All pastes #451750 Raw Edit

Mine

public text v1 · immutable
·published 2007-04-21 20:15 UTC
rendered paste body
/*--------------------------------------------------------------------------*/



#include <a_samp>

#include <dini>



#define SLOTS 15


new Float:spawnpoints[74][3] =
{
    {2495.4592,-1687.1144,13.5156},
    {2675.1919,-1995.2333,13.5547},
    {2092.5828,-2078.1809,13.5469},
    {2694.2588,-2435.9512,13.6319},
    {2197.0308,-2662.5967,13.5469},
    {1684.5081,-2113.3713,13.5013},
    {1682.4403,-2283.1531,-1.2379},
    {1715.1326,-1912.6400,13.5665},
    {1209.8468,-2036.2068,69.0078},
    {2028.5029,-1420.2927,16.9922},
    {2746.5295,-1829.5334,11.8478},
    {2805.8899,-1281.1737,43.9796},
    {2520.3875,-1489.0338,23.9993},
    {1497.5365,-692.3671,94.7500,},
    {2376.7131,-1785.4954,13.5469},
    {365.6730,-10.7132,1001.8516,},
    {2397.3606,-1896.1884,13.3828},
    {2520.0090,-1488.1371,23.9993},
    {2297.9893,-1502.8060,25.3047},
    {2520.2239,-1357.5765,28.5337},
    {2422.0696,-1225.0531,25.1844},
    {2268.9646,-1116.2661,37.3837},
    {2087.5168,-1166.6263,25.4475},
    {1916.5229,-1418.7424,16.3594},
    {2096.9419,-1806.3960,13.5530},
    {1960.7386,-1562.2089,13.6026},
    {1832.3033,-1681.6267,13.5207},
    {1545.7557,-1675.8505,13.5610},
    {1671.2106,-1325.1564,17.4284},
    {1517.0878,-1206.3639,23.5938},
    {1481.3728,-1764.6039,18.7958},
    {1568.1238,-1895.9733,13.5604},
    {1117.0114,-1619.4375,20.4944},
    {1128.7382,-1489.2594,22.7690},
    {1122.5850,-1132.0422,23.8281},
    {1195.5461,-919.8156,43.1573},
    {823.6526,-1102.9128,25.7891},
    {1153.9746,-1767.8619,16.5938},
    {852.4189,-1520.0508,13.5547},
    {1290.5574,-798.0464,96.4609},
    {689.7907,-1275.5042,13.5594},
    {499.5406,-1571.3601,16.5058},
    {369.8445,-2048.4973,7.8359},
    {722.9855,-1490.8480,1.9343}
};

/*-------------------------------------------------------------------------*/

main()
{
	print("\n----------------------------------");
	print("     Grove Streat Royalties DM      ");
	print("           Loading ...              ");
	print("----------------------------------\n");
}

/*--------------------------------------------------------------------------*/


public OnGameModeInit()
{
	SetGameModeText("Grove St. Royalties DM");
	AddPlayerClass(0, 1958.3783, 1343.1572, 15.3746, 269.1425, 0, 0, 0, 0, 0, 0);
	return 1;
}

/*----------------------------------------------------------------------------
						 ADMIN SCRIP STUFF
----------------------------------------------------------------------------*/



/*--------------------------------------------------------------------------*/

public OnPlayerRequestClass(playerid, classid)
{
	printf("OnPlayerRequestClass(%d, %d)", playerid, classid);
	SetPlayerPos(playerid, 1958.3783, 1343.1572, 15.3746);
	SetPlayerCameraPos(playerid, 1958.3783, 1343.1572, 15.3746);
	SetPlayerCameraLookAt(playerid, 1958.3783, 1343.1572, 15.3746);
	return 1;
}
/*--------------------------------------------------------------------------*/

public OnGameModeExit()
{
	print("GameModeExit()");
	return 1;
}
/*--------------------------------------------------------------------------*/

public OnPlayerConnect(playerid)

  return 1;


/*--------------------------------------------------------------------------*/

public OnPlayerDisconnect(playerid)

  
  return 1;



/*--------------------------------------------------------------------------*/

public OnPlayerSpawn(playerid)
{
	SetPlayerPos(playerid, spawnpoints[74][3]);
	return 1;
}

/*--------------------------------------------------------------------------*/

public OnPlayerDeath(playerid, killerid, reason)
{
	printf("OnPlayerDeath(%d, %d, %d)", playerid, killerid, reason);
	return 1;
}

/*--------------------------------------------------------------------------*/

public OnVehicleSpawn(vehicleid)
{
	printf("OnVehicleSpawn(%d)", vehicleid);
	return 1;
}

/*--------------------------------------------------------------------------*/

public OnVehicleDeath(vehicleid, killerid)
{
	printf("OnVehicleDeath(%d, %d)", vehicleid, killerid);
	return 1;
}

/*--------------------------------------------------------------------------*/

public OnPlayerText(playerid)
{
	printf("OnPlayerText(%d)", playerid);
	return 1;
}


/*--------------------------------------------------------------------------*/

public OnPlayerInfoChange(playerid)
{
	printf("OnPlayerInfoChange(%d)");
	return 1;
}

/*--------------------------------------------------------------------------*/

public OnPlayerEnterVehicle(playerid, vehicleid, ispassenger)
{
	printf("OnPlayerEnterVehicle(%d, %d, %d)", playerid, vehicleid, ispassenger);
	return 1;
}

/*--------------------------------------------------------------------------*/

public OnPlayerExitVehicle(playerid, vehicleid)
{
	printf("OnPlayerExitVehicle(%d, %d)", playerid, vehicleid);
	return 1;
}

/*--------------------------------------------------------------------------*/

public OnPlayerStateChange(playerid, newstate, oldstate)
{
	printf("OnPlayerStateChange(%d, %d, %d)", playerid, newstate, oldstate);
	return 1;
}

/*--------------------------------------------------------------------------*/

public OnPlayerEnterCheckpoint(playerid)
{
	printf("OnPlayerEnterCheckpoint(%d)", playerid);
	return 1;
}

/*--------------------------------------------------------------------------*/

public OnPlayerLeaveCheckpoint(playerid)
{
	printf("OnPlayerLeaveCheckpoint(%d)", playerid);
	return 1;
}

/*--------------------------------------------------------------------------
                                    COMMANDS
---------------------------------------------------------------------------*/





/*--------------------------------------------------------------------------*/