All pastes #428713 Raw Edit

Dragonspeak Crunchw

public text v1 · immutable
·published 2007-04-07 19:40 UTC
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(0:1) Whenever somebody moves,
   (1:200) and variable %staff is equal to 1,
   (1:102) and they didn't move into floor type 161,
   (1:11) and the triggering furre has got shared control (or is the dream owner),
   (1:104) and they didn't bump into a furre,
   (1:105) and they were blocked from moving (or stood still),
        (5:351) set variable %Make to the X,Y position the triggering furre moved to.
        (5:381) set variable %Obj to the object type at (%Make.x,%Make.y).
        (5:380) set variable %Flo to the floor type at (%Make.x,%Make.y).
    (3:6) where the triggering furre moved into,
        (5:1) set the floor to type 0.
        (5:4) place object type 0.
        (5:15) move the triggering furre to (%Make.x,%Make.y), or to someplace nearby if it's occupied.
        (5:41) place object type %Obj at (%Make.x,%Make.y).
        (5:40) set the floor to type %Flo at (%Make.x,%Make.y).