rendered paste body[03/31/07 01:38:44] INFO: ====================================================
[03/31/07 01:38:44] INFO: Log opened.
[03/31/07 01:38:44] INFO: Init: Name subsystem initialized
[03/31/07 01:38:44] INFO: Init: Detected: Microsoft Windows XP 5.1 (Build: 2600)
[03/31/07 01:38:44] INFO: Init: Compiled: Mar 26 2007 09:19:53
[03/31/07 01:38:44] INFO: Init: Threadsafe Core: No
[03/31/07 01:38:44] INFO: Init: Base directory: C:\Program Files\Sony\Vanguard\bin\
[03/31/07 01:38:44] INFO: Init: Character set: Unicode
[03/31/07 01:38:46] INFO: DevLoad: Bound to IpDrv.dll
[03/31/07 01:38:46] INFO: DevLoad: Bound to Engine.dll
[03/31/07 01:38:46] INFO: DevLoad: Bound to Core.dll
[03/31/07 01:38:46] INFO: DevLoad: Bound to SGOUnrealAbstractionLayer.dll
[03/31/07 01:38:46] INFO: DevLoad: Bound to Window.dll
[03/31/07 01:38:46] INFO: Init: Object subsystem initialized
[03/31/07 01:38:46] INFO: Init: Computer: MOM
[03/31/07 01:38:46] INFO: Init: User: user
[03/31/07 01:38:46] INFO: Init: CPU Page size=4096, Processors=1
[03/31/07 01:38:46] INFO: Init: CPU Detected: AuthenticAMD
[03/31/07 01:38:46] INFO: Init: CPU Features: MMX SSE SSE2 SSE3
[03/31/07 01:38:47] INFO: Init: CPU Speed=2213.582300 MHz
[03/31/07 01:38:47] INFO: Init: Memory total: Phys=1048044K Pagef=3041508K Virt=2097024K
[03/31/07 01:38:47] INFO: Init: Working set: 32000 / 159000
[03/31/07 01:38:47] INFO: Init: Process Info: Peak Memory Used: 19472 Working Set: 19472 PageFile: 20924
[03/31/07 01:38:47] INFO: Init: Added all subdirectories and cached all files in 0.012000 seconds
[03/31/07 01:38:47] INFO: Init: Loaded archive ..\Assets\Archives\binaryprefabs.sgo containing 18102 files
[03/31/07 01:38:47] INFO: Init: Loaded archive ..\Assets\Archives\binshaders.sgo containing 64 files
[03/31/07 01:38:47] INFO: Init: Loaded archive ..\Assets\Archives\textdata.sgo containing 5 files
[03/31/07 01:38:48] INFO: Init: Unreal engine initialized
[03/31/07 01:38:48] INFO: Init: Client initialized
[03/31/07 01:38:48] INFO: Init: Direct3D adapters detected:
[03/31/07 01:38:48] INFO: Init: NVIDIA GeForce 6800 Series GPU (nv4_disp.dll)
[03/31/07 01:38:48] INFO: Init: D3D Device: Video memory on board: 245
[03/31/07 01:38:48] INFO: Init: D3D Driver: AGP support detected
[03/31/07 01:38:48] INFO: Init: D3D Driver: PixelShaderVersion=3.0
[03/31/07 01:38:48] INFO: Init: D3D Driver: VertexShaderVersion=3.0
[03/31/07 01:38:48] INFO: Init: D3D Driver: MaxTextureBlendStages=8
[03/31/07 01:38:48] INFO: Init: D3D Driver: MaxSimultaneousTextures=8
[03/31/07 01:38:48] INFO: Init: D3D Driver: MaxActiveLights=8
[03/31/07 01:38:48] INFO: Init: D3D Driver: MaxPrimitiveCount=1048575
[03/31/07 01:38:48] INFO: Init: D3D Driver: MaxVertexIndex=1048575
[03/31/07 01:38:48] INFO: Init: D3D Driver: MaxStreams=16
[03/31/07 01:38:48] INFO: Init: D3D Driver: MaxStreamStride=255
[03/31/07 01:38:48] INFO: Init: D3D Driver: MaxVertexShaderConst=256
[03/31/07 01:38:48] INFO: Init: D3D Driver: Lighting buffer format: D3DFMT_A16B16G16R16F
[03/31/07 01:38:48] INFO: Init: D3D Driver: Lighting buffer supports Framebuffer Blending
[03/31/07 01:38:48] INFO: Init: D3D Driver: Device supports HW Shadow Maps
[03/31/07 01:38:48] INFO: Init: D3D Driver: Device supports FP Filtering
[03/31/07 01:38:48] INFO: Init: D3D Driver: Supports Shader Detail Level: 5
[03/31/07 01:38:48] INFO: Init: D3D Driver: Device supports Shader Model 3
[03/31/07 01:38:48] INFO: Init: D3D Driver: Using w- pixel fog
[03/31/07 01:38:48] INFO: Init: D3D Driver: Supports trilinear
[03/31/07 01:38:48] INFO: Init: D3D Driver: using cubemaps [with mipmaps]
[03/31/07 01:38:48] INFO: Init: D3D Driver: Supports BLENDDIFFUSEALPHA
[03/31/07 01:38:48] INFO: Init: D3D Driver: Supports LOD biasing
[03/31/07 01:38:48] INFO: Init: D3D Driver: Supports Z biasing
[03/31/07 01:38:48] INFO: Init: D3D Driver: Supports D3DTOP_ADDSIGNED2X
[03/31/07 01:38:48] INFO: Init: D3D Driver: Supports D3DTOP_BUMPENVMAP
[03/31/07 01:38:48] INFO: Init: D3D Driver: Supports D3DTOP_BUMPENVMAPLUMINANCE
[03/31/07 01:38:48] INFO: Init: D3D Driver: Supports D3DTOP_DOTPRODUCT3
[03/31/07 01:38:48] INFO: Init: D3D Driver: Supports D3DTOP_MODULATEALPHA_ADDCOLOR
[03/31/07 01:38:48] INFO: Init: D3D Driver: Supports D3DTOP_MODULATECOLOR_ADDALPHA
[03/31/07 01:38:48] INFO: Init: D3D Device: szDriver=nv4_disp.dll
[03/31/07 01:38:48] INFO: Init: D3D Device: szDescription=NVIDIA GeForce 6800 Series GPU
[03/31/07 01:38:48] INFO: Init: D3D Device: wProduct=6
[03/31/07 01:38:48] INFO: Init: D3D Device: wVersion=14
[03/31/07 01:38:48] INFO: Init: D3D Device: wSubVersion=10
[03/31/07 01:38:48] INFO: Init: D3D Device: wBuild=9371
[03/31/07 01:38:48] INFO: Init: D3D Device: dwVendorId=4318
[03/31/07 01:38:48] INFO: Init: D3D Device: dwDeviceId=249
[03/31/07 01:38:48] INFO: Init: D3D Device: dwSubSysId=-1015662526
[03/31/07 01:38:48] INFO: Init: D3D Device: dwRevision=162
[03/31/07 01:38:48] INFO: Init: D3D Detected: NVIDIA video card.
[03/31/07 01:38:48] INFO: Init: GPUs detected: 1.
[03/31/07 01:38:48] INFO: Init: (Karma): Initializing Karma for game.
[03/31/07 01:38:48] INFO: Init: WinSock: version 2.2 (2.2), MaxSocks=0, MaxUdp=0
[03/31/07 01:38:48] INFO: Log: Trying to connect to LoginServer at vanguardlogin1.soe.sony.com port 9000 ...
[03/31/07 01:38:48] INFO: Init: WinSock: I am mom (192.168.1.12)
[03/31/07 01:38:48] NETWORK: DevNet: Resolved vanguardlogin1.soe.sony.com (64.37.177.249)
[03/31/07 01:38:52] INFO: Log: Level is Level Entry.myLevel
[03/31/07 01:38:52] INFO: Log: Bringing Level Entry.myLevel up for play...
[03/31/07 01:38:52] INFO: Log: Browse: loading_screen.vgr?Seamless=1?SingleChunk=0?Class=SGOUnrealAbstractionLayer.SGOPCPawn?CinematicEntry=1
[03/31/07 01:38:52] INFO: Log: Level is Level loading_screen.myLevel
[03/31/07 01:38:52] INFO: Log: Bringing Level loading_screen.myLevel up for play...
[03/31/07 01:38:53] INFO: Log: * * INITIAL LEVEL LOAD COMPLETE
[03/31/07 01:38:53] INFO: Init: ALAudio: subsystem initialized.
[03/31/07 01:39:11] INFO: Init: Input system initialized for WindowsViewport
[03/31/07 01:39:11] INFO: Log: Opened viewport
[03/31/07 01:39:12] INFO: Log: Attempting to set resolution: 1280x1024 (Fullscreen)
[03/31/07 01:39:12] INFO: Init: Best-match display mode: 1280x1024x32@75
[03/31/07 01:39:12] INFO: Log: Using 32-bit back-buffer format (22)
[03/31/07 01:39:12] INFO: Log: Using 32-bit depth-buffer format (75)
[03/31/07 01:39:12] INFO: Log: FSAA support: 8x. Floating-point FSAA: 2x.
[03/31/07 01:39:12] INFO: Log: Creating device
[03/31/07 01:39:12] INFO: Init: D3D Driver: CreateDevice: successfully created after 1 attempt(s).
[03/31/07 01:39:12] INFO: Init: D3D Driver: CreateDevice: will use hardware transform and lighting.
[03/31/07 01:39:12] INFO: Init: D3D Driver: CreateDevice: will use hardware vertex processing
[03/31/07 01:39:12] INFO: Log: OS doesn't support IME.
[03/31/07 01:39:28] INFO: Init: Game engine initialized
[03/31/07 01:39:28] INFO: Log: Startup time: 41.219000 seconds
[03/31/07 01:39:28] INFO: Init: Start SGOUI Init Start
[03/31/07 01:39:30] INFO: Log: VGUIXmlWinManager construction time = 1.193999 sec
[03/31/07 01:39:30] INFO: Init: Start SGOUI Init End
[03/31/07 01:39:30] INFO: Log: Trying to connect to LoginServer at vanguardlogin5.soe.sony.com port 10101 ...
[03/31/07 01:39:31] NETWORK: DevNet: Resolved vanguardlogin5.soe.sony.com (64.37.177.7)
[03/31/07 01:39:31] NETWORK: DevNet: Client received from 64.37.177.7:10101: CHALLENGE VER=3186 CHALLENGE=1715399712 STATS=1
[03/31/07 01:39:31] INFO: Log: Allocating 32bit 65536 byte dynamic index buffer.
[03/31/07 01:39:31] INFO: Log: Allocating 16bit 65536 byte dynamic index buffer.
[03/31/07 01:39:34] INFO: Log: Trying to connect to WorldServer at sdkvgo-15-01.vanguardsoh.net port 10100 ...
[03/31/07 01:39:34] NETWORK: DevNet: Resolved sdkvgo-15-01.vanguardsoh.net (64.37.177.9)
[03/31/07 01:39:34] NETWORK: DevNet: Client received from 64.37.177.9:10100: CHALLENGE VER=3186 CHALLENGE=-2051774376 STATS=1
[03/31/07 01:39:34] INFO: Log: Trying to connect to ChatServer at SDKVGO-15-01.vanguardsoh.net port 10102 ...
[03/31/07 01:39:34] NETWORK: DevNet: Resolved SDKVGO-15-01.vanguardsoh.net (64.37.177.9)
[03/31/07 01:39:34] INFO: Log: Trying to connect to SocialServer at SDKVGO-15-01.vanguardsoh.net port 10104 ...
[03/31/07 01:39:34] NETWORK: DevNet: Resolved SDKVGO-15-01.vanguardsoh.net (64.37.177.9)
[03/31/07 01:39:34] INFO: Log: Sent login to ChatServer.
[03/31/07 01:39:35] NETWORK: DevNet: Client received from 64.37.177.9:10104: CHALLENGE VER=3186 CHALLENGE=-1327239732 STATS=1
[03/31/07 01:39:36] WARN: Warning: Missing Class Class Editor.TransBuffer imported from file .\Editor.u referenced by .\Editor.u
[03/31/07 01:39:37] INFO: Log: Sent login to SocialServer.
[03/31/07 01:39:42] INFO: Log: Connecting to SDKVGO-15-18.vanguardsoh.net:10117 (Chunk_n15_n11)
[03/31/07 01:39:42] INFO: Log: Browse: SDKVGO-15-18.vanguardsoh.net:10117/Entry.vgr
[03/31/07 01:39:42] NETWORK: DevNet: Game client on port 0, rate 10000
[03/31/07 01:39:42] NETWORK: DevNet: Resolved SDKVGO-15-18.vanguardsoh.net (64.37.177.26)
[03/31/07 01:39:42] NETWORK: DevNet: Client received from 64.37.177.26:10117: CHALLENGE VER=3186 CHALLENGE=591390914 STATS=0
[03/31/07 01:39:43] NETWORK: DevNet: Welcomed by server: LEVEL=Chunk_n15_n11 LONE=0 IP=0.0.0.0 PORT=10117
[03/31/07 01:39:43] WARN: Warning: Missing StaticMesh StaticMesh Ra21_P1_C2_Ships_Mesh.Ra21_P1_C2_Ships_basicbox001 imported from file ..\Assets\Meshes\Ra21_P1_C2_Ships_Mesh.usx referenced by ..\Assets\SkeletalMeshes\SteveKar.ukx
[03/31/07 01:39:44] INFO: Log: Level is Level Chunk_n15_n11.myLevel
[03/31/07 01:39:44] INFO: Log: Bringing Level Chunk_n15_n11.myLevel up for play...
[03/31/07 01:39:44] INFO: Log: Level is Level Chunk_n15_n11.myLevel
[03/31/07 01:39:44] INFO: Log: Bringing Level Chunk_n16_n12.myLevel up for play...
[03/31/07 01:39:44] INFO: Log: Collecting garbage
[03/31/07 01:39:45] INFO: Log: Purging garbage
[03/31/07 01:39:45] INFO: Log: Garbage: objects: 14834->11361; refs: 113081
[03/31/07 01:39:45] INFO: Log: Level is Level Chunk_n15_n11.myLevel
[03/31/07 01:39:45] INFO: Log: Bringing Level Chunk_n15_n12.myLevel up for play...
[03/31/07 01:39:45] INFO: Log: Level is Level Chunk_n15_n11.myLevel
[03/31/07 01:39:45] INFO: Log: Bringing Level Chunk_n14_n12.myLevel up for play...
[03/31/07 01:39:46] INFO: Log: Level is Level Chunk_n15_n11.myLevel
[03/31/07 01:39:46] INFO: Log: Bringing Level Chunk_n16_n11.myLevel up for play...
[03/31/07 01:39:46] INFO: Log: Level is Level Chunk_n15_n11.myLevel
[03/31/07 01:39:46] INFO: Log: Bringing Level Chunk_n14_n11.myLevel up for play...
[03/31/07 01:39:46] INFO: Log: Level is Level Chunk_n15_n11.myLevel
[03/31/07 01:39:46] INFO: Log: Bringing Level Chunk_n16_n10.myLevel up for play...
[03/31/07 01:39:46] INFO: Log: Level is Level Chunk_n15_n11.myLevel
[03/31/07 01:39:46] INFO: Log: Bringing Level Chunk_n15_n10.myLevel up for play...
[03/31/07 01:39:47] INFO: Log: Level is Level Chunk_n15_n11.myLevel
[03/31/07 01:39:47] INFO: Log: Bringing Level Chunk_n14_n10.myLevel up for play...
[03/31/07 01:39:47] INFO: Log: * * INITIAL LEVEL LOAD COMPLETE
[03/31/07 01:39:52] INFO: Log: Sending join.
[03/31/07 01:39:53] NETWORK: DevNet: Client received: JOINED
[03/31/07 01:46:24] WARN: Warning: Failed to load 'EMFXMesh UEM_rockDervish_M_char.rockDervish_M_char_ALL_1_SKELETON': Failed to find object 'EMFXMesh UEM_rockDervish_M_char.rockDervish_M_char_ALL_1_SKELETON'
[03/31/07 01:47:13] WARN: Warning: Failed to load 'EMFXMesh None.goblin_M_clth_cape_0_C_0': Failed to find object 'EMFXMesh None.goblin_M_clth_cape_0_C_0'
[03/31/07 01:47:13] INFO: Log: Failed to load 'EMFXMesh None.goblin_M_clth_cape_0_C_0': Failed to find object 'EMFXMesh None.goblin_M_clth_cape_0_C_0'
[03/31/07 01:47:13] WARN: Warning: Failed to load 'EMFXMesh None.goblin_M_clth_capeClasps_0_C_0': Failed to find object 'EMFXMesh None.goblin_M_clth_capeClasps_0_C_0'
[03/31/07 01:47:13] INFO: Log: Failed to load 'EMFXMesh None.goblin_M_clth_capeClasps_0_C_0': Failed to find object 'EMFXMesh None.goblin_M_clth_capeClasps_0_C_0'
[03/31/07 01:47:14] WARN: Warning: Failed to load 'EMFXMesh None.goblin_M_clth_cape_0_C_0': Failed to find object 'EMFXMesh None.goblin_M_clth_cape_0_C_0'
[03/31/07 01:47:14] INFO: Log: Failed to load 'EMFXMesh None.goblin_M_clth_cape_0_C_0': Failed to find object 'EMFXMesh None.goblin_M_clth_cape_0_C_0'
[03/31/07 01:47:14] WARN: Warning: Failed to load 'EMFXMesh None.goblin_M_clth_capeClasps_0_C_0': Failed to find object 'EMFXMesh None.goblin_M_clth_capeClasps_0_C_0'
[03/31/07 01:47:14] INFO: Log: Failed to load 'EMFXMesh None.goblin_M_clth_capeClasps_0_C_0': Failed to find object 'EMFXMesh None.goblin_M_clth_capeClasps_0_C_0'
[03/31/07 01:47:32] WARN: Warning: Failed to load 'EMFXMesh UEM_rockDervish_M_char.rockDervish_M_char_ALL_1_SKELETON': Failed to find object 'EMFXMesh UEM_rockDervish_M_char.rockDervish_M_char_ALL_1_SKELETON'
[03/31/07 01:49:22] WARN: Warning: Failed to load 'EMFXMesh UEM_rockDervish_M_char.rockDervish_M_char_ALL_1_SKELETON': Failed to find object 'EMFXMesh UEM_rockDervish_M_char.rockDervish_M_char_ALL_1_SKELETON'
[03/31/07 01:49:51] INFO: Log: Start VGPlanet::MoveViewActorToChunk(-14,-11)
[03/31/07 01:49:51] INFO: Log: * * * Moving to chunk -14, -11. PLocXYZ = 102446.343750, -8696.215820, 4889.239746 TRAVLocXYZ = -102353.656250, -8696.215820, 4889.239746
[03/31/07 01:49:52] INFO: Log: Level is Level Chunk_n15_n11.myLevel
[03/31/07 01:49:52] INFO: Log: Bringing Level Chunk_n13_n12.myLevel up for play...
[03/31/07 01:49:52] INFO: Log: Collecting garbage
[03/31/07 01:49:52] INFO: Log: Purging garbage
[03/31/07 01:49:56] INFO: Log: Garbage: objects: 46174->34294; refs: 438490
[03/31/07 01:49:56] INFO: Log: Level is Level Chunk_n15_n11.myLevel
[03/31/07 01:49:56] INFO: Log: Bringing Level Chunk_n13_n11.myLevel up for play...
[03/31/07 01:49:56] INFO: Log: Level is Level Chunk_n15_n11.myLevel
[03/31/07 01:49:56] INFO: Log: Bringing Level Chunk_n13_n10.myLevel up for play...
[03/31/07 01:49:56] INFO: Log: VgPlanet::MoveViewActorToChunk(-14,-11) completed in 5.074000 seconds. (V = )
[03/31/07 01:49:56] INFO: Log: Connecting to SDKVGO-15-14.vanguardsoh.net:10114 (chunk_n14_n11)
[03/31/07 01:49:56] INFO: Log: Browse: SDKVGO-15-14.vanguardsoh.net:10114/Entry.vgr
[03/31/07 01:49:57] NETWORK: DevNet: Game client on port 0, rate 10000
[03/31/07 01:49:57] NETWORK: DevNet: Resolved SDKVGO-15-14.vanguardsoh.net (64.37.177.22)
[03/31/07 01:49:57] NETWORK: DevNet: Client received from 64.37.177.22:10114: CHALLENGE VER=3186 CHALLENGE=-1774348436 STATS=0
[03/31/07 01:49:58] NETWORK: DevNet: Welcomed by server: LEVEL=chunk_n14_n11 LONE=0 IP=0.0.0.0 PORT=10114
[03/31/07 01:49:58] INFO: Log: Sending join.
[03/31/07 01:49:58] WARN: Warning: Missing Package Package Lights_Ra21.Ahgram imported from file ..\Assets\Textures\Lights_Ra21.utx referenced by Ra21_P1_C2_Grid_Ahgram01_MasterInt003_binaryprefab.ubc
[03/31/07 01:49:58] WARN: Warning: Missing Package Package Lights_Ra21.Ahgram imported from file ..\Assets\Textures\Lights_Ra21.utx referenced by Ra21_P1_C2_Grid_Ahgram01_MasterInt003_binaryprefab.ubc
[03/31/07 01:49:58] WARN: Warning: Missing LightingCubeColorMaterial LightingCubeColorMaterial Lights_Ra21.Ahgram.Lights_ra21_AhgramSultan001 imported from file ..\Assets\Textures\Lights_Ra21.utx referenced by Ra21_P1_C2_Grid_Ahgram01_MasterInt003_binaryprefab.ubc
[03/31/07 01:49:59] NETWORK: DevNet: Client received: JOINED
[03/31/07 01:50:02] INFO: Log: * * * Setting Player Loc to TravLOC PLocXYZ = 102425.000000, -8673.000000, 4820.250000 TRAVLocXYZ = -102353.656250, -8696.215820, 4889.239746 (V = )