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#413997 ·published 2007-03-28 20:17 UTC
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#-------------------------------------------------------------
# Class Master
#-------------------------------------------------------------
# Config for special Class Master npc that can change players occupation
# If you need change occupation only use quest then set this to False (Default)
# Syntax: occupation number;[required item id(count)],[],...;[reward item id(count)],[],...;occupation number...
# Examples:
#
# ConfigClassMaster=1;[57(500000)];[];2;[57(10000000)];[];3;[57(50000000)],[5575(5000000)];[6622(1)]
#1st occupation change for 500.000 Adena (item id 57)
#2nd occupation change for 10.000.0000 Adena (item id 57)
#3rd occupation change for 50.000.0000 Adena (item id 57) and 5.000.000 Ancient Adena (item id 5575)
# on 3rd occupation change player will be rewarded with 1 Book of Giants (item id 6622) 
#
# ConfigClassMaster=1;[];[];2;[];[];3;[];[]
# 1st, 2nd, 3rd occupation change for free, without rewards
# ConfigClassMaster = False
# Spawn Class Master npc if you have any in spawnlist. Default = False
SpawnClassMaster  = True