rendered paste bodypublic OnPlayerDeath(playerid, killerid, reason)
{
if(IsPlayerInAnyVehicle(killerid)) {
GameTextForPlayer(killerid,"You have Drive-by Killed!",6000,5);
}
return 1;
GameTextForPlayer(playerid, "~r~ HAHA, Life Hated you!!", 5000, 5);
QuitSchool(playerid);
if(killerid == INVALID_PLAYER_ID) {
SendDeathMessage(INVALID_PLAYER_ID,playerid,reason);
} else {
if(gTeam[killerid] != gTeam[playerid]) {
// Valid kill
SendDeathMessage(killerid,playerid,reason);
SetPlayerScore(killerid,GetPlayerScore(killerid)+1);
}
else {
// Team kill
SendDeathMessage(killerid,playerid,reason);
}
}
return 1;
}