rendered paste bodymy deob:
public void drawFlames(byte byte0)
{
drawingFlames = true;
if(byte0 == 4)
byte0 = 0;
else
groundArray = null;
try
{
long l = System.currentTimeMillis();
int i = 0;
int j = 20;
while(aBoolean1243)
{
flameCycle++;
calcFlamesPosition((byte)1);
calcFlamesPosition((byte)1);
doFlamesDrawing(47);
if(++i > 10)
{
long l1 = System.currentTimeMillis();
int k = (int)(l1 - l) / 10 - j;
j = 40 - k;
if(j < 5)
j = 5;
i = 0;
l = l1;
}
try
{
Thread.sleep(j);
}
catch(Exception _ex) { }
}
}
catch(Exception _ex) { }
drawingFlames = false;
}
deob 317:
public final void method136(byte byte0) // comment this method out or delete the inards
{
aBoolean962 = true;
if(byte0 != 59)
anInt1058 = -186;
try
{
long l = System.currentTimeMillis();
int i = 0;
int j = 20;
while(aBoolean831)
{
anInt1208++;
method58(25106);
method58(25106);
method133((byte)9);
if(++i > 10)
{
long l1 = System.currentTimeMillis();
int k = (int)(l1 - l) / 10 - j;
j = 40 - k;
if(j < 5)
j = 5;
i = 0;
l = l1;
}
try
{
Thread.sleep(j);
}
catch(Exception _ex) { }
}
}
catch(Exception _ex) { }
aBoolean962 = false;
}