rendered paste bodymenu * {
.WillScape
..Combat Goals
...Show:/wsshowcmb
...Update:/wscmbupdate
}
alias wsshowcmb {
msg $active [WillScape Combat Goals for Mikey]:
msg $active [Attack] $+(%wsatt,$chr(47),99,$chr(160),.:.) [Strength] $+(%wsstr,$chr(47),99,$chr(160),.:.) [Defense] $+(%wsdef,$chr(47),99,$chr(160),.:.) [Hitpoints] $+(%wshp,$chr(47),99,$chr(160),.:.) [Range] $+(%wsrange,$chr(47),99,$chr(160),.:.) [Magic] $+(%wsmage,$chr(47),99,$chr(160),.:.) [Prayer] $+(%wspray,$chr(47),99,$chr(160),.:.) [Slayer] $+(%wsslay,$chr(47),99)
}
alias wscmbupdate {
set %wsatt $?="Attack:"
set %wsstr $?="Strength:"
set %wsdef $?="Defense:"
set %wshp $?="Hitpoints:"
set %wsrange $?="Range:"
set %wsmage $?="Magic:"
set %wspray $?="Prayer:"
set %wsslay $?="Slayer:"
}
menu * {
.WillScape
..Other Goals
...Show:/wsshowother
...Update:/wsotherupdate
}
alias wsshowother {
msg $active [WillScape Other Goals for Mikey]:
msg $active [Smithing] $+(%wssmith,$chr(47),99,$chr(160),.:.) [Woodcutting] $+(%wswc,$chr(47),99)
}
alias wsotherupdate {
set %wssmith $?="Smithing:"
set %wswc $?="Woodcutting:"
}
menu * {
.WillScape
..Level
...+:/lvlup
...-:/lvldown
}
alias lvlup {
set %wsskill+ $?="Skill:"
lvlup2
}
alias lvlup2 {
if (%wsskill+ == att) || (%wsskill+ == attack) {
inc %wsatt 1
}
if (%wsskill+ == str) || (%wsskill+ == strength) {
inc %wsstr 1
}
if (%wsskill+ == def) || (%wsskill+ == defense) {
inc %wsdef 1
}
if (%wsskill+ == hp) || (%wsskill+ == hitpoints) {
inc %wshp 1
}
if (%wsskill+ == range) || (%wsskill+ == arch) {
inc %wsrange 1
}
if (%wsskill+ == mage) || (%wsskill+ == magic) {
inc %wsmage 1
}
if (%wsskill+ == pray) || (%wsskill+ == prayer) {
inc %wspray 1
}
if (%wsskill+ == slay) || (%wsskill+ == slayer) {
inc %wsslay 1
}
if (%wsskill+ == wc) || (%wsskill+ == woodcutting) || (%wsskill+ == woodcut) {
inc %wswc 1
}
if (%wsskill+ == smith) || (%wsskill+ == smithing) {
inc %wssmith 1
}
}
alias lvldown {
set %wsskill- $?="Skill:"
lvldown2
}
alias lvldown2 {
if (%wsskill- == att) || (%wsskill- == attack) {
dec %wsatt 1
}
if (%wsskill- == str) || (%wsskill- == strength) {
dec %wsstr 1
}
if (%wsskill- == def) || (%wsskill- == defense) {
dec %wsdef 1
}
if (%wsskill- == hp) || (%wsskill- == hitpoints) {
dec %wshp 1
}
if (%wsskill- == range) || (%wsskill- == arch) {
dec %wsrange 1
}
if (%wsskill- == mage) || (%wsskill- == magic) {
dec %wsmage 1
}
if (%wsskill- == pray) || (%wsskill- == prayer) {
dec %wspray 1
}
if (%wsskill- == slay) || (%wsskill- == slayer) {
dec %wsslay 1
}
if (%wsskill- == wc) || (%wsskill- == woodcutting) || (%wsskill+ == woodcut) {
dec %wswc 1
}
if (%wsskill- == smith) || (%wsskill- == smithing) {
dec %wssmith 1
}
}
menu * {
.WillScape
..Other
...Show Both Goals:/wsbothshow
}
alias wsbothshow {
msg $active [WillScape Goals for Mikey]:
msg $active [Attack] $+(%wsatt,$chr(47),99,$chr(160),.:.) [Strength] $+(%wsstr,$chr(47),99,$chr(160),.:.) [Defense] $+(%wsdef,$chr(47),99,$chr(160),.:.) [Hitpoints] $+(%wshp,$chr(47),99,$chr(160),.:.) [Range] $+(%wsrange,$chr(47),99,$chr(160),.:.) [Magic] $+(%wsmage,$chr(47),99,$chr(160),.:.) [Prayer] $+(%wspray,$chr(47),99,$chr(160),.:.) [Slayer] $+(%wsslay,$chr(47),99,$chr(160),.:.) [Smithing] $+(%wssmith,$chr(47),99,$chr(160),.:.) [Woodcutting] $+(%wswc,$chr(47),99)
}