rendered paste body/*Contains information about a rider*/struct rider{ char * riderName; char * riderPhone; char * routeNumber; char * tripTime; char * timeOfDay; char * numOfRiders;};/*All manipulation is done using this function*/class ManipInfo{ public: ManipInfo(); //Constructor ~ManipInfo(); //Destructor int addRiderInfo(char* riderName, char* riderPhone, char* routeNumber, char* tripTime, char* timeOfDay, char* numOfRiders); private: /*Private nodes*/ rider * head; rider * current; rider * next;};