All pastes #446650 Raw Edit

Miscellany

public text v1 · immutable
·published 2007-04-18 16:23 UTC
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///////////////////////////////////////////////////////////
// ArmA - 6thSense.eu description.ext template v0.4 - by Sickboy (sb_at_6thsense.eu)
///////////////////////////////////////////////////////////

///////////////////////////////////////////////////////////
// Mission Feature Includes
///////////////////////////////////////////////////////////

	///////////////////////////////////////////////////////////
	// std-Weap-mags.hpp - Standard Weapons and Magazines
	//
	#include "Rsc\std-weap-mags.hpp"













______________________MY INIT IS HERE_____________________






if !(player == radio1) then {1 setRadioMsg "NULL";3 setRadioMsg "NULL";};

// 6thSense.eu AIManager - Init - by Sickboy (sb_at_6thSense.eu)

// Execute Mission Specific Inits
// Configuration
SIX_RF=["Sickboy"]; // Put ur name in the array for debugging tools (only avail in 6thSenseMod) & markers
SIX_NOTPUBLIC=true;
//SIX_debug_lvl=15; // Enable GL2 Debugging Level
//SIX_debug_miss=true; // Enable Mission Debug

// Player Team, Currently only support 1 when using GroupLink2
six_pt=[wpt1]; // Enter the Players Team


// Runs at the beginning of init on server and client
if(name player in SIX_RF)then{six_debug_miss=true;};
skiptime param1;

// Initialize BackEngine
call compile preprocessFile "SIX_BASE\s\init.sqf";

if(six_isServer)then
{
	// Runs on Server and ServerClient (Ingame Server Hosting by Client)
	// Execute Zone Configuration

};

if(six_isClient)then
{
	// Runs on Client and ServerClient (Ingame Server Hosting by Client)
	
};


// Start AIM (More configuration in cfg_Zones.sqf)
[] execVM "SIX_AIM\s\init.sqf";
// WaitUntil AI-M has sucessfully Initialized
waitUntil{sleep 1; six_aim_ready};


// Runs after AI-M has sucessfully Initialized on server and client

if(six_isServer)then
{
	// Runs on Server and ServerClient (Ingame Server Hosting by Client)
	
};

if(six_isClient)then
{
	// Runs on Client and ServerClient (Ingame Server Hosting by Client)
	
};












	///////////////////////////////////////////////////////////
	
	///////////////////////////////////////////////////////////
	// std.hpp - Standard Defines and Resources
	#include "Rsc\std.hpp"
	///////////////////////////////////////////////////////////

///////////////////////////////////////////////////////////
// Mission Specific
///////////////////////////////////////////////////////////


onLoadMission = "Swollen Goat";
OnLoadMissionTime = False;



//////////////

	titleParam1		= "Mission Time:"; 
valuesParam1[]	= {14,3,0,0.5,1,1.5,2,2.5,3.5,4,4.5,5,5.5,6,6.5,7,7.5,8,8.5,9,9.5,10,10.5,11,11.5,12,12.5,13,13.5,14.5,15,15.5,16,16.5,17,17.5,18,18.5,19,19.5,20,20.5,21,21.5,22,22.5,23,23.5};
textsParam1[]	= {"Default Day","Default Night","00:00","00:30","01:00","01:30","02:00","02:30","03:00","04:00","04:30","05:00","05:30","06:00","06:30","07:00", "07:30","08:00","08:30","09:00","09:30","10:00","10:30","11:00","11:30","12:00","12:30","13:00","13:30","14:30", "15:00","15:30","16:00","16:30","17:00","17:30","18:00","18:30","19:00","19:30","20:00","20:30","21:00","21:30","22:00", "22:30","23:00","23:30"};
defValueParam1	= 14;

titleParam2		= "AI Type:"; 
valuesParam2[]	= {1,2};
textsParam2[]	= {"UPS +AI","UPS -AI+GroupLink2"};
defValueParam2	= 1;