command. 1=Yes, 0=No<br>Summon=Whether the owner of a private arena can use this command. 1=Yes, 0=No<br>Prize=Whether the owner of a private arena can use this command. 1=Yes, 0=No<br>Cash=Whether the owner of a private arena can use this command. 1=Yes, 0=No<br>Experience=Whether the owner of a private arena can use this command. 1=Yes, 0=No<br>Grant=Whether the owner of a private arena can use this command. 1=Yes, 0=No<br>Shutup=Whether the owner of a private arena can use this command. 1=Yes, 0=No<br>Timer=Whether the owner of a private arena can use this command. 1=Yes, 0=No<br>Team=Whether the owner of a private arena can use this command. 1=Yes, 0=No<br>Restart=Whether the owner of a private arena can use this command. 1=Yes, 0=No<br>Scramble=Whether the owner of a private arena can use this command. 1=Yes, 0=No<br>Wipe=Whether the owner of a private arena can use this command. 1=Yes, 0=No<br>Profile=Whether the owner of a private arena can use this command. 1=Yes, 0=No<br>Enable=Whether the owner of a private arena can use this command. 1=Yes, 0=No<br>GetBall=Whether the owner of a private arena can use this command. 1=Yes, 0=No<br>AddBall=Whether the owner of a private arena can use this command. 1=Yes, 0=No<br>Energy=Whether the owner of a private arena can use this command. 1=Yes, 0=No<br><br><b>[WarpGroup]</b><br>InitialEntry=Whether warp groups are initial entries<br>LostVehicle=Whether warp groups are for lost vehicles<br>BallEntry=Whether warp groups are for the ball entry<br>BallEntryRadius=The radius within the ball can spawn (pixels)<br>Death=Whether warp groups are for deaths<br>StartGame=Whether warp groups are for game starts<br>ChangeTeam=Whether warp groups are for team changes<br><br><b>[Expire]</b><br>DeathCount=Deaths allowed per player. 0=Default and recomended<br>AllowLateJoins=Whether spectators are allowed to join games in progress<br><br><b>[Radar]</b><br>ColorSoccerBall=Color of soccer ball<br>ColorSelf=Color of self<br>ColorFriendly=Color of friendly team-mates<br>ColorEnemy=Color of enemies<br>ColorFlag=Color of flags<br>FontColorSelf=Color of font for self. 0=Default<br>FontColorFriendly=Color of font for friendly team-mates. 2=Default<br>FontColorEnemy=Color of font for enemies. 1=Default<br><br><b>[Rank]</b><br>Enabled=Whether in-game ranks are enabled<br>Bong=Bong to play when a player gains a rank<br>Label=Label to place beside rank. Rank=Recomended<br>Name0=Name of rank<br>Points0=Points needed for this rank<br>Name1=<br>Points1=<br>Name2=<br>Points2=<br>Name3=<br>Points3=<br>Name4=<br>Points4=<br>Name5=<br>Points5=<br>Name6=<br>Points6=<br>Name7=<br>Points7=<br>Name8=<br>Points8=<br>Name9=<br>Points9=<br>Name10=<br>Points10=<br>Name11=<br>Points11=<br>Name12=<br>Points12=<br>Name13=<br>Points13=<br>Name14=<br>Points14=<br>Name15=<br>Points15=<br>Name16=<br>Points16=<br>Name17=<br>Points17=<br>Name18=<br>Points18=<br>Name19=<br>Points19=<br>Name20=<br>Points20=<br>Name21=<br>Points21=<br>Name22=<br>Points22=<br>Name23=<br>Points23=<br>Name24=<br>Points24=<br>Name25=<br>Points25=<br>Name26=<br>Points26=<br>Name27=<br>Points27=<br>Name28=<br>Points28=<br>Name29=<br>Points29=<br>Name30=<br>Points30=<br>Name31=<br>Points31=<br>Name32=<br>Points32=<br>Name33=<br>Points33=<br>Name34=<br>Points34=<br>Name35=<br>Points35=0<br>Name36=<br>Points36=0<br>Name37=<br>Points37=0<br>Name38=<br>Points38=0<br>Name39=<br>Points39=0<br>Name40=<br>Points40=0<br>Name41=<br>Points41=0<br>Name42=<br>Points42=0<br>Name43=<br>Points43=0<br>Name44=<br>Points44=0<br>Name45=<br>Points45=0<br>Name46=<br>Points46=0<br>Name47=<br>Points47=0<br>Name48=<br>Points48=0<br>Name49=<br>Points49=0<br>Name50=<br>Points50=0<br>Name51=<br>Points51=0<br>Name52=<br>Points52=0<br>Name53=<br>Points53=0<br>Name54=<br>Points54=0<br>Name55=<br>Points55=0<br>Name56=<br>Points56=0<br>Name57=<br>Points57=0<br>Name58=<br>Points58=0<br>Name59=<br>Points59=0<br>Name60=<br>Points60=0<br>Name61=<br>Points61=0<br>Name62=<br>Points62=0<br>Name63=<br>Points63=0<br>Name64=<br>Points64=0<br>Name65=<br>Points65=0<br>Name66=<br>Points66=0<br>Name67=<br>Points67=0<br>Name68=<br>Points68=0<br>Name69=<br>Points69=0<br>Name70=<br>Points70=0<br>Name71=<br>Points71=0<br>Name72=<br>Points72=0<br>Name73=<br>Points73=0<br>Name74=<br>Points74=0<br>Name75=<br>Points75=0<br>Name76=<br>Points76=0<br>Name77=<br>Points77=0<br>Name78=<br>Points78=0<br>Name79=<br>Points79=0<br>Name80=<br>Points80=0<br>Name81=<br>Points81=0<br>Name82=<br>Points82=0<br>Name83=<br>Points83=0<br>Name84=<br>Points84=0<br>Name85=<br>Points85=0<br>Name86=<br>Points86=0<br>Name87=<br>Points87=0<br>Name88=<br>Points88=0<br>Name89=<br>Points89=0<br>Name90=<br>Points90=0<br>Name91=<br>Points91=0<br>Name92=<br>Points92=0<br>Name93=<br>Points93=0<br>Name94=<br>Points94=0<br>Name95=<br>Points95=0<br>Name96=<br>Points96=0<br>Name97=<br>Points97=0<br>Name98=<br>Points98=0<br>Name99=<br>Points99=0<br><br><b>[Rts]</b><br>Game=0<br>StartDelay=Delay before starting game (in seconds)<br>MinimumPlayers=Minimum players needed to start game<br><br><b>[TeamDefault]</b><br>Inventory0=Default Item to be given to team<br>Quantity0=Quantity of this item to be given<br>Inventory1=0<br>Quantity1=0<br>Inventory2=0<br>Quantity2=0<br>Inventory3=0<br>Quantity3=0<br>Inventory4=0<br>Quantity4=0<br>Inventory5=0<br>Quantity5=0<br>Inventory6=0<br>Quantity6=0<br>Inventory7=0<br>Quantity7=0<br>Inventory8=0<br>Quantity8=0<br>Inventory9=0<br>Quantity9=0<br>Inventory10=0<br>Quantity10=0<br>Inventory11=0<br>Quantity11=0<br>Inventory12=0<br>Quantity12=0<br>Inventory13=0<br>Quantity13=0<br>Inventory14=0<br>Quantity14=0<br>Inventory15=0<br>Quantity15=0<br><br><b>[Death]</b><br>ResetPoints=Whether dieing will reset your points<br>ResetInventory=Whether dieing will reset your inventory<br>ResetCharacter=Whether dieing will reset your character<br><br><b>[ProfileDefault]</b><br>Cash=Default cash players start with<br>Experience=Default experience players start with<br>Inventory0=Default item to give to player<br>Quantity0=Quantity of item to give to player<br>Inventory1=0<br>Quantity1=0<br>Inventory2=0<br>Quantity2=0<br>Inventory3=0<br>Quantity3=0<br>Inventory4=0<br>Quantity4=0<br>Inventory5=0<br>Quantity5=0<br>Inventory6=0<br>Quantity6=0<br>Inventory7=0<br>Quantity7=0<br>Inventory8=0<br>Quantity8=0<br>Inventory9=0<br>Quantity9=0<br>Inventory10=0<br>Quantity10=0<br>Inventory11=0<br>Quantity11=0<br>Inventory12=0<br>Quantity12=0<br>Inventory13=0<br>Quantity13=0<br>Inventory14=0<br>Quantity14=0<br>Inventory15=0<br>Quantity15=0<br>Inventory16=0<br>Quantity16=0<br>Inventory17=0<br>Quantity17=0<br>Inventory18=0<br>Quantity18=0<br>Inventory19=0<br>Quantity19=0<br>Inventory20=0<br>Quantity20=0<br>Inventory21=0<br>Quantity21=0<br>Inventory22=0<br>Quantity22=0<br>Inventory23=0<br>Quantity23=0<br>Inventory24=0<br>Quantity24=0<br>Inventory25=0<br>Quantity25=0<br>Inventory26=0<br>Quantity26=0<br>Inventory27=0<br>Quantity27=0<br>Inventory28=0<br>Quantity28=0<br>Inventory29=0<br>Quantity29=0<br>Inventory30=0<br>Quantity30=0<br>Inventory31=0<br>Quantity31=0<br><br><b>[TeamInfo50]</b><br>Name=Team name<br>DefaultVehicle=What is the vehicle ID that this team starts out in. -1 = Default, no vehicle ID.<br>Colors=Team Color-code in RGB<br>RelativeVehicle=-1=Default<br>RadarColor=Radar Color-code in RGB<br>NameFontColor=-1=Default<br>MaxPlayers=Maximum number of players for this team<br>TeamSkillId=Skill ID for this team. 0=Default<br><br><b>[TeamInfo51]</b><br>Name=Team name<br>DefaultVehicle=What is the vehicle ID that this team starts out in. -1 = Default, no vehicle ID.<br>Colors=Team Color-code in RGB<br>RelativeVehicle=-1=Default<br>RadarColor=Radar Color-code in RGB<br>NameFontColor=-1=Default<br>MaxPlayers=Maximum number of players for this team<br>TeamSkillId=Skill ID for this team. 0=Default<br><br><b>[TeamInfo52]</b><br>Name=Team name<br>DefaultVehicle=What is the vehicle ID that this team starts out in. -1 = Default, no vehicle ID.<br>Colors=Team Color-code in RGB<br>RelativeVehicle=-1=Default<br>RadarColor=Radar Color-code in RGB<br>NameFontColor=-1=Default<br>MaxPlayers=Maximum number of players for this team<br>TeamSkillId=Skill ID for this team. 0=Default<br><br><b>[TeamInfo53]</b><br>Name=Team name<br>DefaultVehicle=What is the vehicle ID that this team starts out in. -1 = Default, no vehicle ID.<br>Colors=Team Color-code in RGB<br>RelativeVehicle=-1=Default<br>RadarColor=Radar Color-code in RGB<br>NameFontColor=-1=Default<br>MaxPlayers=Maximum number of players for this team<br>TeamSkillId=Skill ID for this team. 0=Default<br><br><b>[TeamInfo54]</b><br>Name=Team name<br>DefaultVehicle=What is the vehicle ID that this team starts out in. -1 = Default, no vehicle ID.<br>Colors=Team Color-code in RGB<br>RelativeVehicle=-1=Default<br>RadarColor=Radar Color-code in RGB<br>NameFontColor=-1=Default<br>MaxPlayers=Maximum number of players for this team<br>TeamSkillId=Skill ID for this team. 0=Default<br><br><b>[TeamInfo55]</b><br>Name=Team name<br>DefaultVehicle=What is the vehicle ID that this team starts out in. -1 = Default, no vehicle ID.<br>Colors=Team Color-code in RGB<br>RelativeVehicle=-1=Default<br>RadarColor=Radar Color-code in RGB<br>NameFontColor=-1=Default<br>MaxPlayers=Maximum number of players for this team<br>TeamSkillId=Skill ID for this team. 0=Default<br><br><b>[TeamInfo56]</b><br>Name=Team name<br>DefaultVehicle=What is the vehicle ID that this team starts out in. -1 = Default, no vehicle ID.<br>Colors=Team Color-code in RGB<br>RelativeVehicle=-1=Default<br>RadarColor=Radar Color-code in RGB<br>NameFontColor=-1=Default<br>MaxPlayers=Maximum number of players for this team<br>TeamSkillId=Skill ID for this team. 0=Default<br><br><b>[TeamInfo57]</b><br>Name=Team name<br>DefaultVehicle=What is the vehicle ID that this team starts out in. -1 = Default, no vehicle ID.<br>Colors=Team Color-code in RGB<br>RelativeVehicle=-1=Default<br>RadarColor=Radar Color-code in RGB<br>NameFontColor=-1=Default<br>MaxPlayers=Maximum number of players for this team<br>TeamSkillId=Skill ID for this team. 0=Default<br><br><b>[TeamInfo58]</b><br>Name=Team name<br>DefaultVehicle=What is the vehicle ID that this team starts out in. -1 = Default, no vehicle ID.<br>Colors=Team Color-code in RGB<br>RelativeVehicle=-1=Default<br>RadarColor=Radar Color-code in RGB<br>NameFontColor=-1=Default<br>MaxPlayers=Maximum number of players for this team<br>TeamSkillId=Skill ID for this team. 0=Default<br><br><b>[TeamInfo59]</b><br>Name=Team name<br>DefaultVehicle=What is the vehicle ID that this team starts out in. -1 = Default, no vehicle ID.<br>Colors=Team Color-code in RGB<br>RelativeVehicle=-1=Default<br>RadarColor=Radar Color-code in RGB<br>NameFontColor=-1=Default<br>MaxPlayers=Maximum number of players for this team<br>TeamSkillId=Skill ID for this team. 0=Default<br><br><b>[TeamInfo60]</b><br>Name=Team name<br>DefaultVehicle=What is the vehicle ID that this team starts out in. -1 = Default, no vehicle ID.<br>Colors=Team Color-code in RGB<br>RelativeVehicle=-1=Default<br>RadarColor=Radar Color-code in RGB<br>NameFontColor=-1=Default<br>MaxPlayers=Maximum number of players for this team<br>TeamSkillId=Skill ID for this team. 0=Default<br><br><b>[TeamInfo61]</b><br>Name=Team name<br>DefaultVehicle=What is the vehicle ID that this team starts out in. -1 = Default, no vehicle ID.<br>Colors=Team Color-code in RGB<br>RelativeVehicle=-1=Default<br>RadarColor=Radar Color-code in RGB<br>NameFontColor=-1=Default<br>MaxPlayers=Maximum number of players for this team<br>TeamSkillId=Skill ID for this team. 0=Default<br><br><b>[TeamInfo62]</b><br>Name=Team name<br>DefaultVehicle=What is the vehicle ID that this team starts out in. -1 = Default, no vehicle ID.<br>Colors=Team Color-code in RGB<br>RelativeVehicle=-1=Default<br>RadarColor=Radar Color-code in RGB<br>NameFontColor=-1=Default<br>MaxPlayers=Maximum number of players for this team<br>TeamSkillId=Skill ID for this team. 0=Default<br><br><b>[TeamInfo63]</b><br>Name=Team name<br>DefaultVehicle=What is the vehicle ID that this team starts out in. -1 = Default, no vehicle ID.<br>Colors=Team Color-code in RGB<br>RelativeVehicle=-1=Default<br>RadarColor=Radar Color-code in RGB<br>NameFontColor=-1=Default<br>MaxPlayers=Maximum number of players for this team<br>TeamSkillId=Skill ID for this team. 0=Default<br><br><b>[TeamInfo64]</b><br>Name=Team name<br>DefaultVehicle=What is the vehicle ID that this team starts out in. -1 = Default, no vehicle ID.<br>Colors=Team Color-code in RGB<br>RelativeVehicle=-1=Default<br>RadarColor=Radar Color-code in RGB<br>NameFontColor=-1=Default<br>MaxPlayers=Maximum number of players for this team<br>TeamSkillId=Skill ID for this team. 0=Default<br><br><b>[TeamInfo65]</b><br>Name=Team name<br>DefaultVehicle=What is the vehicle ID that this team starts out in. -1 = Default, no vehicle ID.<br>Colors=Team Color-code in RGB<br>RelativeVehicle=-1=Default<br>RadarColor=Radar Color-code in RGB<br>NameFontColor=-1=Default<br>MaxPlayers=Maximum number of players for this team<br>TeamSkillId=Skill ID for this team. 0=Default<br><br><b>[TeamInfo66]</b><br>Name=Team name<br>DefaultVehicle=What is the vehicle ID that this team starts out in. -1 = Default, no vehicle ID.<br>Colors=Team Color-code in RGB<br>RelativeVehicle=-1=Default<br>RadarColor=Radar Color-code in RGB<br>NameFontColor=-1=Default<br>MaxPlayers=Maximum number of players for this team<br>TeamSkillId=Skill ID for this team. 0=Default<br><br><b>[TeamInfo67]</b><br>Name=Team name<br>DefaultVehicle=What is the vehicle ID that this team starts out in. -1 = Default, no vehicle ID.<br>Colors=Team Color-code in RGB<br>RelativeVehicle=-1=Default<br>RadarColor=Radar Color-code in RGB<br>NameFontColor=-1=Default<br>MaxPlayers=Maximum number of players for this team<br>TeamSkillId=Skill ID for this team. 0=Default<br><br><b>[TeamInfo68]</b><br>Name=Team name<br>DefaultVehicle=What is the vehicle ID that this team starts out in. -1 = Default, no vehicle ID.<br>Colors=Team Color-code in RGB<br>RelativeVehicle=-1=Default<br>RadarColor=Radar Color-code in RGB<br>NameFontColor=-1=Default<br>MaxPlayers=Maximum number of players for this team<br>TeamSkillId=Skill ID for this team. 0=Default<br><br><b>[TeamInfo69]</b><br>Name=Team name<br>DefaultVehicle=What is the vehicle ID that this team starts out in. -1 = Default, no vehicle ID.<br>Colors=Team Color-code in RGB<br>RelativeVehicle=-1=Default<br>RadarColor=Radar Color-code in RGB<br>NameFontColor=-1=Default<br>MaxPlayers=Maximum number of players for this team<br>TeamSkillId=Skill ID for this team. 0=Default<br><br><b>[TeamInfo70]</b><br>Name=Team name<br>DefaultVehicle=What is the vehicle ID that this team starts out in. -1 = Default, no vehicle ID.<br>Colors=Team Color-code in RGB<br>RelativeVehicle=-1=Default<br>RadarColor=Radar Color-code in RGB<br>NameFontColor=-1=Default<br>MaxPlayers=Maximum number of players for this team<br>TeamSkillId=Skill ID for this team. 0=Default<br><br><b>[TeamInfo71]</b><br>Name=Team name<br>DefaultVehicle=What is the vehicle ID that this team starts out in. -1 = Default, no vehicle ID.<br>Colors=Team Color-code in RGB<br>RelativeVehicle=-1=Default<br>RadarColor=Radar Color-code in RGB<br>NameFontColor=-1=Default<br>MaxPlayers=Maximum number of players for this team<br>TeamSkillId=Skill ID for this team. 0=Default<br><br><b>[TeamInfo72]</b><br>Name=Team name<br>DefaultVehicle=What is the vehicle ID that this team starts out in. -1 = Default, no vehicle ID.<br>Colors=Team Color-code in RGB<br>RelativeVehicle=-1=Default<br>RadarColor=Radar Color-code in RGB<br>NameFontColor=-1=Default<br>MaxPlayers=Maximum number of players for this team<br>TeamSkillId=Skill ID for this team. 0=Default<br><br><b>[TeamInfo73]</b><br>Name=Team name<br>DefaultVehicle=What is the vehicle ID that this team starts out in. -1 = Default, no vehicle ID.<br>Colors=Team Color-code in RGB<br>RelativeVehicle=-1=Default<br>RadarColor=Radar Color-code in RGB<br>NameFontColor=-1=Default<br>MaxPlayers=Maximum number of players for this team<br>TeamSkillId=Skill ID for this team. 0=Default<br><br><b>[TeamInfo74]</b><br>Name=Team name<br>DefaultVehicle=What is the vehicle ID that this team starts out in. -1 = Default, no vehicle ID.<br>Colors=Team Color-code in RGB<br>RelativeVehicle=-1=Default<br>RadarColor=Radar Color-code in RGB<br>NameFontColor=-1=Default<br>MaxPlayers=Maximum number of players for this team<br>TeamSkillId=Skill ID for this team. 0=Default<br><br><b>[TeamInfo75]</b><br>Name=Team name<br>DefaultVehicle=What is the vehicle ID that this team starts out in. -1 = Default, no vehicle ID.<br>Colors=Team Color-code in RGB<br>RelativeVehicle=-1=Default<br>RadarColor=Radar Color-code in RGB<br>NameFontColor=-1=Default<br>MaxPlayers=Maximum number of players for this team<br>TeamSkillId=Skill ID for this team. 0=Default<br><br><b>[TeamInfo76]</b><br>Name=Team name<br>DefaultVehicle=What is the vehicle ID that this team starts out in. -1 = Default, no vehicle ID.<br>Colors=Team Color-code in RGB<br>RelativeVehicle=-1=Default<br>RadarColor=Radar Color-code in RGB<br>NameFontColor=-1=Default<br>MaxPlayers=Maximum number of players for this team<br>TeamSkillId=Skill ID for this team. 0=Default<br><br><b>[TeamInfo77]</b><br>Name=Team name<br>DefaultVehicle=What is the vehicle ID that this team starts out in. -1 = Default, no vehicle ID.<br>Colors=Team Color-code in RGB<br>RelativeVehicle=-1=Default<br>RadarColor=Radar Color-code in RGB<br>NameFontColor=-1=Default<br>MaxPlayers=Maximum number of players for this team<br>TeamSkillId=Skill ID for this team. 0=Default<br><br><b>[TeamInfo78]</b><br>Name=Team name<br>DefaultVehicle=What is the vehicle ID that this team starts out in. -1 = Default, no vehicle ID.<br>Colors=Team Color-code in RGB<br>RelativeVehicle=-1=Default<br>RadarColor=Radar Color-code in RGB<br>NameFontColor=-1=Default<br>MaxPlayers=Maximum number of players for this team<br>TeamSkillId=Skill ID for this team. 0=Default<br><br><b>[TeamInfo79]</b><br>Name=Team name<br>DefaultVehicle=What is the vehicle ID that this team starts out in. -1 = Default, no vehicle ID.<br>Colors=Team Color-code in RGB<br>RelativeVehicle=-1=Default<br>RadarColor=Radar Color-code in RGB<br>NameFontColor=-1=Default<br>MaxPlayers=Maximum number of players for this team<br>TeamSkillId=Skill ID for this team. 0=Default<br><br><b>[TeamInfo80]</b><br>Name=Team name<br>DefaultVehicle=What is the vehicle ID that this team starts out in. -1 = Default, no vehicle ID.<br>Colors=Team Color-code in RGB<br>RelativeVehicle=-1=Default<br>RadarColor=Radar Color-code in RGB<br>NameFontColor=-1=Default<br>MaxPlayers=Maximum number of players for this team<br>TeamSkillId=Skill ID for this team. 0=Default<br><br><b>[TeamInfo81]</b><br>Name=Team name<br>DefaultVehicle=What is the vehicle ID that this team starts out in. -1 = Default, no vehicle ID.<br>Colors=Team Color-code in RGB<br>RelativeVehicle=-1=Default<br>RadarColor=Radar Color-code in RGB<br>NameFontColor=-1=Default<br>MaxPlayers=Maximum number of players for this team<br>TeamSkillId=Skill ID for this team. 0=Default<br><br><b>[TeamInfo82]</b><br>Name=Team name<br>DefaultVehicle=What is the vehicle ID that this team starts out in. -1 = Default, no vehicle ID.<br>Colors=Team Color-code in RGB<br>RelativeVehicle=-1=Default<br>RadarColor=Radar Color-code in RGB<br>NameFontColor=-1=Default<br>MaxPlayers=Maximum number of players for this team<br>TeamSkillId=Skill ID for this team. 0=Default<br><br><b>[TeamInfo83]</b><br>Name=Team name<br>DefaultVehicle=What is the vehicle ID that this team starts out in. -1 = Default, no vehicle ID.<br>Colors=Team Color-code in RGB<br>RelativeVehicle=-1=Default<br>RadarColor=Radar Color-code in RGB<br>NameFontColor=-1=Default<br>MaxPlayers=Maximum number of players for this team<br>TeamSkillId=Skill ID for this team. 0=Default<br><br><b>[TeamInfo84]</b><br>Name=Team name<br>DefaultVehicle=What is the vehicle ID that this team starts out in. -1 = Default, no vehicle ID.<br>Colors=Team Color-code in RGB<br>RelativeVehicle=-1=Default<br>RadarColor=Radar Color-code in RGB<br>NameFontColor=-1=Default<br>MaxPlayers=Maximum number of players for this team<br>TeamSkillId=Skill ID for this team. 0=Default<br><br><b>[TeamInfo85]</b><br>Name=Team name<br>DefaultVehicle=What is the vehicle ID that this team starts out in. -1 = Default, no vehicle ID.<br>Colors=Team Color-code in RGB<br>RelativeVehicle=-1=Default<br>RadarColor=Radar Color-code in RGB<br>NameFontColor=-1=Default<br>MaxPlayers=Maximum number of players for this team<br>TeamSkillId=Skill ID for this team. 0=Default<br><br><b>[TeamInfo86]</b><br>Name=Team name<br>DefaultVehicle=What is the vehicle ID that this team starts out in. -1 = Default, no vehicle ID.<br>Colors=Team Color-code in RGB<br>RelativeVehicle=-1=Default<br>RadarColor=Radar Color-code in RGB<br>NameFontColor=-1=Default<br>MaxPlayers=Maximum number of players for this team<br>TeamSkillId=Skill ID for this team. 0=Default<br><br><b>[TeamInfo87]</b><br>Name=Team name<br>DefaultVehicle=What is the vehicle ID that this team starts out in. -1 = Default, no vehicle ID.<br>Colors=Team Color-code in RGB<br>RelativeVehicle=-1=Default<br>RadarColor=Radar Color-code in RGB<br>NameFontColor=-1=Default<br>MaxPlayers=Maximum number of players for this team<br>TeamSkillId=Skill ID for this team. 0=Default<br><br><b>[TeamInfo88]</b><br>Name=Team name<br>DefaultVehicle=What is the vehicle ID that this team starts out in. -1 = Default, no vehicle ID.<br>Colors=Team Color-code in RGB<br>RelativeVehicle=-1=Default<br>RadarColor=Radar Color-code in RGB<br>NameFontColor=-1=Default<br>MaxPlayers=Maximum number of players for this team<br>TeamSkillId=Skill ID for this team. 0=Default<br><br><b>[TeamInfo89]</b><br>Name=Team name<br>DefaultVehicle=What is the vehicle ID that this team starts out in. -1 = Default, no vehicle ID.<br>Colors=Team Color-code in RGB<br>RelativeVehicle=-1=Default<br>RadarColor=Radar Color-code in RGB<br>NameFontColor=-1=Default<br>MaxPlayers=Maximum number of players for this team<br>TeamSkillId=Skill ID for this team. 0=Default<br><br><b>[TeamInfo90]</b><br>Name=Team name<br>DefaultVehicle=What is the vehicle ID that this team starts out in. -1 = Default, no vehicle ID.<br>Colors=Team Color-code in RGB<br>RelativeVehicle=-1=Default<br>RadarColor=Radar Color-code in RGB<br>NameFontColor=-1=Default<br>MaxPlayers=Maximum number of players for this team<br>TeamSkillId=Skill ID for this team. 0=Default<br><br><b>[TeamInfo91]</b><br>Name=Team name<br>DefaultVehicle=What is the vehicle ID that this team starts out in. -1 = Default, no vehicle ID.<br>Colors=Team Color-code in RGB<br>RelativeVehicle=-1=Default<br>RadarColor=Radar Color-code in RGB<br>NameFontColor=-1=Default<br>MaxPlayers=Maximum number of players for this team<br>TeamSkillId=Skill ID for this team. 0=Default<br><br><b>[TeamInfo92]</b><br>Name=Team name<br>DefaultVehicle=What is the vehicle ID that this team starts out in. -1 = Default, no vehicle ID.<br>Colors=Team Color-code in RGB<br>RelativeVehicle=-1=Default<br>RadarColor=Radar Color-code in RGB<br>NameFontColor=-1=Default<br>MaxPlayers=Maximum number of players for this team<br>TeamSkillId=Skill ID for this team. 0=Default<br><br><b>[TeamInfo93]</b><br>Name=Team name<br>DefaultVehicle=What is the vehicle ID that this team starts out in. -1 = Default, no vehicle ID.<br>Colors=Team Color-code in RGB<br>RelativeVehicle=-1=Default<br>RadarColor=Radar Color-code in RGB<br>NameFontColor=-1=Default<br>MaxPlayers=Maximum number of players for this team<br>TeamSkillId=Skill ID for this team. 0=Default<br><br><b>[TeamInfo94]</b><br>Name=Team name<br>DefaultVehicle=What is the vehicle ID that this team starts out in. -1 = Default, no vehicle ID.<br>Colors=Team Color-code in RGB<br>RelativeVehicle=-1=Default<br>RadarColor=Radar Color-code in RGB<br>NameFontColor=-1=Default<br>MaxPlayers=Maximum number of players for this team<br>TeamSkillId=Skill ID for this team. 0=Default<br><br><b>[TeamInfo95]</b><br>Name=Team name<br>DefaultVehicle=What is the vehicle ID that this team starts out in. -1 = Default, no vehicle ID.<br>Colors=Team Color-code in RGB<br>RelativeVehicle=-1=Default<br>RadarColor=Radar Color-code in RGB<br>NameFontColor=-1=Default<br>MaxPlayers=Maximum number of players for this team<br>TeamSkillId=Skill ID for this team. 0=Default<br><br><b>[TeamInfo96]</b><br>Name=Team name<br>DefaultVehicle=What is the vehicle ID that this team starts out in. -1 = Default, no vehicle ID.<br>Colors=Team Color-code in RGB<br>RelativeVehicle=-1=Default<br>RadarColor=Radar Color-code in RGB<br>NameFontColor=-1=Default<br>MaxPlayers=Maximum number of players for this team<br>TeamSkillId=Skill ID for this team. 0=Default<br><br><b>[TeamInfo97]</b><br>Name=Team name<br>DefaultVehicle=What is the vehicle ID that this team starts out in. -1 = Default, no vehicle ID.<br>Colors=Team Color-code in RGB<br>RelativeVehicle=-1=Default<br>RadarColor=Radar Color-code in RGB<br>NameFontColor=-1=Default<br>MaxPlayers=Maximum number of players for this team<br>TeamSkillId=Skill ID for this team. 0=Default<br><br><b>[TeamInfo98]</b><br>Name=Team name<br>DefaultVehicle=What is the vehicle ID that this team starts out in. -1 = Default, no vehicle ID.<br>Colors=Team Color-code in RGB<br>RelativeVehicle=-1=Default<br>RadarColor=Radar Color-code in RGB<br>NameFontColor=-1=Default<br>MaxPlayers=Maximum number of players for this team<br>TeamSkillId=Skill ID for this team. 0=Default<br><br><b>[TeamInfo99]</b><br>Name=Team name<br>DefaultVehicle=What is the vehicle ID that this team starts out in. -1 = Default, no vehicle ID.<br>Colors=Team Color-code in RGB<br>RelativeVehicle=-1=Default<br>RadarColor=Radar Color-code in RGB<br>NameFontColor=-1=Default<br>MaxPlayers=Maximum number of players for this team<br>TeamSkillId=Skill ID for this team. 0=Default</font></center></body></html>