rendered paste body203117F0 56 PUSH ESI
203117F1 33F6 XOR ESI,ESI
203117F3 833CB5 64746220 >CMP DWORD PTR DS:[ESI*4+20627464],0
203117FB 74 1B JE SHORT gamex86.20311818
203117FD 8B04B5 64B46220 MOV EAX,DWORD PTR DS:[ESI*4+2062B464]
20311804 50 PUSH EAX
20311805 56 PUSH ESI
20311806 68 90345C20 PUSH gamex86.205C3490 ; ASCII "Spawn id %d: %d
"
2031180B 68 806E6220 PUSH gamex86.20626E80
20311810 E8 7BD6FFFF CALL gamex86.2030EE90
20311815 83C4 10 ADD ESP,10
20311818 83C6 01 ADD ESI,1
2031181B 81FE 00100000 CMP ESI,1000
20311821 ^7C D0 JL SHORT gamex86.203117F3
20311823 5E POP ESI
20311824 C3 RETN
void idGameLocal::Cmd_PrintSpawnIds_f( const idCmdArgs& args ) {
for( int i = 0; i < MAX_GENTITIES; i++ ) {
if( gameLocal.entities[ i ] ) {
gameLocal.Printf( "Spawn id %d: %d\n", i, gameLocal.spawnIds[ i ] );
}
}
}