rendered paste body// On Player Command Text
if(strcmp(cmd, "/pd", true)==0)
{
if(Police[playerid] == 1)
{
SetPlayerCheckpoint(playerid,1480.6757,-1767.5601,18.7958);
GameTextForPlayer(playerid, "~w~Waypoint set ~r~Police Department", 5000, 1);
gPlayerCheckpointStatus[playerid] = CHECKPOINT_PD;
return 1;
}
else
{
SendClientMessage(playerid, COLOR_RED, "You are not logged in as police");
return 1;
}
// On Player Enter Checkpoint
}
case CHECKPOINT_PD:
{
PlayerPlaySound(playerid, 1058, 0.0, 0.0, 0.0);
DisablePlayerCheckpoint(playerid);
gPlayerCheckpointStatus[playerid] = CHECKPOINT_NONE;
GameTextForPlayer(playerid, "~w~GPS:~n~~y~Destination Reached", 5000, 1);
}