psy@nexus ~/iris64bit/iris2/src $ ./irisogre
unsigned long: 8
unsigned short: 2
char: 1
cFullFileLoader(../uo/unifont1.mul) : 1.4 MB
LuaErrorHandler start
LuaErrorHandler end
main.cpp:114:main
game.cpp:18:Run
scripting.cpp:1183:LuaCall
scripting.cpp:1096:PCallWithErrFuncWrapper
sound_L.cpp:187:SetDistanceFactor
scripting.cpp:1118:LuaErrorHandler
PrintLuaStackTrace:
LuaStackTrace:
ERROR : LuaError
error running function `Main': ../data/lua/lib.sound.lua:10: calling `SetDistanceFactor' on bad self (dead `sfz.SoundSystem' pointer)
LuaStackTrace:
[C]: in function `SetDistanceFactor'
../data/lua/lib.sound.lua:10: in function `SoundInit'
../data/lua/lib.loading.lua:147: in function `PreLoad'
../data/lua/main.lua:162: in function `Main'
If this error remains after running the updater and you think this is a bug
please check the BugTracker at www.iris2.de
and report it if it is not already known.
Please also append the logfile in bin/stacktrace.log to your bugreport.
Abgebrochen