Mine
public text v1 · immutable if (MaxSpawn[playerid] == 1 && Logged[playerid] != 1) {
SendClientMessage(playerid, COLOR_WHITE, "You must login before the usage of commands!");
return 1;
} if (MaxSpawn[playerid] == 1 && Logged[playerid] != 1) {
SendClientMessage(playerid, COLOR_WHITE, "You must login before the usage of commands!");
return 1;
}