rendered paste body#0 0x55a07682 in __malloc_initialize_hook () from /lib32/libc.so.6
No symbol table info available.
#1 0x085b00ce in Unit::isInAccessablePlaceFor (this=0xbc3fd38, c=0x1c8912c0)
at Unit.cpp:1913
No locals.
#2 0x0873dad1 in luabind::detail::returns<bool>::call<Unit, Unit, luabind::detail::null_type, Creature*> (f=
{__pfn = 0x85b00b6 <Unit::isInAccessablePlaceFor(Creature*) const>, __delta = 0}, L=0x99ecd28) at call.hpp:198
nargs = 2
indices = {0, 0, 1}
self_cv = {<luabind::detail::pointer_converter<luabind::detail::lua_to_cpp>> = {
target = "\001", '\0' <repeats 11 times>, " 7\033\tøÎ4\tÈgÄ^)\177t\b(Í\236\t", destructor = 0}, <No data fields>}
converter_ret = {<No data fields>}
c0 = {
target = "\230gÄ^\001\000\000\000\002\000\000\000\001\000\000\000\000\000\000\000\001\000\000\000¨gÄ^þ~t\b", destructor = 0}
nret = 140181686
#3 0x0873dc2f in luabind::detail::call<Unit, Unit, luabind::detail::null_type, bool, Creature*> (f=
{__pfn = 0x85b00b6 <Unit::isInAccessablePlaceFor(Creature*) const>, __delt---Type <return> to continue, or q <return> to quit---
a = 0}, L=0x99ecd28) at call.hpp:420
No locals.
#4 0x0873dc63 in luabind::detail::mem_fn_callback<bool (Unit::*)(Creature*) const, Unit, luabind::detail::null_type>::operator() (this=0x9340408, L=0x99ecd28)
at class.hpp:210
No locals.
#5 0x0873dc84 in boost::detail::function::function_obj_invoker1<luabind::detail::mem_fn_callback<bool (Unit::*)(Creature*) const, Unit, luabind::detail::null_type>, int, lua_State*>::invoke (function_obj_ptr=
{obj_ptr = 0x9340408, const_obj_ptr = 0x9340408, func_ptr = 0x9340408, data = "\b"}, a0=0x99ecd28) at function_template.hpp:119
f = (
luabind::detail::mem_fn_callback<bool (Unit::*)(Creature*)const,Unit,luabind::detail::null_type> *) 0x9340408
#6 0x087c01e2 in boost::function1<int, lua_State*, std::allocator<boost::function_base> >::operator() (this=0x93403cc, a0=0x99ecd28)
at function_template.hpp:576
No locals.
#7 0x087c2f21 in luabind::detail::overload_rep::call (this=0x93403b8,
L=0x99ecd28, force_static_call=false) at luabind/overload_rep.cpp:32
No locals.
#8 0x087b99d2 in luabind::detail::class_rep::function_dispatcher (L=0x99ecd28)
at luabind/class_rep.cpp:695
o = (
const luabind::detail::overload_rep &) @0x93403b8: {<luabind::detail::overload_rep_base> = {
m_get_signature_fun = 0x870de76 <luabind::detail::get_member_signature<bool (Unit::*)(Creature*) const>::apply(lua_State*, std::string&)>,
m_match_fun = {<boost::function_base> = {
manager = 0x87282fc <boost::detail::function::functor_manager<luabind::detail::mem_fn_matcher<bool (Unit::*)(Creature*) const, Unit, luabind::detail::null_type>, std::allocator<boost::function_base> >::manage(boost::detail::function::any_pointer, boost::detail::function::functor_manager_operation_type)>,
functor = {obj_ptr = 0x93403f8, const_obj_ptr = 0x93403f8,
func_ptr = 0x93403f8, data = "ø"}}, static args = <optimized out>,
static arity = <optimized out>,
invoker = 0x8747f60 <boost::detail::function::function_obj_invoker1<luabind::detail::mem_fn_matcher<bool (Unit::*)(Creature*) const, Unit, luabind::detail::null_type>, int, lua_State*>::invoke(boost::detail::function::any_pointer, lua_State*)>}, m_arity = 2}, call_fun = {<boost::function_base> = {
manager = 0x87284ba <boost::detail::function::functor_manager<luabind::detail::mem_fn_callback<bool (Unit::*)(Creature*) const, Unit, luabind::detail::null_type>, std::allocator<boost::function_base> >::manage(boost::detail::function::any_pointer, boost::detail::function::functor_manager_operation_type)>,
functor = {obj_ptr = 0x9340408, const_obj_ptr = 0x9340408,
func_ptr = 0x9340408, data = "\b"}}, static args = <optimized out>,
static arity = <optimized out>,
invoker = 0x873dc66 <boost::detail::function::function_obj_invoker1<luabind::detail::mem_fn_callback<bool (Unit::*)(Creature*) const, Unit, luabind::detail::null_type>, int, lua_State*>::invoke(boost::detail::function::any_pointer, lua_State*)>}, call_fun_static = {<boost::function_base> = {manager = 0,
functor = {obj_ptr = 0x0, const_obj_ptr = 0x0, func_ptr = 0,
data = ""}}, static args = <optimized out>,
static arity = <optimized out>, invoker = 0},
m_params_ = {<std::_Vector_base<const std::type_info*,std::allocator<const std::type_info*> >> = {
_M_impl = {<std::allocator<const std::type_info*>> = {<__gnu_cxx::new_allocator<const std::type_info*>> = {<No data fields>}, <No data fields>},
_M_start = 0x9340418, _M_finish = 0x934041c,
_M_end_of_storage = 0x934041c}}, <No data fields>}, m_const = true}
rep = (class luabind::detail::method_rep *) 0x93403a0
force_static_call = 0
ambiguous = false
match_index = 0
min_match = 1
found = true
num_params = 2
__PRETTY_FUNCTION__ = "static int luabind::detail::class_rep::function_dispatcher(lua_State*)"
#9 0x087ff3cc in luaD_precall ()
No symbol table info available.
#10 0x0880b3aa in luaV_execute ()
No symbol table info available.
#11 0x087ff5d4 in luaD_call ()
No symbol table info available.
#12 0x087fcad3 in f_call ()
No symbol table info available.
#13 0x087fe9a0 in luaD_rawrunprotected ()
No symbol table info available.
#14 0x087ffa9e in luaD_pcall ()
No symbol table info available.
#15 0x087fcb6e in lua_pcall ()
No symbol table info available.
#16 0x087c2fd2 in luabind::detail::pcall (L=0x99ecd28, nargs=1, nresults=0)
at luabind/pcall.cpp:40
e = (pcall_callback_fun) 0x86536aa <print_lua_backtrace(lua_State*)>
en = 9
result = 1589931580
#17 0x087a4a08 in ~proxy_function_void_caller (this=0x5ec46e3c)
at call_function.hpp:262
L = (lua_State *) 0x99ecd28
top = 9
pop = {m_state = 0x5ec46e50, m_n = 1589931600}
#18 0x0879914e in LuaAI::UpdateScriptedStateMachine (this=0x1c65fce8)
at Lua_AI.cpp:260
ob = {<luabind::adl::object_interface<luabind::adl::object>> = {<No data fields>}, m_handle = {m_interpreter = 0x99ecd28, m_index = 4019}}
#19 0x087991f2 in LuaAI::UpdateAI (this=0x1c65fce8, diff=144) at Lua_AI.cpp:157
No locals.
#20 0x0848b65d in Creature::Update (this=0x1c8912c0, diff=144)
at Creature.cpp:205
No locals.
#21 0x0850083d in MaNGOS::ObjectUpdater::Visit (this=0x5ec4f17c, m=@0x11c0b198)
at GridNotifiersImpl.h:88
iter = {_M_node = 0x151e2ec0}
#22 0x08504dd4 in VisitorHelper<MaNGOS::ObjectUpdater, Creature> (
v=@0x5ec4f17c, c=@0x11c0b198) at TypeContainerVisitor.h:64
No locals.
#23 0x085071c6 in VisitorHelper<MaNGOS::ObjectUpdater, Creature, TypeList<DynamicObject, TypeList<Corpse, TypeNull> > > (v=@0x5ec4f17c, c=@0x11c0b198)
at TypeContainerVisitor.h:70
No locals.
#24 0x0850720b in VisitorHelper<MaNGOS::ObjectUpdater, GameObject, TypeList<Creature, TypeList<DynamicObject, TypeList<Corpse, TypeNull> > > > (v=@0x5ec4f17c,
c=@0x11c0b180) at TypeContainerVisitor.h:71
No locals.
#25 0x0850722e in VisitorHelper<MaNGOS::ObjectUpdater, TypeList<GameObject, TypeList<Creature, TypeList<DynamicObject, TypeList<Corpse, TypeNull> > > > > (
v=@0x5ec4f17c, c=@0x11c0b180) at TypeContainerVisitor.h:94
No locals.
#26 0x0850724a in TypeContainerVisitor<MaNGOS::ObjectUpdater, TypeMapContainer<TypeList<GameObject, TypeList<Creature, TypeList<DynamicObject, TypeList<Corpse, TypeNull> > > > > >::Visit (this=0x5ec4f178, c=@0x11c0b180)
at TypeContainerVisitor.h:105
No locals.
#27 0x08507264 in Grid<Player, TypeList<Player, TypeList<Creature, TypeList<Corpse, TypeNull> > >, TypeList<GameObject, TypeList<Creature, TypeList<DynamicObject, TypeList<Corpse, TypeNull> > > >, MaNGOS::SingleThreaded<Player> >::Visit<MaNGOS::ObjectUpdater> (this=0x11c0b180, visitor=@0x5ec4f178) at Grid.h:94
No locals.
#28 0x0850729a in NGrid<8u, Player, TypeList<Player, TypeList<Creature, TypeList<Corpse, TypeNull> > >, TypeList<GameObject, TypeList<Creature, TypeList<DynamicObject, TypeList<Corpse, TypeNull> > > >, MaNGOS::SingleThreaded<Player> >::Visit<MaNGOS::ObjectUpdater, TypeList<GameObject, TypeList<Creature, TypeList<DynamicObject, TypeList<Corpse, TypeNull> > > > > (this=0x11c0a5c8, x=@0x5ec46fc4,
y=@0x5ec46fc0, visitor=@0x5ec4f178) at NGrid.h:78
No locals.
#29 0x085073d9 in Map::Visit<MaNGOS::SingleThreaded<ZThread::FairReadWriteLock>::Lock, MaNGOS::ObjectUpdater, TypeMapContainer<TypeList<GameObject, TypeList<Creature, TypeList<DynamicObject, TypeList<Corpse, TypeNull> > > > > > (
this=0x91c22f8, cell=@0x5ec4f144, visitor=@0x5ec4f178) at Map.h:249
guard = {<No data fields>}
x = 30
y = 28
cell_x = 2
cell_y = 1
#30 0x085082a8 in Cell::Visit<MaNGOS::SingleThreaded<ZThread::FairReadWriteLock>::Lock, MaNGOS::ObjectUpdater, TypeMapContainer<TypeList<GameObject, TypeList<Creature, TypeList<DynamicObject, TypeList<Corpse, TypeNull> > > > > > (
this=0x5ec4f14c, l=@0x5ec4f144, visitor=@0x5ec4f178, m=@0x91c22f8)
at CellImpl.h:255
standing_cell = {x_coord = 242, y_coord = 225}
cell_iter = {x_coord = 0, y_coord = 0}
__PRETTY_FUNCTION__ = "void Cell::Visit(const CellLock<LOCK_TYPE>&, TypeContainerVisitor<T, CONTAINER>&, Map&) const [with LOCK_TYPE = MaNGOS::SingleThreaded<ZThread::FairReadWriteLock>::Lock, T = MaNGOS::ObjectUpdater, CON"...
#31 0x084ffdec in ObjectAccessor::Update (this=0x9a71d40, diff=@0x5ec4f224)
at ObjectAccessor.cpp:502
cell = {data = {Part = {grid_x = 30, grid_y = 28, cell_x = 2,
cell_y = 1, nocreate = 1, reserved = 16}, All = 34678558}}
cell_lock = {i_cell = @0x5ec4f14c, i_cellPair = @0x5ec4f150}
cell_id = 115442
cell_iter = {x_coord = 242, y_coord = 225}
player = (class Player *) 0x1377eff0
standing_cell = {x_coord = 243, y_coord = 225}
update_cell = {x_coord = 242, y_coord = 224}
iter = {_M_node = 0x18111fd0}
creature_locations = {_M_t = {
_M_impl = {<std::allocator<std::_Rb_tree_node<std::pair<const unsigned int, Player*> > >> = {<__gnu_cxx::new_allocator<std::_Rb_tree_node<std::pair<const unsigned int, Player*> > >> = {<No data fields>}, <No data fields>},
_M_key_compare = {<> = {<No data fields>}, <No data fields>},
_M_header = {_M_color = std::_S_red, _M_parent = 0x14d9ce40,
_M_left = 0x1ad9a2a0, _M_right = 0x1ad02470}, _M_node_count = 46}}}
guard = {i_mutex = @0x9a71dac}
map_id = 1
updater = {i_timeDiff = 144}
grid_object_update = {i_visitor = @0x5ec4f17c}
marked_cell = {<std::_Base_bitset<8192u>> = {_M_w = {
0 <repeats 2968 times>, 1835008, 0 <repeats 15 times>, 1835008,
0 <repeats 15 times>, 1835008, 0 <repeats 31 times>, 58720256,
0 <repeats 15 times>, 58720256, 0 <repeats 15 times>, 58720256,
0 <repeats 222 times>, 229376, 0 <repeats 15 times>, 229376,
0 <repeats 15 times>, 229376, 0 <repeats 79 times>, 29360128,
0 <repeats 15 times>, 29360128, 0 <repeats 11 times>, 917504, 0, 0, 0,
29360128, 0 <repeats 11 times>, 917504, 0 <repeats 15 times>, 917504,
28672, 0 <repeats 15 times>, 28672, 0 <repeats 15 times>, 28672,
0 <repeats 98 times>, 262144,
0 <repeats 15 times>...}}, <No data fields>}
world_object_update = {i_visitor = @0x5ec4f17c}
#32 0x084ef6fb in MapManager::Update (this=0x91b7698, diff=144)
at MapManager.cpp:113
No locals.
#33 0x085ceeeb in World::Update (this=0x8a78560, diff=144) at World.cpp:608
No locals.
#34 0x08477837 in WorldRunnable::run (this=0xb34ee58) at WorldRunnable.cpp:52
diff = 144
realCurrTime = 2904577390
realPrevTime = 2904577246
#35 0x557abb98 in ZThread::ThreadImpl::dispatch (parent=0x8a78278,
impl=0xb344170, task=@0x5ec4f428) at ThreadImpl.cxx:407
No locals.
#36 0x557adc4b in ZThread::(anonymous namespace)::Launcher::run (
this=0xffffd360) at ThreadImpl.cxx:49
No locals.
#37 0x557b2092 in _dispatch (arg=0xffffd360) at ThreadOps.cxx:137
task = (class ZThread::Runnable *) 0xffffd360
__PRETTY_FUNCTION__ = "void* ZThread::_dispatch(void*)"
#38 0x557c5341 in start_thread () from /lib32/libpthread.so.0
No symbol table info available.
#39 0x559a67ce in clone () from /lib32/libc.so.6
No symbol table info available.