rendered paste bodynew spawnx [10][1] = {
{acoordinatecomeshere},
{acoordinatecomeshere},
{acoordinatecomeshere},
{acoordinatecomeshere},
{acoordinatecomeshere},
{acoordinatecomeshere},
{acoordinatecomeshere},
{acoordinatecomeshere},
{acoordinatecomeshere},
{acoordinatecomeshere},
}
new spawny [10][1] = {
{acoordinatecomeshere},
{acoordinatecomeshere},
{acoordinatecomeshere},
{acoordinatecomeshere},
{acoordinatecomeshere},
{acoordinatecomeshere},
{acoordinatecomeshere},
{acoordinatecomeshere},
{acoordinatecomeshere},
{acoordinatecomeshere},
}
new spawnz [10][1] = {
{acoordinatecomeshere},
{acoordinatecomeshere},
{acoordinatecomeshere},
{acoordinatecomeshere},
{acoordinatecomeshere},
{acoordinatecomeshere},
{acoordinatecomeshere},
{acoordinatecomeshere},
{acoordinatecomeshere},
{acoordinatecomeshere},
}
public OnPlayerSpawn(playerid){
SetPlayerPos(playerid, spawnx[10][1], spawny[10][1], spawnz[10][1])
}
return 1;