rendered paste bodyusing System;
using Server.Mobiles;
namespace Server.Mobiles
{
public class lavaelemental : bm4
{
[Constructable]
public lavaelemental()
{
Body = 159;
Hue = 1161;
Name = "a lava elemental";
BaseSoundID = 0x116;
SetResistance( ResistanceType.Fire, 60, 70 );
public override bool HasBreath{ get{ return true; } } // fire breath enabled
}
public lavaelemental(Serial serial)
: base(serial)
{
}
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.Write((int)0);
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
}
}
}