// Set r_
set "r_allowExtensions" "1"
set "r_ati_fsaa_samples" "0"
set "r_ati_truform_normalmode" "GL_PN_TRIANGLES_NORMAL_MODE_LINEAR"
set "r_ati_truform_pointmode" "GL_PN_TRIANGLES_POINT_MODE_LINEAR"
set "r_ati_truform_tess" "0"
set "r_clampToEdge" "1"
set "r_colorbits" "0"
set "r_customaspect" "1"
set "r_customheight" "1050"
set "r_customwidth" "1680"
set "r_depthbits" "0"
set "r_detailtextures" "0"
set "r_displayrefresh" "60"
set "r_dlightBacks" "1"
set "r_drawfoliage" "0"
set "r_drawSun" "1"
set "r_dynamiclight" "0"
set "r_ext_ATI_pntriangles" "0"
set "r_ext_NV_fog_dist" "0"
set "r_ext_compiled_vertex_array" "1"
set "r_ext_compressed_textures" "1"
set "r_ext_gamma_control" "1"
set "r_ext_multitexture" "1"
set "r_ext_texture_env_add" "1"
set "r_ext_texture_filter_anisotropic" "0"
set "r_facePlaneCull" "1"
set "r_fastsky" "1"
set "r_finish" "0"
set "r_flares" "0"
set "r_fullscreen" "1"
set "r_gamma" "1.7"
set "r_glDriver" "opengl32"
set "r_glIgnoreWicked3D" "0"
set "r_highQualityVideo" "1"
set "r_ignoreFastPath" "0"
set "r_ignoreGLErrors" "1"
set "r_ignorehwgamma" "1"
set "r_inGameVideo" "0"
set "r_intensity" "2"
set "r_lodCurveError" "250"
set "r_lodbias" "0"
set "r_mapoverbrightbits" "3"
set "r_mode" "-1"
set "r_normallength" "0.5"
set "r_nv_fogdist_mode" "GL_EYE_RADIAL_NV"
set "r_overBrightBits" "1"
set "r_picmip" "0"
set "r_picmip2" "0"
set "r_primitives" "0"
set "r_railCoreWidth" "1"
set "r_railSegmentLength" "32"
set "r_railWidth" "16"
set "r_rmse" "0.0"
set "r_roundImagesDown" "1"
set "r_simpleMipMaps" "1"
set "r_smp" "0"
set "r_stencilbits" "0"
set "r_stereo" "0"
set "r_subdivisions" "4"
set "r_swapInterval" "0"
set "r_textureAnisotropy" "1.0"
set "r_textureMode" "GL_LINEAR_MIPMAP_NEAREST"
set "r_texturebits" "0"
set "r_trisColor" "1.0 1.0 1.0 1.0"
set "r_vertexlight" "1"
set "r_wolffog" "0"