rendered paste body#include <iostream>#include <cstring>using std::cin;using std::cout;using std::endl;struct GameLevel{ int rows; int columns; int mines; char LevelName[20];};void Table(GameLevel T); // function prototypeint main(){ GameLevel Beginner = {8, 8, 10, "Stefanos"}; Table(Beginner); cout << "Press any key to continue..."; cin.get(); return 0;}void Table(GameLevel T){ cout << "Row: " << T.rows << endl; cout << "Column: " << T.columns << endl; cout << "Mine: " << T.mines << endl; cout << "LevelName: " << T.LevelName << endl;}