nova
public text v1 · immutable//=====================
// King Crown
//=====================
class Crown extends InventoryAttachment;
#exec OBJ LOAD FILE=..\StaticMeshes\HSK.usx
var Pawn ImAttachedTo;
DefaultProperties
{
DrawType=DT_StaticMesh
StaticMesh=StaticMesh'HSK.Crown'
DrawScale=1.200000
DrawScale3D=(X=2.000000,Y=1.200000,Z=1.200000)
bHidden=False
PrePivot=(X=-5,Y=0,Z=0)
Rotation=(Pitch=0,Yaw=0,Roll=0)
}