OpenSim 0.1, Build 1173843165, Revision 193:206M
Starting...
ServerConsole.cs - creating new local console
Logs will be saved to current directory in region-console.log
Name [OpenSim test]: DanCoyote
Grid Location X [997]: Grid
Config.cs:InitConfig() - Exception occured
System.FormatException: Input string was not in the correct format
at System.Int32.Parse (System.String s) [0x00000]
at System.Convert.ToInt32 (System.String value) [0x00000]
at OpenSim.RegionInfo.InitConfig (Boolean sandboxMode, IGenericConfig configData) [0x00000]
Sim settings loaded:
Name: DanCoyote
Region Location: [0,0]
Region Handle: 0
Listening on IP: :0
Sandbox Mode? True
Asset URL:
Asset key:
Grid URL:
Grid key:
Starting in Sandbox mode
Local Asset Server class created
Db4 Asset database creation
setting up Asset database
Local Grid Server class created
Creating Asset cache
Main.cs:Startup() - Loading configuration
Main.cs:Startup() - We are DanCoyote at 0,0
Initialising world
World.cs - creating new entitities instance
World.cs - creating LandMap
Avatar.cs:LoadAnims() - Loading avatar animations
Db4LocalStorage creation
LoadWorld() - Loading world....
LoadWorld() - Looking for a heightmap in local DB
LoadWorld() - No heightmap found, generating new one
LoadWorld() - Saving heightmap to local database
Main.cs:Startup() - Starting up messaging system
creating basicphysics
World.cs: LoadPrimsFromStorage() - Loading primitives
Db4LocalStorage.cs: LoadPrimitives() - number of prims in storages is 0
Main.cs:Startup() - Initialising HTTP server
Main.cs:Startup() - Starting HTTP server
BaseHttpServer.cs: Starting up HTTP Server
BaseHttpServer.cs: StartHTTP() - Spawned main thread OK
Main.cs:MainServerListener() - New thread started
Main.cs:MainServerListener() - Opening UDP socket on :0
Invalid port.
Main.cs:MainServerListener() - UDP socket bound, getting ready to listen
Main.cs:MainServerListener() - Listening...
Region#
Region# Region #
Region# World.cs: Backup() - Backing up Primitives
Region# World.cs: Backup() - Backing up Primitives
World.cs: Backup() - Backing up Primitives
World.cs: Backup() - Backing up Primitives
Region# opensiimWorld.cs: Backup() - Backing up Primitives