Stuff
public text v1 · immutablenew spawnpoints [10][3] = {
{x.x, x.x, x.x},
{x.x, x.x, x.x},
{x.x, x.x, x.x},
{x.x, x.x, x.x},
{x.x, x.x, x.x},
{x.x, x.x, x.x},
{x.x, x.x, x.x},
{x.x, x.x, x.x},
{x.x, x.x, x.x},
{x.x, x.x, x.x},
public OnPlayerSpawn(playerid){
SetPlayerPos(playerid, spawnpoints)
}
return 1;