rendered paste body#VRML V2.0 utf8
NavigationInfo { type "EXAMINE" }
Viewpoint {
description "Default View"
position 0 0 3
orientation 1 0 0 0.2
}
appearance DEF aparenciaAzul Appearance {
material DEF materialAzul Material
{
diffuseColor 0 0.5 1
specularColor .4 1 1
shininess 0.4
}
}
PROTO Hexagono[ field MFVec3f _spine [0 0 0, 0 0.03 0]
field MFVec2f _scale 1 1 ]
{
Shape {
geometry Extrusion {
solid TRUE
beginCap TRUE
endCap TRUE
ccw TRUE
convex FALSE
creaseAngle 0
crossSection [-0.1 0.3, 0.1 0.3, 0.3 0.1, 0.3 -0.1,
0.1 -0.3, -0.1 -0.3, -0.3 -0.1, -0.3, 0.1,
-0.1 0.3]
spine IS _spine
orientation 0 0 1 0
scale IS _scale
}
appearance Appearance {
material Material
{
diffuseColor 0 0.5 1
specularColor .4 1 1
shininess 0.4
}
}
} # shape | base
}
PROTO Candeeiro[]
{
Hexagono {
_spine [0 0 0, 0 0.03 0]
_scale 1 1
}
} #proto
Candeeiro{}