All pastes #445522 Raw Edit

Anonymous

public python v1 · immutable
·published 2007-04-17 22:24 UTC
rendered paste body
Index: C:/Documents and Settings/Sparrowhawk/workspace/l2jdp/data/jscript/quests/39_RedEyedInvaders/__init__.py===================================================================--- C:/Documents and Settings/Sparrowhawk/workspace/l2jdp/data/jscript/quests/39_RedEyedInvaders/__init__.py	(revision 2915)+++ C:/Documents and Settings/Sparrowhawk/workspace/l2jdp/data/jscript/quests/39_RedEyedInvaders/__init__.py	(working copy)@@ -1,5 +1,6 @@ # Made by disKret import sys+from net.sf.l2j import Config  from net.sf.l2j.gameserver.model.quest import State from net.sf.l2j.gameserver.model.quest import QuestState from net.sf.l2j.gameserver.model.quest.jython import QuestJython as JQuest@@ -26,6 +27,31 @@ BABy_DUCK_RODE = 6529 FISHING_SHOT_NG = 6535 +DROPLIST={20925:[GEM_OF_MAILLE,30,INCENSE_POUCH,"5"],+          20919:[INCENSE_POUCH,30,GEM_OF_MAILLE,"5"],+          20920:[INCENSE_POUCH,30,GEM_OF_MAILLE,"5"]+}+NECKLACE={20921:[RED_BONE_NECKLACE,100,BLACK_BONE_NECKLACE,"3"],+          20919:[BLACK_BONE_NECKLACE,100,RED_BONE_NECKLACE,"3"],+          20920:[BLACK_BONE_NECKLACE,100,RED_BONE_NECKLACE,"3"]+}+def drop(partyMember,array) :+    item,max,item2,condition = array+    st = partyMember.getQuestState(qn)+    count = st.getQuestItemsCount(item)+    numItems,chance = divmod(100*Config.RATE_QUESTS_REWARD,100)+    if st.getRandom(100) < chance :+        numItems = numItems + 1+    if count+numItems > max :+        numItems = max - count+    st.giveItems(item,int(numItems))+    if st.getQuestItemsCount(item) == max and st.getQuestItemsCount(item2) == max:+        st.playSound("ItemSound.quest_middle")+        st.set("cond",condition)+    else:+        st.playSound("ItemSound.quest_itemget")+    return+     class Quest (JQuest) :   def __init__(self,id,name,descr): JQuest.__init__(self,id,name,descr)@@ -87,54 +113,13 @@   def onKill (self,npc,player):    npcId = npc.getNpcId()-   if npcId in [20919,20920] :-       partyMember = self.getRandomPartyMember(player,"2")-       if partyMember : -           st = partyMember.getQuestState(qn)-           if st.getQuestItemsCount(BLACK_BONE_NECKLACE) < 100 :-             st.giveItems(BLACK_BONE_NECKLACE,1)-             if st.getQuestItemsCount(BLACK_BONE_NECKLACE) == 100 and st.getQuestItemsCount(RED_BONE_NECKLACE) == 100:-               st.playSound("ItemSound.quest_middle")-               st.set("cond","3")-             else:-               st.playSound("ItemSound.quest_itemget")-             return-   if npcId == 20921 :-       partyMember = self.getRandomPartyMember(player,"2")-       if partyMember : -           st = partyMember.getQuestState(qn)-           if st.getQuestItemsCount(RED_BONE_NECKLACE) < 100 :-             st.giveItems(RED_BONE_NECKLACE,1)-             if st.getQuestItemsCount(BLACK_BONE_NECKLACE) == 100 and st.getQuestItemsCount(RED_BONE_NECKLACE) == 100:-               st.playSound("ItemSound.quest_middle")-               st.set("cond","3")-             else:-               st.playSound("ItemSound.quest_itemget")-             return-   if npcId in [20919,20920] :+   partyMember = self.getRandomPartyMember(player,"2")+   if partyMember :+       drop(partyMember,NECKLACE[npcId])+   else:        partyMember = self.getRandomPartyMember(player,"4")-       if partyMember : -           st = partyMember.getQuestState(qn)-           if st.getQuestItemsCount(INCENSE_POUCH) < 30 :-             st.giveItems(INCENSE_POUCH,1)-             if st.getQuestItemsCount(INCENSE_POUCH) == 30 and st.getQuestItemsCount(GEM_OF_MAILLE) == 30:-               st.playSound("ItemSound.quest_middle")-               st.set("cond","5")-             else:-               st.playSound("ItemSound.quest_itemget")-             return-   if npcId == 20925 :-       partyMember = self.getRandomPartyMember(player,"4")-       if partyMember : -           st = partyMember.getQuestState(qn)-           if st.getQuestItemsCount(GEM_OF_MAILLE) < 30 :-             st.giveItems(GEM_OF_MAILLE,1)-             if st.getQuestItemsCount(INCENSE_POUCH) == 30 and st.getQuestItemsCount(GEM_OF_MAILLE) == 30:-               st.playSound("ItemSound.quest_middle")-               st.set("cond","5")-             else:-               st.playSound("ItemSound.quest_itemget")-             return  +       if partyMember :     +           drop(partyMember,DROPLIST[npcId])    return  QUEST       = Quest(39,qn,"Red Eyed Invaders")