rendered paste body // Main types
#define VTYPE_BIKE 1
#define VTYPE_MOTORBIKE 2
#define VTYPE_BOAT 4
#define VTYPE_CAR 8
#define VTYPE_4x4 16
#define VTYPE_TRUCK 32
#define VTYPE_PLANE 64
#define VTYPE_HELICOPTER 128
#define VTYPE_UNIQUE 256
#define VTYPE_TRAILER 512
#define VTYPE_TRAIN 1024
#define VTYPE_RC 2048
// Weight types
#define W_LIGHT 4096
#define W_MEDIUM 8192
#define W_HEAVY 16384
// Speed types
#define S_FAST 32768
#define S_MEDIUM 65536
#define S_SLOW 131072
new VehicleInfo[2][VEHICLE_INFOS] =
{
{401, "Bravura", VTYPE_CAR | W_LIGHT | S_MEDIUM, 160.0},
{402, "Buffalo", VTYPE_CAR | W_MEDIUM | S_FAST, 200.0}
};