Miscellany
public text v1 · immutable
-(void) drawQuad
{
glBegin(GL_QUADS);
glTexCoord2f(0.0f, 0.0f); glVertex2f(-1.0f,-1.0f);
glTexCoord2f(0.0f, 0.0f); glVertex2f( 1.0f,-1.0f);
glTexCoord2f(1.0f, 1.0f); glVertex2f( 1.0f, 1.0f);
glTexCoord2f(0.0f, 1.0f); glVertex2f(-1.0f, 1.0f);
glEnd();
}