All pastes #421736 Raw Edit

Someone

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·published 2007-04-03 00:41 UTC
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Well, as a mod team we are bound by the EULA when it comes to creating our game and how it is distributed. We adhere to these rather strictly because we don't want someone coming down on us telling us, "hey you can't do that, change it now or else." So the problem we have is the Quake III SDK Eula says that you must create the mod for Quake III Arena, the retail game. So if we distribute ioUrbanTerror with it, it would be rather obvious that we are breaking the EULA.  Makes it more challenging for FTPs who host the files and possibly the gamers who now have to figure out, okay how do I get this to work if I don't currently own Quake III Arena. But we have answered some of the questions and the web site/FAQ have some added info in order to help.