rendered paste body public void PlotBox()
{
string RegionName;
int Degrees = 0;
double Distance = (MaximumBoxSize * 2); // To compensate for the corners of the square
double X1, X2, Y1, Y2, Z1, Z2;
Coords Location = new Coords(Game.Instance.WoW.Me.Location);
Coords CollisionPoint;
double X, Y;
Z1 = Location.Z;
Z2 = Location.Z;
do
{
X = Location.X + (MaximumBoxSize / 2) * Math.Cos(Degrees);
Y = Location.Y - (MaximumBoxSize / 2) * Math.Sin(Degrees);
CollisionPoint = new Coords(Game.Instance.WoW.IsPathObstructed(Location.X, Location.Y, Location.Z, X, Y, Location.Z));
if (CollisionPoint != null)
{
if (Utility.Distance(Location, CollisionPoint) < Distance)
{
Distance = Utility.Distance(Location.X, Location.Y, Location.Z, CollisionPoint.X, CollisionPoint.Y, Location.Z);
}
}
Degrees = Degrees + 30;
}
while (Degrees <= 360);
if (Distance > (MaximumBoxSize / 2))
{
Distance = (MaximumBoxSize / 2);
}
X1 = Location.X - Distance;
Y1 = Location.Y - Distance;
X2 = Location.X + Distance;
Y2 = Location.Y + Distance;
Z1 = Location.Z;
Z2 = Location.Z + 1;
RegionName = string.Format("R{0}", SubZone.ChildCount);
SubZone.AddBox(RegionName, X1, X2, Y1, Y2, Z1, Z2, 0);
Output.Instance.Echo(string.Format("Added: {0} Size: {1}", RegionName, (Distance * 2)));
}