Stefan Dösinger [PATCH] WineD3D: Select offscreen contexts for new ...
Stefan Dösinger [PATCH] WineD3D: When multithreading, call glFinish ...
Stefan Dösinger [PATCH] WineD3D: Create multithreading contexts for ...
Stefan Dösinger [PATCH] WineD3D: Select an onscreen context based on ...
Peter Oberndorfer dsound: hack for joost to start up
Peter Oberndorfer ntdll: call NtAreMappedFilesTheSame to guard against ...
Peter Oberndorfer ntdll: NtAreMappedFilesTheSame semi stub
Peter Oberndorfer ntdll: use NtQueryAttributesFile in RtlDoesFileExists_U