All pastes #435550 Raw Edit

Mine

public text v1 · immutable
·published 2007-04-11 23:58 UTC
rendered paste body
	if (strcmp(cmdtext, "/help", true)==0){
	SendClientMessage(playerid,COLOR_WHITE,"___________________________________________________________________________");
	SendClientMessage(playerid,COLOR_WHITE,"GENERAL: Type <!> before your text to use teamchat. Type /rules.");
	SendClientMessage(playerid,COLOR_WHITE,"GENERAL: Type /die to change teams or weapon classes.");
	SendClientMessage(playerid,COLOR_WHITE,"GENERAL: Type /commands for a full list of commands that can be used.");
	SendClientMessage(playerid,COLOR_WHITE,"GENERAL: For team specific help type: /defendhelp - /attackhelp - /tdmhelp");
	SendClientMessage(playerid,COLOR_WHITE,"GENERAL: Team leaders and refs can use: /refhelp - /leaderhelp");
	SendClientMessage(playerid,COLOR_WHITE,"___________________________________________________________________________");
	return 1;
	}
	
	/*
	if (strcmp(cmdtext, "/leaderhelp", true)==0){
	SendClientMessage(playerid,COLOR_WHITE,"___________________________________________________________________________________");
	SendClientMessage(playerid,COLOR_WHITE,"LEADER GENERAL:  Type /leader login to login as team leader. Now you can use the");
	SendClientMessage(playerid,COLOR_WHITE,"LEADER GENERAL:  leader commands. When your team is ready to start type /ready. ");
	SendClientMessage(playerid,COLOR_WHITE,"LEADER GENERAL:  Type /leadercommands for a list.");
	SendClientMessage(playerid,COLOR_WHITE,"LEADER DEFEND:   Type /baselist or /baselist2 to find a base. Then type /<base #>,");
	SendClientMessage(playerid,COLOR_WHITE,"LEADER DEFEND:   <base #> being the # of the base you have chosen.");
	SendClientMessage(playerid,COLOR_WHITE,"___________________________________________________________________________________");
	return 1;
	}
	
	if (strcmp(cmdtext, "/defendhelp", true)==0){
	SendClientMessage(playerid,COLOR_WHITE,"___________________________________________________________________________________");
	SendClientMessage(playerid,COLOR_WHITE,"DEFEND:  Your objective is to defend the base that your team leader");
	SendClientMessage(playerid,COLOR_WHITE,"DEFEND:  picks at all costs. When the base is chosen the team will be");
	SendClientMessage(playerid,COLOR_WHITE,"DEFEND:  teleported to the base and a checkpoint will appear on the map.");
	SendClientMessage(playerid,COLOR_WHITE,"DEFEND:  You must then get into defensive positions on your base.");
	SendClientMessage(playerid,COLOR_WHITE,"DEFEND:  When you die you are jailed until round has finished.");
	SendClientMessage(playerid,COLOR_WHITE,"___________________________________________________________________________________");
	return 1;
	}
	
	if (strcmp(cmdtext, "/attackhelp", true)==0){
	SendClientMessage(playerid,COLOR_WHITE,"___________________________________________________________________________________");
	SendClientMessage(playerid,COLOR_WHITE,"ATTACK:  Type /ls, /lv, or /sf to teleport to your teams car spawns. Wait for the");
	SendClientMessage(playerid,COLOR_WHITE,"ATTACK:  a ref or admin to start the round (a gametext message will appear) then");
	SendClientMessage(playerid,COLOR_WHITE,"ATTACK:  attack their base. When you die you are jailed until round has finished.");
	SendClientMessage(playerid,COLOR_WHITE,"___________________________________________________________________________________");
	return 1;
	}
	
	if (strcmp(cmdtext, "/tdmhelp", true)==0){
	SendClientMessage(playerid,COLOR_WHITE,"___________________________________________________________________________________");
	SendClientMessage(playerid,COLOR_WHITE,"TDM:  The TDM round takes place at the LV Baseball Field and once the max");
	SendClientMessage(playerid,COLOR_WHITE,"TDM:  team score has been reached the round is over and all players are jailed.");
	SendClientMessage(playerid,COLOR_WHITE,"___________________________________________________________________________________");
	return 1;
	}
	
	if (strcmp(cmdtext, "/refhelp", true)==0){
	SendClientMessage(playerid,COLOR_WHITE,"___________________________________________________________________________________");
	SendClientMessage(playerid,COLOR_WHITE,"REF:  When both teams are ready type /sr(1-3) to start a round and use /er(1-3) to");
	SendClientMessage(playerid,COLOR_WHITE,"REF:  end them. If you type /sr1 you must type /er1 to end that round after all");
	SendClientMessage(playerid,COLOR_WHITE,"REF:  the players on 1 team have been killed. You can pause the match at any time");
	SendClientMessage(playerid,COLOR_WHITE,"REF:  by typing /pause to freeze all players then /unpause to continue the round.");
	SendClientMessage(playerid,COLOR_WHITE,"___________________________________________________________________________________");
	return 1;
	}
	
	if (strcmp(cmdtext, "/adminhelp", true)==0){
	SendClientMessage(playerid,COLOR_WHITE,"______________________________________________________________________________________");
	SendClientMessage(playerid,COLOR_WHITE,"ADMIN:  ****IF no ref is on duty an admin may act as one.****");
	SendClientMessage(playerid,COLOR_WHITE,"ADMIN:  When both teams are ready type /sr(1-3) to start a round and use /er(1-3) to");
	SendClientMessage(playerid,COLOR_WHITE,"ADMIN:  end them. If you type /sr1 you must type /er1 to end that round after all");
	SendClientMessage(playerid,COLOR_WHITE,"ADMIN:  the players on 1 team have been killed. You can pause the match at any time");
	SendClientMessage(playerid,COLOR_WHITE,"ADMIN:  by typing /apause to freeze all players then /aunpause to continue the round.");
	SendClientMessage(playerid,COLOR_WHITE,"______________________________________________________________________________________");
	return 1;
	}
	*/


	if (strcmp(cmdtext, "/commands", true)==0){
	SendClientMessage(playerid,COLOR_WHITE,"_______________________________________________________________");
	SendClientMessage(playerid,COLOR_WHITE,"ACCOUNT:  /register /setpass /login /sv /stat /setprot");
	SendClientMessage(playerid,COLOR_WHITE,"GENERAL:  /credits /baselist /baselist2 /is /me ");
	SendClientMessage(playerid,COLOR_WHITE,"GENERAL:  /ann /time /ls /sf /lv /# /die /sniper");
	SendClientMessage(playerid,COLOR_WHITE,"REF:      /setspawn /unsetspawn /rsay /cd /stopcd");
    SendClientMessage(playerid,COLOR_WHITE,"REF:      /reset /pause /unpause /sr1 /er1 /sr2 /er2 /sr3 /er3");
	SendClientMessage(playerid,COLOR_WHITE,"_______________________________________________________________");
	return 1;
	}
	
	if (strcmp(cmdtext, "/rules", true)==0){
	SendClientMessage(playerid,COLOR_WHITE,"_______________________________________________________________");
	SendClientMessage(playerid,COLOR_WHITE,"RULES:  No cheating, No helikills, No Drivebyes.");
	SendClientMessage(playerid,COLOR_WHITE,"RULES:  No glitching or using bugs. (includes 2-shot) ");
	SendClientMessage(playerid,COLOR_WHITE,"RULES:  Do Not kill other players till round started. ");
	SendClientMessage(playerid,COLOR_WHITE,"RULES:  Only players on your roster can play for their clans. ");
	SendClientMessage(playerid,COLOR_WHITE,"RULES:  Defending Teams must stay in the area of their base. ");
	SendClientMessage(playerid,COLOR_WHITE,"_______________________________________________________________");
	return 1;
	}
	
	if (strcmp(cmdtext, "/acommands", true)==0){
	SendClientMessage(playerid,COLOR_WHITE,"____________________________________________");
	SendClientMessage(playerid,COLOR_WHITE,"ADMIN:      /sr1 /er1 /sr2 /er2 /sr3 /er3");
    SendClientMessage(playerid,COLOR_WHITE,"ADMIN:      /areset /apause /aunpause");
    SendClientMessage(playerid,COLOR_WHITE,"ADMIN:      /akick /aban");
	SendClientMessage(playerid,COLOR_WHITE,"____________________________________________");
	return 1;
	}


	if (strcmp(cmdtext, "/baselist", true)==0){
	SendClientMessage(playerid,COLOR_WHITE,"_________________________________________________________________________");
	SendClientMessage(playerid,COLOR_WHITE,"INTERIOR: Wait till 0.2 is released");
	SendClientMessage(playerid,COLOR_WHITE,"BASES LV: 1.LVarea51, 2.LVcarpark1, 3.LVcarpark2, 4.LVbaseballstadium");
	SendClientMessage(playerid,COLOR_WHITE,"BASES LV: 5.LVpirateship, 6.LVblackfieldstadium, 7.LVbigspreadranch, 8.LVdam");
	SendClientMessage(playerid,COLOR_WHITE,"BASES LV: 9.LVoilplant1, 10.LVoilplant2, 11.LVpyramid");
	SendClientMessage(playerid,COLOR_WHITE,"BASES LS: 12.LSpbase, 13.LSferriswheel, 14.LSexports, 15.LSoilplant1");
	SendClientMessage(playerid,COLOR_WHITE,"BASES LS: 16.LStvstudio, 17.LSskatepark, 18.LStenniscourts, 19.LSgraveyard");
	SendClientMessage(playerid,COLOR_WHITE,"_________________________________________________________________________");
	return 1;
	}

	if (strcmp(cmdtext, "/baselist2", true)==0){
	SendClientMessage(playerid,COLOR_WHITE,"_________________________________________________________________________");
	SendClientMessage(playerid,COLOR_WHITE,"BASES SF:     20.wangs, 21.construction, 22.exportship, 23.gardencenter, 24.pier69");
	SendClientMessage(playerid,COLOR_WHITE,"BASES SF:     25.carpark1, 26.carpark2, 27.federalmint, 28.zombotech, 29.gantbridge");
	SendClientMessage(playerid,COLOR_WHITE,"BASES SF:     30.medicalcenter, 31.tenniscourts, 32.warehouse, 33.ottosautos, 34.police");
	SendClientMessage(playerid,COLOR_WHITE,"BASES DESERT: 35.OilPlant1, 36.FarmHouse, 37.Ruins, 38.Teepees, 39.TrailerPark");
	SendClientMessage(playerid,COLOR_WHITE,"BASES DESERT: 40.PhatClothing, 41.SmallTown, 42.Apartments ");
	SendClientMessage(playerid,COLOR_WHITE,"BASES WOODS:  43.OilPlant1, 44.SniperShack, 45.Farm1, 46.Farm2 47.FarmHouse1");
	SendClientMessage(playerid,COLOR_WHITE,"BASES WOODS:  48.FarmHouse2, 49.Shack, 50.TrailerPark");
	SendClientMessage(playerid,COLOR_WHITE,"_________________________________________________________________________");
	return 1;
	}