Unnamed
public text v1 · immutablepublic OnPlayerRequestClass(playerid, classid)
{
switch (classid)
{
case 0: GameTextForPlayer(playerid,"fbi~n~san fierro",2000,5);
case 1: GameTextForPlayer(playerid,"gangsta~n~los santos",2000,5);
// etc etc
}
SetupPlayerForClassSelection(playerid);
return 1;
}