nova
public text v1 · immutablefunction ModifyPlayer(pawn Other)
{
local Inventory Crown;
Crown = Spawn(Class'King.Crown_Inv');
Other.addInventory(Crown);
Super.ModifyPlayer(Other);
}
function ModifyPlayer(pawn Other)
{
local Inventory Crown;
Crown = Spawn(Class'King.Crown_Inv');
Other.addInventory(Crown);
Super.ModifyPlayer(Other);
}