Mine
public text v1 · immutable case CONFUSION:
mAtk = player.getMAtk(target, skill);
mDef = target.getMDef(player, skill);
value = 30 * 100 + (int)(70 * 100 * ((float)skill.getLevel()/maxLevel));
if (mDef > 0 && mAtk > 0)
value *= 0.6 * mAtk/mDef;
modifier = 100 * target.getMEN()/15;
//_log.fine(player.getName()+" matk:"+mAtk+",mdef="+mDef+",value="+value+",modifier="+modifier+",maxlevel="+maxLevel+",level="+skill.getLevel());
break;