All pastes #458371 Raw Edit

Miscellany

public text v1 · immutable
#458371 ·published 2007-04-25 21:04 UTC
rendered paste body
#include <a_samp>

main()
{
	print("\n----------------------------------");
	print("  This is a blank GameModeScript");
	print("----------------------------------\n");
}


public LSPDHelipad()
{
	for(new i=0; i<MAX_PLAYERS; i++)
	{
		if(IsPlayerInCube(i,246.5074,87.6177,1003.6406,2,2,2)) // Inside LSPD
		{
			SetPlayerInterior(i,0);
   			SetPlayerPos(i,1556.4396,-1675.7783,28.3955);
   		}
   		else if(IsPlayerInCube(i,1556.4396,-1675.7783,28.3955,2,2,2)) // Roof Of LSPD
   		{
   			SetPlayerInterior(i,6);
   			SetPlayerPos(i,246.5074,87.6177,1003.6406);
   		}
   }
   return 1;
}

public OnGameModeInit()
{
	print("GameModeInit()");
	SetGameModeText("Blank Script");
	SetTimer("LSPDHelipad",1000,1);
 	AddPlayerClass(0, 1958.3783, 1343.1572, 15.3746, 269.1425, 0, 0, 0, 0, 0, 0);
	AddStaticVehicle(497,1567.2064,-1645.3285,28.5788,89.7411,54,29); // LSPD Heli Spawn
	AddStaticPickup(1318,19,1556.4396,-1675.7783,28.3955); // Arrow Showing Enter Point - LSPD
	AddStaticPickup(1318,19,1556.4396,-1675.7783,28.3955); // Arror Showing Enter Point - LSPD
	return 1;
}

public OnPlayerRequestClass(playerid, classid)
{
	printf("OnPlayerRequestClass(%d, %d)", playerid, classid);
	SetPlayerPos(playerid, 1958.3783, 1343.1572, 15.3746);
	SetPlayerCameraPos(playerid, 1958.3783, 1343.1572, 15.3746);
	SetPlayerCameraLookAt(playerid, 1958.3783, 1343.1572, 15.3746);
	return 1;
}

public OnGameModeExit()
{
	print("GameModeExit()");
	return 1;
}

public OnPlayerConnect(playerid)
{
	printf("OnPlayerConnect(%d)", playerid);
	return 1;
}

public OnPlayerDisconnect(playerid)
{
	printf("OnPlayerDisconnect(%d)", playerid);
	return 1;
}

public OnPlayerSpawn(playerid)
{
	printf("OnPlayerSpawn(%d)", playerid);
	return 1;
}

public OnPlayerDeath(playerid, killerid, reason)
{
	printf("OnPlayerDeath(%d, %d, %d)", playerid, killerid, reason);
	return 1;
}

public OnVehicleSpawn(vehicleid)
{
	printf("OnVehicleSpawn(%d)", vehicleid);
	return 1;
}

public OnVehicleDeath(vehicleid, killerid)
{
	printf("OnVehicleDeath(%d, %d)", vehicleid, killerid);
	return 1;
}

public OnPlayerText(playerid)
{
	printf("OnPlayerText(%d)", playerid);
	return 1;
}

public OnPlayerCommandText(playerid, cmdtext[])
{
	if (strcmp(cmdtext, "/mycommand", true)==0)
	{
	    /* Do something here */
	    return 1;
	}
	return 0;
}

public OnPlayerInfoChange(playerid)
{
	printf("OnPlayerInfoChange(%d)");
	return 1;
}

public OnPlayerEnterVehicle(playerid, vehicleid, ispassenger)
{
	printf("OnPlayerEnterVehicle(%d, %d, %d)", playerid, vehicleid, ispassenger);
	return 1;
}

public OnPlayerExitVehicle(playerid, vehicleid)
{
	printf("OnPlayerExitVehicle(%d, %d)", playerid, vehicleid);
	return 1;
}

public OnPlayerStateChange(playerid, newstate, oldstate)
{
	printf("OnPlayerStateChange(%d, %d, %d)", playerid, newstate, oldstate);
	return 1;
}

public OnPlayerEnterCheckpoint(playerid)
{
	printf("OnPlayerEnterCheckpoint(%d)", playerid);
	return 1;
}

public OnPlayerLeaveCheckpoint(playerid)
{
	printf("OnPlayerLeaveCheckpoint(%d)", playerid);
	return 1;
}

stock IsPlayerInCube(playerid,Float:xmin,Float:xmax,Float:ymin,Float:ymax,Float:zmin,Float:zmax){
	new Float:x,Float:y,Float:z;
	GetPlayerPos(playerid,x,y,z);
	if(x > xmin && y > ymin && z > zmin && x < xmax && y < ymax && y < zmax) return true;
	return false;
}