All pastes #465871 Raw Edit

Mine

public text v1 · immutable
#465871 ·published 2007-04-30 17:40 UTC
rendered paste body
//------------------------------------------------------------------------------

//

// San Fierro TDM. A Team Deathmtach script for SA-MP 0.1

//

//------------------------------------------------------------------------------



#include <a_samp>

#include <core>

#include <float>

//Global stuff and defines for our gamemode

static gTeam[MAX_PLAYERS]; // Tracks the team assignment for each player

new gPlayerClass[MAX_PLAYERS];

//Color Defines

#define COLOR_GREY 0xAFAFAFAA

#define COLOR_GREEN 0x33AA33AA

#define COLOR_RED 0xAA3333AA

#define COLOR_YELLOW 0xFFFF00AA

#define COLOR_PINK 0xFF66FFAA

#define COLOR_BLUE 0x0000BBAA

#define COLOR_LIGHTBLUE 0x33CCFFAA

#define COLOR_DARKRED 0x660000AA

#define COLOR_ORANGE 0xFF9900AA

#define COLOR_PURPLE 0x9B30FF

#define COLOR_WHITE  0xFFFFFF
//Team Defines

#define TEAM_WORKER 0

#define TEAM_PIMP 1

#define TEAM_GOLFER 2

#define TEAM_TRIAD 3

#define TEAM_MECHANIC 4

#define TEAM_VALET 5

#define TEAM_MEDIC 6

#define TEAM_FBI 7



// Round duration

new gRoundTime = 3600000; // 60 mins

//new gRoundTime = 900000; //15 mins

//new gRoundTime = 300000; // 5 mins



//------------------------------------------------------------------------------
new countdown=0;
new COUNTDOWN_TIMER;
new test;

main()

{

	print("\n----------------------------------");

	print("  SFTDM by Cam (2006)\n");

	print("----------------------------------\n");

}



//------------------------------------------------------------------------------



public OnGameModeInit()

{

	SetGameModeText("San Fierro TDM");

	SetTeamCount(7);

	ShowNameTags(1);

	ShowPlayerMarkers(1);

	SetWorldTime(18);



	AddPlayerClass(260,-2062.5583,237.4662,35.7149,268.8936,22,272,25,40,4,1); //Worker

	AddPlayerClass(249,-2653.6443,1388.2767,7.1301,212.8453,23,272,29,270,5,1); //Pimp

	AddPlayerClass(259,-2642.2583,-274.9985,7.5393,135.0036,25,40,32,250,9,1); //Golfer

	AddPlayerClass(118,-2157.2119,649.5484,52.3672,267.0820,24,70,31,250,4,1); //Triad

	AddPlayerClass(50,-1377.4271,466.0897,7.1875,1.0348,22,272,30,300,9,1); //Mechanic

	AddPlayerClass(253,-1754.9976,958.5851,24.8828,163.2550,25,40,24,70,4,1); //Valet

	AddPlayerClass(274,-2665.4282,635.6348,14.4531,179.8403,33,40,23,272,4,1); //Medic

    AddPlayerClass(286,-1635.0077,665.8105,7.1875,264.2244,29,300,22,170,3,1); //FBI

	AddStaticVehicle(401,-2118.9319,194.8274,35.7567,2.7513,-1,-1);

	AddStaticVehicle(401,-2036.5212,305.6321,35.9090,359.8144,-1,-1);

	AddStaticVehicle(413,-2087.8369,255.6416,37.0341,357.9168,-1,-1);

	AddStaticVehicle(457,-2652.9031,-297.2605,8.0617,315.6009,-1,-1);

	AddStaticVehicle(457,-2659.7441,-289.6562,8.0920,313.6239,-1,-1);

	AddStaticVehicle(457,-2642.9949,-301.7552,8.0090,47.6567,-1,-1);

	AddStaticVehicle(421,-2681.7434,-276.2391,8.0605,44.2241,-1,-1);

	AddStaticVehicle(575,-2618.9480,1376.7870,7.7322,181.1998,-1,-1);

	AddStaticVehicle(411,-2645.5964,1376.7522,7.8935,267.8349,-1,-1);

	AddStaticVehicle(409,-2628.6924,1377.4845,7.9350,180.7913,-1,-1);

	AddStaticVehicle(409,-2633.1638,1332.7010,7.9953,269.6430,-1,-1);

	AddStaticVehicle(405,-2126.2573,650.7344,53.2421,88.8335,-1,-1);

	AddStaticVehicle(405,-2125.8604,658.0598,53.3040,92.1547,-1,-1);

	AddStaticVehicle(445,-2158.0305,657.3961,53.2440,272.5298,-1,-1);

	AddStaticVehicle(522,-2151.1257,629.7889,52.8293,180.7068,-1,-1);

	AddStaticVehicle(484,-1476.5386,700.1740,1.1248,355.3123,-1,-1);

	AddStaticVehicle(446,-1571.3143,1263.2914,1.2879,269.1020,-1,-1);

	AddStaticVehicle(446,-1720.0265,1436.3821,1.4272,3.3108,-1,-1);

	AddStaticVehicle(445,-2156.6838,942.3219,80.8784,269.6746,-1,-1);

	AddStaticVehicle(480,-2223.2629,1083.2794,80.7819,359.6700,-1,-1);

	AddStaticVehicle(444,-2517.2996,1229.3512,38.7999,209.3221,-1,-1);

	AddStaticVehicle(522,-1654.1005,1211.9901,14.2380,315.9562,-1,-1);

	AddStaticVehicle(415,-1660.4161,1213.3704,8.0209,295.4768,-1,-1);

	AddStaticVehicle(415,-1553.3494,1089.8568,7.9584,89.1789,-1,-1);

	AddStaticVehicle(420,-1497.4607,845.8477,7.9671,88.5197,-1,-1);

	AddStaticVehicle(421,-1699.4597,1035.9624,46.0932,91.6588,-1,-1);

	AddStaticVehicle(559,-1786.6871,1206.5266,25.7813,178.8742,-1,-1);

	AddStaticVehicle(559,-1703.9169,1339.6957,7.8358,133.6003,-1,-1);

	AddStaticVehicle(539,-1835.1257,1425.9342,1.5476,184.1130,-1,-1);

	AddStaticVehicle(539,-2441.2109,1414.1995,1.4429,86.1079,-1,-1);

	AddStaticVehicle(547,-2438.0117,1340.9783,8.7316,86.7979,-1,-1);

	AddStaticVehicle(411,-2166.5498,1251.0760,28.2782,1.6030,-1,-1);

	AddStaticVehicle(411,-2636.3838,932.3286,72.5378,187.1212,-1,-1);

	AddStaticVehicle(461,-2566.5906,989.6594,78.8568,358.1472,-1,-1);

	AddStaticVehicle(461,-2464.8860,896.7036,63.6223,0.6326,-1,-1);

	AddStaticVehicle(542,-2273.8679,921.3689,67.3102,359.9958,-1,-1);

	AddStaticVehicle(400,-2459.9055,786.4501,36.2643,89.8722,-1,-1);

	AddStaticVehicle(400,-2673.5830,802.1517,51.0693,0.3607,-1,-1);

	AddStaticVehicle(539,-2952.4602,495.9247,1.9517,0.4375,-1,-1);

	AddStaticVehicle(446,-2970.6746,497.2838,1.3557,4.0073,-1,1);

	AddStaticVehicle(444,-2902.7820,342.5712,6.3723,138.7612,-1,-1);

	AddStaticVehicle(444,-2876.3977,26.3173,7.2123,118.5961,-1,-1);

	AddStaticVehicle(470,-1382.4279,455.8060,7.1838,359.9849,-1,-1);

	AddStaticVehicle(470,-1439.3396,455.1034,7.1739,0.1531,-1,-1);

	AddStaticVehicle(542,-1465.0304,455.6730,7.9280,358.9676,-1,-1);

	AddStaticVehicle(571,-1677.1865,438.8195,7.4635,227.1910,-1,-1);

	AddStaticVehicle(476,-1433.3817,-504.8247,15.8794,158.2625,-1,-1);

	AddStaticVehicle(476,-1464.6495,-522.4009,15.8899,234.2019,-1,-1);

	AddStaticVehicle(593,-1354.2429,-467.9689,15.6386,162.9646,-1,-1);

	AddStaticVehicle(593,-1387.8518,-484.0513,15.6341,247.9289,-1,-1);

	AddStaticVehicle(487,-1162.1279,-460.9374,15.3257,53.8622,-1,-1);

	AddStaticVehicle(553,-1317.8910,-260.4665,16.4827,288.2876,-1,-1);

	AddStaticVehicle(553,-1362.9397,-183.5522,16.4848,308.6994,-1,-1);

	AddStaticVehicle(447,-1187.9520,26.1456,15.1604,45.3312,-1,-1);

	AddStaticVehicle(447,-1222.7996,-10.4235,15.1594,45.5780,-1,-1);

	AddStaticVehicle(475,-1872.5575,-820.7949,32.8273,90.7921,-1,-1);

	AddStaticVehicle(444,-1898.3019,-915.5814,33.3947,91.2857,-1,-1);

	AddStaticVehicle(496,-2124.4800,-929.0856,32.7397,269.1853,-1,-1);

	AddStaticVehicle(496,-2133.3015,-847.1439,32.7396,88.8312,-1,-1);

	AddStaticVehicle(516,-2134.1038,-775.5048,32.8568,91.5838,-1,-1);

	AddStaticVehicle(516,-2134.1428,-453.9576,36.1699,95.0875,-1,-1);

	AddStaticVehicle(541,-2035.6851,170.2529,29.4610,268.9087,-1,-1);

	AddStaticVehicle(500,-2219.7209,-83.2318,36.4367,2.0481,-1,-1);

	AddStaticVehicle(541,-2018.4379,-98.9675,35.7890,358.5420,-1,-1);

	AddStaticVehicle(541,-2352.0959,-126.8848,35.9374,179.5324,-1,-1);

	AddStaticVehicle(405,-2180.1277,41.8536,36.1953,269.9865,-1,-1);

	AddStaticVehicle(522,-2269.4526,69.5823,35.7279,89.6104,-1,-1);

	AddStaticVehicle(522,-2266.0090,145.0206,35.7322,92.0045,-1,-1);

	AddStaticVehicle(475,-2129.2864,787.6249,70.3666,87.1679,-1,-1);

	AddStaticVehicle(475,-2424.9958,740.8871,35.8205,177.6701,-1,-1);

	AddStaticVehicle(400,-2684.7639,636.4294,14.5454,179.2696,-1,-1);

	AddStaticVehicle(496,-2545.7666,627.5895,15.1684,89.1952,-1,-1);

	AddStaticVehicle(496,-2428.7107,514.7900,30.6451,207.9893,-1,-1);

	AddStaticVehicle(429,-2498.4822,357.5526,35.7969,58.0823,-1,-1);

	AddStaticVehicle(429,-2664.9673,268.9968,5.0156,357.6026,-1,-1);

	AddStaticVehicle(420,-2626.5276,-53.6779,5.1144,357.7703,-1,-1);

	AddStaticVehicle(434,-2718.5354,-124.4790,5.3071,269.1429,-1,-1);

	AddStaticVehicle(434,-2487.5295,-125.3075,26.5715,90.9363,-1,-1);

	AddStaticVehicle(400,-2486.0298,51.5018,27.7954,177.2178,-1,-1);

	AddStaticVehicle(400,-2574.9736,146.5981,5.4279,1.8790,-1,-1);

	AddStaticVehicle(559,-2800.0251,205.2155,7.8399,92.2606,-1,-1);

	AddStaticVehicle(549,-1741.0009,811.0599,25.5879,270.6703,-1,-1);

	AddStaticVehicle(549,-1920.7559,875.2713,36.1113,270.0973,-1,-1);

	AddStaticVehicle(500,-2040.4465,1107.7076,54.4032,89.8491,-1,-1);

	AddStaticVehicle(500,-1968.8488,465.6065,36.2766,89.3124,-1,-1);

	AddStaticVehicle(401,-1938.2876,584.4863,35.9137,1.1244,-1,-1);

	AddStaticVehicle(401,-1825.2035,-0.4858,15.8965,270.0104,-1,-1);

	AddStaticVehicle(579,-1820.0182,-175.9391,10.3323,87.9147,-1,-1);

	AddStaticVehicle(429,-1687.9076,1003.5587,18.2656,91.3972,-1,-1);

	AddStaticVehicle(439,-1704.8613,1058.0004,18.4810,182.3475,-1,-1);

	AddStaticVehicle(579,-1702.2262,1028.7677,18.5187,270.2923,-1,-1);

	AddStaticVehicle(480,-1735.9534,1016.0621,18.3580,268.5771,-1,-1);

	AddStaticVehicle(400,-2782.3508,442.1533,5.5383,57.1401,-1,-1);

	AddStaticVehicle(400,-2836.3665,865.6495,44.1470,268.7662,-1,-1);

	AddStaticVehicle(415,-2899.3823,1112.4786,27.3954,268.9744,-1,-1);

	AddStaticVehicle(516,-2654.5662,615.2198,15.2873,0.1598,-1,-1);

	AddStaticVehicle(416,-2618.7363,627.2617,15.6024,179.6464,-1,-1);

	AddStaticVehicle(401,-1968.8031,-400.9335,35.1227,88.2282,-1,-1);

	AddStaticVehicle(516,-1904.3373,-599.6174,24.4277,344.2378,-1,-1);

	AddStaticVehicle(475,-1639.3912,-567.4948,13.9482,80.1914,-1,-1);

	AddStaticVehicle(475,-1405.5500,-309.2615,13.9504,174.9827,-1,-1);

	AddStaticVehicle(475,-2132.1143,160.2086,35.1341,270.0023,-1,-1);

	AddStaticVehicle(500,-2151.4924,428.9210,35.1902,176.6156,-1,-1);

	AddStaticVehicle(500,-2304.8279,360.0154,35.2835,201.6184,-1,-1);

	AddStaticVehicle(522,-1696.7413,977.0867,17.1574,7.0263,-1,-1);

	AddStaticVehicle(429,-2641.7395,1333.0645,6.8700,356.7557,-1,-1);

	AddStaticVehicle(457,-2650.6292,-280.5106,7.0874,132.0127,-1,-1);

	AddStaticVehicle(421,-1409.6693,456.0711,7.0672,3.2988,-1,-1);

	AddStaticVehicle(487,-1681.5756,706.4234,30.7777,266.5047,-1,-1);

    AddStaticVehicle(603,-2617.2964,1349.0765,7.0217,358.1852,-1,-1); //

	AddStaticVehicle(475,-2129.8242,288.0418,34.9864,269.9582,-1,-1); //

	AddStaticVehicle(475,-2664.0950,-259.9579,6.5482,74.4868,-1,-1); //

	AddStaticVehicle(597,-1628.6875,652.5107,6.9568,0.9097,-1,-1); //

	AddStaticVehicle(597,-1616.7957,652.5980,6.9551,0.6199,-1,-1); //

	AddStaticVehicle(597,-1594.2644,672.5858,6.9564,176.7420,-1,-1); //

    AddStaticVehicle(597,-1593.5823,652.3891,6.9567,1.3142,0,1); //

	AddStaticVehicle(597,-1611.9730,673.5499,6.9567,181.6088,0,1); //

//Trains

//	AddStaticVehicle(537,-1943.3127,158.0254,27.0006,357.3614,121,1);

//	AddStaticVehicle(569,-1943.3127,158.0254,27.0006,357.3614,121,1);

//	AddStaticVehicle(569,-1943.3127,158.0254,27.0006,357.3614,121,1);

//	AddStaticVehicle(569,-1943.3127,158.0254,27.0006,357.3614,121,1);

//Pickups

	AddStaticPickup(370, 15, -2209.4707,294.1174,35.1172); // jetpack

	AddStaticPickup(370, 15, -1765.4392,-174.7473,3.5547); // jetpack

	SetTimer("GameModeExitFunc", gRoundTime, 0);

	return 1;

 }



//------------------------------------------------------------------------------



public OnPlayerConnect(playerid)

{

 GameTextForPlayer(playerid,"San Fierro: ~r~TDM",2500,5);


	SetPlayerColor(playerid, COLOR_GREY); // Set the player's color to inactive

	GivePlayerMoney(playerid, 10000);


 new string[256];

	new name[MAX_PLAYER_NAME];

 	GetPlayerName(playerid,name, sizeof(name));

	format(string, sizeof(string), ".:Bienvenue:. Profité bien de mon serveur, pour plus d'info taper /aide", name);

	SendClientMessage(playerid, COLOR_LIGHTBLUE ,string);


	return 1;

}





//------------------------------------------------------------------------------



public OnPlayerSpawn(playerid)

{

	SetPlayerInterior(playerid,0);

	if(gTeam[playerid] == TEAM_WORKER) {

	SetPlayerColor(playerid,COLOR_GREEN); // Green

		}

	else if(gTeam[playerid] == TEAM_PIMP) {

	SetPlayerColor(playerid,COLOR_RED); // Red

		}

	else if(gTeam[playerid] == TEAM_GOLFER) {

	SetPlayerColor(playerid,COLOR_YELLOW); // Yellow

		}

	else if(gTeam[playerid] == TEAM_TRIAD) {

	SetPlayerColor(playerid,COLOR_PINK); // Pink

		}

	else if(gTeam[playerid] == TEAM_MECHANIC) {

	SetPlayerColor(playerid,COLOR_BLUE); // Blue

		}

	else if(gTeam[playerid] == TEAM_VALET) {

	SetPlayerColor(playerid,COLOR_LIGHTBLUE); // Light Blue

		}

	else if(gTeam[playerid] == TEAM_MEDIC) {

	SetPlayerColor(playerid,COLOR_DARKRED); // Dark Red

		}

	else if(gTeam[playerid] == TEAM_FBI) {

	SetPlayerColor(playerid,COLOR_ORANGE); // Orange

	}

	return 1;

}



//------------------------------------------------------------------------------



public OnPlayerDeath(playerid, killerid, reason)

{

	if(killerid == INVALID_PLAYER_ID) {

        SendDeathMessage(INVALID_PLAYER_ID,playerid,reason);

	} else {

        if(gTeam[killerid] != gTeam[playerid]) {

	    	// Valid kill

	    	SendDeathMessage(killerid,playerid,reason);

			SetPlayerScore(killerid,GetPlayerScore(killerid)+1);

			GivePlayerMoney(killerid, 1000);

}

		else {

			//Team Killer!

		new warning[256];

		format(warning, sizeof(warning), "Be careful! You have been punished for teamkilling.");

		SendClientMessage(killerid, 0xFFFF00AA, warning);

		SendDeathMessage(killerid,playerid,reason);

		GivePlayerMoney(killerid, -1000);

		SetPlayerScore(killerid, GetPlayerScore(killerid) - 1);

}

	}

 	return 1;

}



//------------------------------------------------------------------------------



public SetupPlayerForClassSelection(playerid)

{

	SetPlayerInterior(playerid,14);

	SetPlayerPos(playerid,258.4893,-41.4008,1002.0234);

	SetPlayerFacingAngle(playerid, 90.0);

	SetPlayerCameraPos(playerid,256.0815,-43.0475,1003.0234);

	SetPlayerCameraLookAt(playerid,258.4893,-41.4008,1002.0234);

    PlayerPlaySound(playerid,1097,258.4893,-41.4008,1002.0234);

}



//------------------------------------------------------------------------------



public OnPlayerRequestClass(playerid, classid)

{

	SetPlayerClass(playerid, classid);

	SetupPlayerForClassSelection(playerid);

	gPlayerClass[playerid] = classid;

	switch (classid) {

	    case 0:

	        {

				GameTextForPlayer(playerid, "~g~Worker", 500, 3);

			}

		case 1:

		    {

				GameTextForPlayer(playerid, "~g~Pimp", 500, 3);

			}

		case 2:

	        {

				GameTextForPlayer(playerid, "~g~Golfer", 500, 3);

			}

		case 3:

	        {

				GameTextForPlayer(playerid, "~g~Triad", 500, 3);

			}

		case 4:

	        {

				GameTextForPlayer(playerid, "~g~Mechanic", 500, 3);

			}

		case 5:

	        {

				GameTextForPlayer(playerid, "~g~Valet", 500, 3);

			}

		case 6:

	        {

				GameTextForPlayer(playerid, "~g~Medic", 500, 3);

			}

		case 7:

	        {

				GameTextForPlayer(playerid, "~g~FBI", 500, 3);

	}

}

	return 1;

}



//------------------------------------------------------------------------------



public GameModeExitFunc()

 {

	GameModeExit();

	return 1;

 }



//------------------------------------------------------------------------------



SetPlayerClass(playerid, classid) {

	if(classid == 0) {

	gTeam[playerid] = TEAM_WORKER;

	} else if(classid == 1) {

	gTeam[playerid] = TEAM_PIMP;

	} else if(classid == 2) {

	gTeam[playerid] = TEAM_GOLFER;

	} else if(classid == 3) {

	gTeam[playerid] = TEAM_TRIAD;

	} else if(classid == 4) {

	gTeam[playerid] = TEAM_MECHANIC;

	} else if(classid == 5) {

 	gTeam[playerid] = TEAM_VALET;

	} else if(classid == 6) {

 	gTeam[playerid] = TEAM_MEDIC;

 	} else if(classid == 7) {

 	gTeam[playerid] = TEAM_FBI;

	}

}



//------------------------------------------------------------------------------

public OnPlayerCommandText(playerid, cmdtext[]){


if(strcmp(cmdtext, "/Katana", true)==0){
GivePlayerWeapon(playerid,8 ,1);
GivePlayerMoney(playerid, -50);//argent pour acheter l'arme
SendClientMessage(playerid, 0xFFFF00AA, "Tu as une Katana !");

}

else if(strcmp(cmdtext, "/Grenades", true)==0){
GivePlayerWeapon(playerid,16 ,25);
GivePlayerMoney(playerid, -50);//argent pour acheter l'arme
SendClientMessage(playerid, 0xFFFF00AA, "Tu as des grenades !");

}

else if(strcmp(cmdtext, "/AK47", true)==0){
GivePlayerWeapon(playerid,30 ,100);
GivePlayerMoney(playerid, -100);//argent pour acheter l'arme
SendClientMessage(playerid, 0xFFFF00AA, "Tu as AK47 !");

}
else if(strcmp(cmdtext, "/sniper", true)==0){
GivePlayerWeapon(playerid,34 ,20);
GivePlayerMoney(playerid, -100);//argent pour acheter l'arme
SendClientMessage(playerid, 0xFFFF00AA, "Tu as un sniper !");

}
else if(strcmp(cmdtext, "/minigun", true)==0){
GivePlayerWeapon(playerid,38 ,800);
GivePlayerMoney(playerid, -200);//argent pour acheter l'arme
SendClientMessage(playerid, 0xFFFF00AA, "Tu as un minigun !");

}
else if(strcmp(cmdtext, "/Parachute", true)==0){
GivePlayerWeapon(playerid,46 ,1);
GivePlayerMoney(playerid, -50);//argent pour acheter l'arme
SendClientMessage(playerid, 0xFFFF00AA, "Tu as un parachute !");

}

else if(strcmp(cmdtext,"/chiliad", true)==0){
if(IsPlayerInAnyVehicle(playerid)){
new Float:X;
new Float:Y;
new Float:Z;
new VehicleID;
GetPlayerPos(playerid, X, Y, Z);//observe où le joueur se situe
VehicleID = GetPlayerVehicleID(playerid);//pareil pour le véhicule
SetVehiclePos(VehicleID,-2329.6187,-1608.4329,483.7257);//pose la voiture
} else {
new Float:X;
new Float:Y;
new Float:Z;
GetPlayerPos(playerid, X, Y, Z);//pour le joueur
SetPlayerPos(playerid,-2329.6187,-1608.4329,483.7257);//idem

}
}

if (strcmp(cmdtext, "/aide", true)==0){
        SendClientMessage(playerid, COLOR_LIGHTBLUE, "Pour commencer prenez connaisance du but en tapant /but");
        SendClientMessage(playerid, COLOR_LIGHTBLUE, "Pour connaitre les teleportation, tapez /teleportation?");
        SendClientMessage(playerid, COLOR_LIGHTBLUE, "Pour conaitre la liste d'arme, tapez /arme?");
        SendClientMessage(playerid, COLOR_LIGHTBLUE, "Pour voir toute les commandes possible tapez /commande?");
		SendClientMessage(playerid, COLOR_LIGHTBLUE, "Sinon bon jeu sur mon serveur !!!");

}

if (strcmp(cmdtext, "/but", true)==0){
        SendClientMessage(playerid, COLOR_GREY, "Le but est de faire du stunt amusez vous bien");

}


if (strcmp(cmdtext, "/teleportation?", true)==0){
        SendClientMessage(playerid, COLOR_LIGHTBLUE, "Voici les teleportation possible");
        SendClientMessage(playerid, COLOR_LIGHTBLUE, "/chiliad");

}

if (strcmp(cmdtext, "/arme?", true)==0){
        SendClientMessage(playerid, COLOR_ORANGE, "Voici les armes possibles");
        SendClientMessage(playerid, COLOR_ORANGE, "/katana");
        SendClientMessage(playerid, COLOR_ORANGE, "/Grenades");
        SendClientMessage(playerid, COLOR_ORANGE, "/AK47");
        SendClientMessage(playerid, COLOR_ORANGE, "/sniper");
        SendClientMessage(playerid, COLOR_ORANGE, "/minigun");
        SendClientMessage(playerid, COLOR_ORANGE, "/Parachute");

}

if (strcmp(cmdtext, "/commande?", true)==0){
        SendClientMessage(playerid, COLOR_ORANGE, "Voici les commandes possibles");
        SendClientMessage(playerid, COLOR_ORANGE, "/cam1");
        SendClientMessage(playerid, COLOR_ORANGE, "/arme?");
        SendClientMessage(playerid, COLOR_ORANGE, "/teleportation?");
        SendClientMessage(playerid, COLOR_ORANGE, "/lock");
        SendClientMessage(playerid, COLOR_ORANGE, "/unlock");
}

if (strcmp(cmdtext, "/lock", true)==0)
{
if(IsPlayerInAnyVehicle(playerid))
{
new State=GetPlayerState(playerid);
if(State!=PLAYER_STATE_DRIVER)
{
SendClientMessage(playerid,0xFFFF00AA,"You can only lock the doors as the driver.");
return 1;
}
new i;
for(i=0;i<MAX_PLAYERS;i++)
{
if(i != playerid)
{
SetVehicleParamsForPlayer(GetPlayerVehicleID(playerid),i, 0, 1);
}
}
SendClientMessage(playerid, 0xFFFF00AA, "Vehicle locked!");
new Float:pX, Float:pY, Float:pZ;
GetPlayerPos(playerid,pX,pY,pZ);
PlayerPlaySound(playerid,1056,pX,pY,pZ);
}
else
{
SendClientMessage(playerid, 0xFFFF00AA, "You're not in a vehicle!");
}
return 1;
}


if (strcmp(cmdtext, "/unlock", true)==0)
{
if(IsPlayerInAnyVehicle(playerid))
{
new State=GetPlayerState(playerid);
if(State!=PLAYER_STATE_DRIVER)
{
SendClientMessage(playerid,0xFFFF00AA,"You can only unlock the doors as the driver.");
return 1;
}
new i;
for(i=0;i<MAX_PLAYERS;i++)
{
SetVehicleParamsForPlayer(GetPlayerVehicleID(playerid),i, 0, 0);
}
SendClientMessage(playerid, 0xFFFF00AA, "Vehicle unlocked!");
new Float:pX, Float:pY, Float:pZ;
GetPlayerPos(playerid,pX,pY,pZ);
PlayerPlaySound(playerid,1057,pX,pY,pZ);
}
else
{
SendClientMessage(playerid, 0xFFFF00AA, "You're not in a vehicle!");

	}

	countdown++; // add one
	if (countdown >= 4)
	{
	    countdown = 0;
	    SendClientMessageToAll(COLOR_WHITE, "GO!!!!");
	    KillTimer(COUNTDOWN_TIMER);
	} else {
     new test1[256];
	 format(test1, sizeof(test1), "%i...", countdown);
		SendClientMessageToAll(COLOR_WHITE, test1);
	}
}

if(strcmp("cmd", "/countdown", true) == 0)
{
	countdown = 0; // reset
	COUNTDOWN_TIMER = SetTimer("COUNTDOWN", 500, true);
	return 1;
}


if (strcmp(cmdtext, "/cam1", true) == 0)
{
SetPlayerCameraPos(playerid, -2020,280.747,40.5078);
SetPlayerCameraLookAt(playerid,-1960.05,280.747,36.5078);

}

return 1;
}

le warning:
C:\PROGRA~1\ROCKST~1\GTASAN~1\SAMP\GAMEMO~1\src\smackou.pwn(905) : warning 203: symbol is never used: "test"
Pawn compiler 3.0.3367			Copyright (c) 1997-2005, ITB CompuPhase


1 Warning.