rendered paste bodyusing System;
using System.Collections.Generic;
using System.Text;
namespace Bytebot
{
public class LuaFrame
{
string name = null;
public LuaFrame(string Name)
{
name = Name;
Game.Instance.WoWScript(string.Format("{0} = CreateFrame('Frame',nil,UIParent)",name));
Game.Instance.WoWScript(string.Format("{0}:SetFrameStrata('BACKGROUND')", name));
Game.Instance.WoWScript(string.Format("{0}:SetWidth(128)", name));
Game.Instance.WoWScript(string.Format("{0}:SetHeight(64)", name));
Game.Instance.WoWScript(string.Format("t = {0}:CreateTexture(nil,'BACKGROUND')", name));
Game.Instance.WoWScript(string.Format("t:SetTexture('Interface\\\\Glues\\\\CharacterCreate\\\\UI-CharacterCreate-Factions.blp')"));
Game.Instance.WoWScript(string.Format("t:SetAllPoints({0})",name));
Game.Instance.WoWScript(string.Format("{0}.texture = t",name));
Game.Instance.WoWScript(string.Format("{0}:SetPoint('CENTER',0,0)", name));
}
~LuaFrame()
{
Game.Instance.WoWScript(string.Format("{0} = nil",name));
}
public void Show()
{
Game.Instance.WoWScript(string.Format("{0}:Show()", name));
}
}
}
function main()
{
wowscript frame = CreateFrame('Frame',nil,UIParent)
wowscript frame:SetFrameStrata('BACKGROUND')
wowscript frame:SetWidth(128)
wowscript frame:SetHeight(64)
wowscript t = frame:CreateTexture(nil,'BACKGROUND')
wowscript t:SetTexture('Interface\\\\Glues\\\\CharacterCreate\\\\UI-CharacterCreate-Factions.blp')
wowscript t:SetAllPoints(frame)
wowscript frame.texture = t
wowscript frame:SetPoint('CENTER',0,0)
}