rendered paste bodyon *:text:!dh:#: {
if ((%dmmatch. [ $+ [ $chan ] ] == off) || ($nick != %striker. [ $+ [ $chan ] ])) {
notice $nick 6It has to be your turn in a 4Duel Match 6to use that command
halt
}
if ($nick == %striker. [ $+ [ $chan ] ]) {
if (%striker. [ $+ [ $chan ] ] == %dueller1. [ $+ [ $chan ] ]) {
set %dh1. [ $+ [ $chan ] ] $rand(0,33)
/dec %hpdueller2. [ $+ [ $chan ] ] %dh1. [ $+ [ $chan ] ]
if (%hpdueller2. [ $+ [ $chan ] ] < 0) { set %hpdueller2. [ $+ [ $chan ] ] 0 }
msg $chan 4 $+ %dueller1. [ $+ [ $chan ] ] 6just hit 4 $+ %dh1. [ $+ [ $chan ] ]
msg $chan 4 $+ %dueller2. [ $+ [ $chan ] ] $+ 's 6Hit Points are now %hpdueller2. [ $+ [ $chan ] ]
set %striker. [ $+ [ $chan ] ] %dueller2. [ $+ [ $chan ] ]
if (%hpdueller2. [ $+ [ $chan ] ] < 1) {
msg $chan 4 $+ %dueller1. [ $+ [ $chan ] ] 6Has won the fight.
inc %wins. [ $+ [ %dueller1. [ $+ [ $chan ] ] ] ]
inc %losses. [ $+ [ %dueller2. [ $+ [ $chan ] ] ] ]
unset %firsthit. [ $+ [ $chan ] ]
unset %dueller1. [ $+ [ $chan ] ]
unset %dueller2. [ $+ [ $chan ] ]
unset %hpdueller1. [ $+ [ $chan ] ]
unset %hpdueller2. [ $+ [ $chan ] ]
unset %sadueller1. [ $+ [ $chan ] ]
unset %sadueller2. [ $+ [ $chan ] ]
set %dmmatch. [ $+ [ $chan ] ] off
unset %striker. [ $+ [ $chan ] ]
halt
}
}
else {
msg $chan 4 $+ %striker. [ $+ [ $chan ] ] $+ 's 6Turn to attack.
halt
}
}
if ($nick == %striker. [ $+ [ $chan ] ]) {
if (%striker. [ $+ [ $chan ] ] == %dueller2. [ $+ [ $chan ] ]) {
set %dh1. [ $+ [ $chan ] ] $rand(0,33)
/dec %hpdueller1. [ $+ [ $chan ] ] %dh1. [ $+ [ $chan ] ]
if (%hpdueller1. [ $+ [ $chan ] ] < 0) { set %hpdueller1. [ $+ [ $chan ] ] 0 }
msg $chan 4 $+ %dueller2. [ $+ [ $chan ] ] 6just hit 4 $+ %dh1. [ $+ [ $chan ] ]
msg $chan 4 $+ %dueller1. [ $+ [ $chan ] ] $+ 's 6Hit Points are now %hpdueller1. [ $+ [ $chan ] ]
set %striker. [ $+ [ $chan ] ] %dueller1. [ $+ [ $chan ] ]
if (%hpdueller1. [ $+ [ $chan ] ] < 1) {
msg $chan 4 $+ %dueller2. [ $+ [ $chan ] ] 6Has won the fight.
inc %wins. [ $+ [ %dueller2. [ $+ [ $chan ] ] ] ]
inc %losses. [ $+ [ %dueller1. [ $+ [ $chan ] ] ] ]
unset %firsthit. [ $+ [ $chan ] ]
unset %dueller2. [ $+ [ $chan ] ]
unset %dueller1. [ $+ [ $chan ] ]
unset %hpdueller2. [ $+ [ $chan ] ]
unset %hpdueller1. [ $+ [ $chan ] ]
unset %sadueller2. [ $+ [ $chan ] ]
unset %sadueller1. [ $+ [ $chan ] ]
set %dmmatch. [ $+ [ $chan ] ] off
unset %striker. [ $+ [ $chan ] ]
halt }
}
else {
msg $chan 4 $+ %striker. [ $+ [ $chan ] ] $+ 's 6Turn to attack.
halt
}
}
}