All pastes #454440 Raw Edit

.learn all_prof

public cpp v1 · immutable
·published 2007-04-23 16:48 UTC
rendered paste body
Index: Language.h===================================================================--- Language.h	(revision 3507)+++ Language.h	(working copy)@@ -260,6 +260,7 @@  #define LANG_INVALID_SKILL_ID            "Invalid skill id (%u)" #define LANG_LEARNING_GM_SKILLS          "%s - Learning default GM spells/skills."+#define LANG_LEARNING_PROFESSIONS		 "%s - Learning all Profession Trainer Spells." #define LANG_KNOWN_SPELL                 "You already know that spell." #define LANG_UNKNOWN_SPELL               "%s don't know that spell." #define LANG_FORGET_SPELL                "You already forget that spell."Index: Level3.cpp===================================================================--- Level3.cpp	(revision 3507)+++ Level3.cpp	(working copy)@@ -262,7 +262,6 @@     SelectedPlayer->UpdateSkillsToMaxSkillsForLevel();     return true; }- bool ChatHandler::HandleSetSkillCommand(const char* args) {     if (!*args)@@ -699,7 +698,6 @@     "8153",     "9033",     "9034",-    //"9036", problems with ghost state     "16421",     "21653",     "22660",@@ -708,7 +706,6 @@     "2426",     "5916",     "6634",-    //"6718", phasing stealth, annoing for learn all case.     "6719",     "8822",     "9591",@@ -951,6 +948,36 @@         return true;     } +    if (!strcmp(args, "all_prof"))+    {+        PSendSysMessage(LANG_LEARNING_PROFESSIONS, m_session->GetPlayer()->GetName());+        for (uint32 i = 0; i < sSpellStore.GetNumRows(); i++)+        {+            ObjectMgr::SpellLearnSkillNode const* node = objmgr.GetSpellLearnSkill(i);+            if(node && +                (node->skill==SKILL_BLACKSMITHING ||+                node->skill==SKILL_LEATHERWORKING ||+                node->skill==SKILL_ALCHEMY ||+                node->skill==SKILL_FIRST_AID ||+                node->skill==SKILL_HERBALISM ||+                node->skill==SKILL_COOKING ||+                node->skill==SKILL_MINING ||+                node->skill==SKILL_TAILORING ||+                node->skill==SKILL_ENGINERING ||+                node->skill==SKILL_ENCHANTING ||+                node->skill==SKILL_FISHING ||+                node->skill==SKILL_SKINNING ||+                node->skill==SKILL_JEWELCRAFTING ||+                node->skill==SKILL_RIDING ||+                node->skill==SKILL_LOCKPICKING))+            {+                m_session->GetPlayer()->learnSpell(i);+            }+        }++            return true;+    }+     if (!strcmp(args, "all_myclass"))     {         PSendSysMessage(LANG_COMMAND_LEARNINGSPSK, m_session->GetPlayer()->GetName());