All pastes #466056 Raw Edit

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#466056 ·published 2007-04-30 19:49 UTC
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#include "colors.inc"    
#include "glass.inc"

camera {
  location <0, 5, -25>
  look_at 0
  angle 30
}
background { color Grey }
light_source { <300, 1000, -1000> White } 

intersection {
  sphere { <-1, 0, 0> 2 }
  sphere { <1, 0, 0> 2 }
  //texture { F_Glass1 }
  pigment {Col_Glass_Bluish}
  finish { phong 0.7 reflection 0.1 refraction 1 ior 1.33 } 
  scale 1.5
  rotate y*20
  
}

plane {
  y,-2
  pigment { White }
  
}