rendered paste body public void setSkillLevel(int skillNum, int currentLevel, int XP) {
if(skillNum == 0) {
sendQuest("@blu@"+playerLevel[0]+"", 4004);
sendQuest("@blu@"+getLevelForXP(playerXP[0])+"", 4005);
}
if(skillNum == 2) {
sendQuest("@blu@"+playerLevel[2]+"", 4006);
sendQuest("@blu@"+getLevelForXP(playerXP[2])+"", 4007);
}
if(skillNum == 1) {
sendQuest("@blu@"+playerLevel[1]+"", 4008);
sendQuest("@blu@"+getLevelForXP(playerXP[1])+"", 4009);
}
if(skillNum == 4) {
sendQuest("@blu@"+playerLevel[4]+"", 4010);
sendQuest("@blu@"+getLevelForXP(playerXP[4])+"", 4011);
}
if(skillNum == 5) {
sendQuest("@blu@"+playerLevel[5]+"", 4012);
sendQuest("@blu@"+getLevelForXP(playerXP[5])+"", 4013);
}
if(skillNum == 6) {
sendQuest("@blu@"+playerLevel[6]+"", 4014);
sendQuest("@blu@"+getLevelForXP(playerXP[6])+"", 4015);
}
if(skillNum == 3) {
sendQuest("@blu@"+playerLevel[3]+"", 4016);
sendQuest("@blu@"+getLevelForXP(playerXP[3])+"", 4017);
}
if(skillNum == 16) {
sendQuest("@blu@"+playerLevel[16]+"", 4018);
sendQuest("@blu@"+getLevelForXP(playerXP[16])+"", 4019);
}
if(skillNum == 15) {
sendQuest("@blu@"+playerLevel[15]+"", 4020);
sendQuest("@blu@"+getLevelForXP(playerXP[15])+"", 4021);
}
if(skillNum == 17) {
sendQuest("@blu@"+playerLevel[17]+"", 4022);
sendQuest("@blu@"+getLevelForXP(playerXP[17])+"", 4023);
}
if(skillNum == 12) {
sendQuest("@blu@"+playerLevel[12]+"", 4024);
sendQuest("@blu@"+getLevelForXP(playerXP[12])+"", 4025);
}
if(skillNum == 9) {
sendQuest("@blu@"+playerLevel[9]+"", 4026);
sendQuest("@blu@"+getLevelForXP(playerXP[9])+"", 4027);
}
if(skillNum == 14) {
sendQuest("@blu@"+playerLevel[14]+"", 4028);
sendQuest("@blu@"+getLevelForXP(playerXP[14])+"", 4029);
}
if(skillNum == 13) {
sendQuest("@blu@"+playerLevel[13]+"", 4030);
sendQuest("@blu@"+getLevelForXP(playerXP[13])+"", 4031);
}
if(skillNum == 10) {
sendQuest("@blu@"+playerLevel[10]+"", 4032);
sendQuest("@blu@"+getLevelForXP(playerXP[10])+"", 4033);
}
if(skillNum == 7) {
sendQuest("@blu@"+playerLevel[7]+"", 4034);
sendQuest("@blu@"+getLevelForXP(playerXP[7])+"", 4035);
}
if(skillNum == 11) {
sendQuest("@blu@"+playerLevel[11]+"", 4036);
sendQuest("@blu@"+getLevelForXP(playerXP[11])+"", 4037);
}
if(skillNum == 8) {
sendQuest("@blu@"+playerLevel[8]+"", 4038);
sendQuest("@blu@"+getLevelForXP(playerXP[8])+"", 4039);
}
if(skillNum == 20) {
sendQuest("@blu@"+playerLevel[20]+"", 4152);
sendQuest("@blu@"+getLevelForXP(playerXP[20])+"", 4153);
}
if(skillNum == 18) {
sendQuest("@blu@"+playerLevel[18]+"", 12166);
sendQuest("@blu@"+getLevelForXP(playerXP[18])+"", 12167);
}
if(skillNum == 19) {
sendQuest("@blu@"+playerLevel[19]+"", 13926);
sendQuest("@blu@"+getLevelForXP(playerXP[19])+"", 13927);
}
else {
outStream.createFrame(134);
outStream.writeByte(skillNum);
outStream.writeDWord_v1(XP);
outStream.writeByte(currentLevel);
}
}