Unnamed
public text v1 · immutablestd::string GameUser::serialize() {
std::string serialization;
std::stringstream ss;
serialization = name + (std::string) ":";
ss << imageNumber;
ss << ":";
ss << x_coord;
ss << ":";
ss << y_coord;
ss << ":";
ss >> serialization;
return serialization;
}