; ############################################################
; pcw
; ############################################################
/var %world
on 1:TEXT:!setpcw*:#:{
if ($nick isop $chan) || ($nick ishop $chan) || ($nick isvoice $chan) {
set %world $2
/msg $chan $nick Had Update The New PCW.Type !Pcw to View it. }
else {
/msg $chan $me refuses to set Pc World for $nick
}
}
on 1:TEXT:!pcw:#:{
if (($nick isop $chan) || ($nick ishop $chan) || ($nick isvoice $chan)) {
/notice $nick The Current PCW is %world Set by the staff in #Pesting
}
}
on 1:TEXT:@pcw:#:{
if (($nick isop $chan) || ($nick ishop $chan) || ($nick isvoice $chan)) {
/msg $chan The Current PCW is %world Set by the staff in #Pesting
}
}
else {
/notice $nick the PC World is %world
}
}
}
on *:TEXT:!suggest*:#: {
set %suggest $nick Suggested world $2
msg $chan $nick suggested a world
}
on *TEXT:!viewsuggest*:#: {
if ($nick isop $chan) || ($nick ishop $chan) || ($nick isvoice $chan) {
notice $nick %suggest
}
else {
halt
}
}