Mine
public text v1 · immutableIndex: ../src/game/Spell.cpp
===================================================================
--- ../src/game/Spell.cpp (revision 3533)
+++ ../src/game/Spell.cpp (working copy)
@@ -1977,7 +1977,7 @@
return castResult;
}
- if(m_caster->hasUnitState(UNIT_STAT_STUNDED))
+ if(m_caster->hasUnitState(UNIT_STAT_STUNDED) && (m_spellInfo->AttributesEx & (1 << 15)) == 0 )
return SPELL_FAILED_STUNNED;
// not let players cast non-triggered spells at mount (and let do it to creatures)