All pastes #424475 Raw Edit

script

public text v1 · immutable
·published 2007-04-04 20:29 UTC
rendered paste body
#include <a_samp>

main()
{
	print("\n----------------------------------");
	print("  running 24\n");
	print(" coded by [AC]WaldMan\n");
	print("----------------------------------\n");
}



public OnGameModeInit()
{
	print("GameModeInit()");
	SetGameModeText("24");
	AddPlayerClass(1, 418.1127, 2501.4473, 16.4844, 333.3668, 0, 0, 0, 0, 0, 0);
    AddPlayerClass(47, 361.0596, 2540.3376, 16.6858, 162.5325, 0, 0, 0, 0, 0, 0);
    AddPlayerClass(147, 402.3854, 2446.6531, 16.5000, 1.5760, 0, 0, 0, 0, 0, 0);
    AddPlayerClass(164, 413.8372 ,2466.7390, 16.5000, 354.6826, 0, 0, 0, 0, 0, 0);
    AddPlayerClass(163, 397.3972, 2466.4922, 16.5000, 6.9027, 0, 0, 0, 0, 0, 0);
    AddPlayerClass(284, 416.2471, 2533.0344, 19.1484, 270.6617, 0, 0, 0, 0, 0, 0);
    AddStaticVehicle(520,404.3586,2485.0806,17.2076,91.5673,0,0);
	return 1;
}

public OnPlayerRequestClass(playerid, classid)
{
	printf("OnPlayerRequestClass(%d, %d)", playerid, classid);
	SetPlayerPos(playerid, 1958.3783, 1343.1572, 15.3746);
	SetPlayerCameraPos(playerid, 1958.3783, 1343.1572, 15.3746);
	SetPlayerCameraLookAt(playerid, 1958.3783, 1343.1572, 15.3746);
	return 1;
}

public OnGameModeExit()
{
	print("GameModeExit()");
	return 1;
}

public OnPlayerConnect(playerid)
{
	printf("OnPlayerConnect(%d)", playerid);
	return 1;
}

public OnPlayerDisconnect(playerid)
{
	printf("OnPlayerDisconnect(%d)", playerid);
	return 1;
}

public OnPlayerSpawn(playerid)
{
	printf("OnPlayerSpawn(%d)", playerid);
	return 1;
}

public OnPlayerDeath(playerid, killerid, reason)
{
	printf("OnPlayerDeath(%d, %d, %d)", playerid, killerid, reason);
	return 1;
}

public OnVehicleSpawn(vehicleid)
{
	printf("OnVehicleSpawn(%d)", vehicleid);
	return 1;
}

public OnVehicleDeath(vehicleid, killerid)
{
	printf("OnVehicleDeath(%d, %d)", vehicleid, killerid);
	return 1;
}

public OnPlayerText(playerid)
{
	printf("OnPlayerText(%d)", playerid);
	return 1;
}

public OnPlayerCommandText(playerid, cmdtext[])
{
	if (strcmp(cmdtext, "/mycommand", true)==0)
	{
	    /* Do something here */
	    return 1;
	}
	return 1;
}

public OnPlayerInfoChange(playerid)
{
	printf("OnPlayerInfoChange(%d)");
	return 1;
}

public OnPlayerEnterVehicle(playerid, vehicleid, ispassenger)
{
	printf("OnPlayerEnterVehicle(%d, %d, %d)", playerid, vehicleid, ispassenger);
	return 1;
}

public OnPlayerExitVehicle(playerid, vehicleid)
{
	printf("OnPlayerExitVehicle(%d, %d)", playerid, vehicleid);
	return 1;
}

public OnPlayerStateChange(playerid, newstate, oldstate)
{
	printf("OnPlayerStateChange(%d, %d, %d)", playerid, newstate, oldstate);
	return 1;
}

public OnPlayerEnterCheckpoint(playerid)
{
	printf("OnPlayerEnterCheckpoint(%d)", playerid);
	return 1;
}

public OnPlayerLeaveCheckpoint(playerid)
{
	printf("OnPlayerLeaveCheckpoint(%d)", playerid);
	return 0;
}