rendered paste bodypublic SetupPlayerForClassSelection(playerid)
{
printf("SetupPlayerForClassSelction Called with playerid:(%d) and gTeam is (%s)", playerid, gTeam[playerid]);
if(gTeam[playerid] == TEAM_ROBBERS)
{
SetPlayerInterior(playerid,0);
SetPlayerPos(playerid,2033.0927,1007.7905,10.8203);
SetPlayerFacingAngle(playerid, 270.0);
SetPlayerCameraPos(playerid,2039.3015,1007.7464,10.6719);
SetPlayerCameraLookAt(playerid,2033.0927,1007.7905,10.8203);
}
else if(gTeam[playerid] == TEAM_DEALERS)
{
SetPlayerInterior(playerid,0);
SetPlayerPos(playerid,2097.8887,2077.9314,10.8203);
SetPlayerFacingAngle(playerid, 270.0);
SetPlayerCameraPos(playerid,2100.8435,2077.9729,10.8203);
SetPlayerCameraLookAt(playerid,2097.8887,2077.9314,10.8203);
}
else if(gTeam[playerid] == TEAM_COP)
{
SetPlayerInterior(playerid,0);
SetPlayerPos(playerid,2204.3989,2456.7515,10.6719);
SetPlayerFacingAngle(playerid, 90.0);
SetPlayerCameraPos(playerid,2199.9983,2456.8345,10.6719);
SetPlayerCameraLookAt(playerid,2204.3989,2456.7515,10.6719);
}
else if(gTeam[playerid] == TEAM_MAFIA)
{
SetPlayerInterior(playerid,0);
SetPlayerPos(playerid,2144.1067,1683.3748,13.8543);
SetPlayerFacingAngle(playerid, 90.0);
SetPlayerCameraPos(playerid,2136.6523,1683.3254,13.0060);
SetPlayerCameraLookAt(playerid,2144.1067,1683.3748,13.8543);
}
else if(gTeam[playerid] == TEAM_CARJACKERS)
{
SetPlayerInterior(playerid,0);
SetPlayerPos(playerid,2386.2996,1032.1287,10.8203);
SetPlayerFacingAngle(playerid, 180.0);
SetPlayerCameraPos(playerid,2386.1729,1028.7120,10.8203);
SetPlayerCameraLookAt(playerid,2386.2996,1032.1287,10.8203);
}
}